Searched refs:TexDesiredWidth (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_draw.cpp1437 TexDesiredWidth = 0;
1930 // User can override TexDesiredWidth and TexGlyphPadding if they wish, otherwise we use a simple heuristic to select the width based on expected surface.
1933 if (atlas->TexDesiredWidth > 0)
1934 atlas->TexWidth = atlas->TexDesiredWidth;
H A Dimgui.h2059 int TexDesiredWidth; // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height. member in struct:ImFontAtlas
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_draw.cpp1437 TexDesiredWidth = 0;
1930 // User can override TexDesiredWidth and TexGlyphPadding if they wish, otherwise we use a simple heuristic to select the width based on expected surface.
1933 if (atlas->TexDesiredWidth > 0)
1934 atlas->TexWidth = atlas->TexDesiredWidth;
H A Dimgui.h2059 int TexDesiredWidth; // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height. member in struct:ImFontAtlas

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