Searched refs:VARYING_BIT_PRIMITIVE_ID (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/compiler/
H A Dshader_enums.h334 #define VARYING_BIT_PRIMITIVE_ID BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_ID) macro
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.cpp655 VARYING_BIT_PRIMITIVE_ID;
722 if (sel->is_gs_variant && next && next->initial->info.inputs_read & VARYING_BIT_PRIMITIVE_ID)
1043 0 : VARYING_BIT_PRIMITIVE_ID;
1047 VARYING_BIT_PRIMITIVE_ID;
/xsrc/external/mit/MesaLib/dist/src/compiler/
H A Dshader_enums.h453 #define VARYING_BIT_PRIMITIVE_ID BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_ID) macro
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/
H A Dsi_shader_nir.c450 nir->info.inputs_read & VARYING_BIT_PRIMITIVE_ID;
474 info->writes_primid = nir->info.outputs_written & VARYING_BIT_PRIMITIVE_ID;
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/nir/
H A Dnir_to_tgsi.c3023 b->shader->info.inputs_read |= VARYING_BIT_PRIMITIVE_ID;

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