| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast_setup/ |
| ss_tritmp.h | 53 GLfloat ex = v[0]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; 54 GLfloat ey = v[0]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; 55 GLfloat fx = v[1]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; 56 GLfloat fy = v[1]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; 134 z[0] = v[0]->attrib[VARYING_SLOT_POS][2]; 135 z[1] = v[1]->attrib[VARYING_SLOT_POS][2] [all...] |
| ss_context.c | 129 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, attrib[VARYING_SLOT_POS] ); 276 dest->attrib[VARYING_SLOT_POS][0] = m[0] * tmp[0] + m[12]; 277 dest->attrib[VARYING_SLOT_POS][1] = m[5] * tmp[1] + m[13]; 278 dest->attrib[VARYING_SLOT_POS][2] = m[10] * tmp[2] + m[14]; 279 dest->attrib[VARYING_SLOT_POS][3] = tmp[3];
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast_setup/ |
| ss_tritmp.h | 53 GLfloat ex = v[0]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; 54 GLfloat ey = v[0]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; 55 GLfloat fx = v[1]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; 56 GLfloat fy = v[1]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; 134 z[0] = v[0]->attrib[VARYING_SLOT_POS][2]; 135 z[1] = v[1]->attrib[VARYING_SLOT_POS][2] [all...] |
| ss_context.c | 129 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, attrib[VARYING_SLOT_POS] ); 276 dest->attrib[VARYING_SLOT_POS][0] = m[0] * tmp[0] + m[12]; 277 dest->attrib[VARYING_SLOT_POS][1] = m[5] * tmp[1] + m[13]; 278 dest->attrib[VARYING_SLOT_POS][2] = m[10] * tmp[2] + m[14]; 279 dest->attrib[VARYING_SLOT_POS][3] = tmp[3];
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| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/ |
| s_aatritemp.h | 42 const GLfloat *p0 = v0->attrib[VARYING_SLOT_POS]; 43 const GLfloat *p1 = v1->attrib[VARYING_SLOT_POS]; 44 const GLfloat *p2 = v2->attrib[VARYING_SLOT_POS]; 70 GLfloat y0 = v0->attrib[VARYING_SLOT_POS][1]; 71 GLfloat y1 = v1->attrib[VARYING_SLOT_POS][1]; 72 GLfloat y2 = v2->attrib[VARYING_SLOT_POS][1]; 97 majDx = vMax->attrib[VARYING_SLOT_POS][0] - vMin->attrib[VARYING_SLOT_POS][0]; 98 majDy = vMax->attrib[VARYING_SLOT_POS][1] - vMin->attrib[VARYING_SLOT_POS][1] [all...] |
| s_feedback.c | 42 win[0] = v->attrib[VARYING_SLOT_POS][0]; 43 win[1] = v->attrib[VARYING_SLOT_POS][1]; 44 win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF; 45 win[3] = 1.0F / v->attrib[VARYING_SLOT_POS][3]; 116 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs ); 117 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs ); 118 _mesa_update_hitflag( ctx, v2->attrib[VARYING_SLOT_POS][2] * zs ); 127 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs ); 128 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs ); 136 _mesa_update_hitflag( ctx, v->attrib[VARYING_SLOT_POS][2] * zs ) [all...] |
| s_linetemp.h | 71 GLint x0 = (GLint) vert0->attrib[VARYING_SLOT_POS][0]; 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; 73 GLint y0 = (GLint) vert0->attrib[VARYING_SLOT_POS][1]; 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; 102 GLfloat tmp = vert0->attrib[VARYING_SLOT_POS][0] + vert0->attrib[VARYING_SLOT_POS][1] 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; 111 vert0->attrib[VARYING_SLOT_POS][0], 112 vert0->attrib[VARYING_SLOT_POS][1] [all...] |
| s_points.c | 39 float tmp = (V)->attrib[VARYING_SLOT_POS][0] \ 40 + (V)->attrib[VARYING_SLOT_POS][1]; \ 95 span.z = FloatToFixed(vert->attrib[VARYING_SLOT_POS][2] + 0.5F); 97 span.z = (GLuint) (vert->attrib[VARYING_SLOT_POS][2] + 0.5F); 118 span.attrStart[VARYING_SLOT_POS][3] = 1.0F; 119 span.attrStepX[VARYING_SLOT_POS][3] = 0.0F; 120 span.attrStepY[VARYING_SLOT_POS][3] = 0.0F; 184 const GLfloat x = vert->attrib[VARYING_SLOT_POS][0]; 185 const GLfloat y = vert->attrib[VARYING_SLOT_POS][1]; 245 span.z = FloatToFixed(vert->attrib[VARYING_SLOT_POS][2] + 0.5F) [all...] |
