Searched refs:VARYING_BIT_TEX0 (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/compiler/
H A Dshader_enums.h314 #define VARYING_BIT_TEX0 BITFIELD64_BIT(VARYING_SLOT_TEX0) macro
/xsrc/external/mit/MesaLib/dist/src/compiler/
H A Dshader_enums.h429 #define VARYING_BIT_TEX0 BITFIELD64_BIT(VARYING_SLOT_TEX0) macro
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dff_fragment_shader.cpp170 return fp_inputs & (VARYING_BIT_COL0 | VARYING_BIT_TEX0);
734 if (!(p->state->inputs_available & (VARYING_BIT_TEX0 << unit))) {
H A Dffvertex_prog.c170 key->fragprog_inputs_read |= (VARYING_BIT_COL0 | VARYING_BIT_TEX0);
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dff_fragment_shader.cpp170 return fp_inputs & (VARYING_BIT_COL0 | VARYING_BIT_TEX0);
725 if (!(p->state->inputs_available & (VARYING_BIT_TEX0 << unit))) {
H A Dffvertex_prog.c170 key->fragprog_inputs_read |= (VARYING_BIT_COL0 | VARYING_BIT_TEX0);

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