Searched refs:TexUvScale (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_draw.cpp1443 TexUvScale = ImVec2(0.0f, 0.0f);
1699 *out_uv_min = ImVec2((float)rect->X * TexUvScale.x, (float)rect->Y * TexUvScale.y);
1700 *out_uv_max = ImVec2((float)(rect->X + rect->Width) * TexUvScale.x, (float)(rect->Y + rect->Height) * TexUvScale.y);
1717 out_uv_border[0] = (pos) * TexUvScale;
1718 out_uv_border[1] = (pos + size) * TexUvScale;
1720 out_uv_fill[0] = (pos) * TexUvScale;
1721 out_uv_fill[1] = (pos + size) * TexUvScale;
1794 atlas->TexUvScale
[all...]
H A Dimgui.h2068 ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight) member in struct:ImFontAtlas
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_draw.cpp1443 TexUvScale = ImVec2(0.0f, 0.0f);
1699 *out_uv_min = ImVec2((float)rect->X * TexUvScale.x, (float)rect->Y * TexUvScale.y);
1700 *out_uv_max = ImVec2((float)(rect->X + rect->Width) * TexUvScale.x, (float)(rect->Y + rect->Height) * TexUvScale.y);
1717 out_uv_border[0] = (pos) * TexUvScale;
1718 out_uv_border[1] = (pos + size) * TexUvScale;
1720 out_uv_fill[0] = (pos) * TexUvScale;
1721 out_uv_fill[1] = (pos + size) * TexUvScale;
1794 atlas->TexUvScale
[all...]
H A Dimgui.h2068 ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight) member in struct:ImFontAtlas

Completed in 26 milliseconds