| s_tritemp.h | 162 v0->attrib[VARYING_SLOT_POS][0], 163 v0->attrib[VARYING_SLOT_POS][1], 164 v0->attrib[VARYING_SLOT_POS][2]); 166 v1->attrib[VARYING_SLOT_POS][0], 167 v1->attrib[VARYING_SLOT_POS][1], 168 v1->attrib[VARYING_SLOT_POS][2]); 170 v2->attrib[VARYING_SLOT_POS][0], 171 v2->attrib[VARYING_SLOT_POS][1], 172 v2->attrib[VARYING_SLOT_POS][2]); 179 const GLfixed fy0 = FloatToFixed(v0->attrib[VARYING_SLOT_POS][1] - 0.5F) & snapMask [all...] |
| s_aalinetemp.h | 115 line.x0 = v0->attrib[VARYING_SLOT_POS][0]; 116 line.y0 = v0->attrib[VARYING_SLOT_POS][1]; 117 line.x1 = v1->attrib[VARYING_SLOT_POS][0]; 118 line.y1 = v1->attrib[VARYING_SLOT_POS][1]; 138 v0->attrib[VARYING_SLOT_POS][2], v1->attrib[VARYING_SLOT_POS][2], line.zPlane); 159 const GLfloat invW0 = v0->attrib[VARYING_SLOT_POS][3]; 160 const GLfloat invW1 = v1->attrib[VARYING_SLOT_POS][3];
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/ |
| s_aatritemp.h | 42 const GLfloat *p0 = v0->attrib[VARYING_SLOT_POS]; 43 const GLfloat *p1 = v1->attrib[VARYING_SLOT_POS]; 44 const GLfloat *p2 = v2->attrib[VARYING_SLOT_POS]; 70 GLfloat y0 = v0->attrib[VARYING_SLOT_POS][1]; 71 GLfloat y1 = v1->attrib[VARYING_SLOT_POS][1]; 72 GLfloat y2 = v2->attrib[VARYING_SLOT_POS][1]; 97 majDx = vMax->attrib[VARYING_SLOT_POS][0] - vMin->attrib[VARYING_SLOT_POS][0]; 98 majDy = vMax->attrib[VARYING_SLOT_POS][1] - vMin->attrib[VARYING_SLOT_POS][1] [all...] |
| s_feedback.c | 42 win[0] = v->attrib[VARYING_SLOT_POS][0]; 43 win[1] = v->attrib[VARYING_SLOT_POS][1]; 44 win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF; 45 win[3] = 1.0F / v->attrib[VARYING_SLOT_POS][3]; 116 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs ); 117 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs ); 118 _mesa_update_hitflag( ctx, v2->attrib[VARYING_SLOT_POS][2] * zs ); 127 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs ); 128 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs ); 136 _mesa_update_hitflag( ctx, v->attrib[VARYING_SLOT_POS][2] * zs ) [all...] |
| s_linetemp.h | 71 GLint x0 = (GLint) vert0->attrib[VARYING_SLOT_POS][0]; 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; 73 GLint y0 = (GLint) vert0->attrib[VARYING_SLOT_POS][1]; 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; 102 GLfloat tmp = vert0->attrib[VARYING_SLOT_POS][0] + vert0->attrib[VARYING_SLOT_POS][1] 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; 111 vert0->attrib[VARYING_SLOT_POS][0], 112 vert0->attrib[VARYING_SLOT_POS][1] [all...] |
| s_points.c | 39 float tmp = (V)->attrib[VARYING_SLOT_POS][0] \ 40 + (V)->attrib[VARYING_SLOT_POS][1]; \ 95 span.z = FloatToFixed(vert->attrib[VARYING_SLOT_POS][2] + 0.5F); 97 span.z = (GLuint) (vert->attrib[VARYING_SLOT_POS][2] + 0.5F); 118 span.attrStart[VARYING_SLOT_POS][3] = 1.0F; 119 span.attrStepX[VARYING_SLOT_POS][3] = 0.0F; 120 span.attrStepY[VARYING_SLOT_POS][3] = 0.0F; 191 const GLfloat x = vert->attrib[VARYING_SLOT_POS][0]; 192 const GLfloat y = vert->attrib[VARYING_SLOT_POS][1]; 252 span.z = FloatToFixed(vert->attrib[VARYING_SLOT_POS][2] + 0.5F) [all...] |
| s_tritemp.h | 161 v0->attrib[VARYING_SLOT_POS][0], 162 v0->attrib[VARYING_SLOT_POS][1], 163 v0->attrib[VARYING_SLOT_POS][2]); 165 v1->attrib[VARYING_SLOT_POS][0], 166 v1->attrib[VARYING_SLOT_POS][1], 167 v1->attrib[VARYING_SLOT_POS][2]); 169 v2->attrib[VARYING_SLOT_POS][0], 170 v2->attrib[VARYING_SLOT_POS][1], 171 v2->attrib[VARYING_SLOT_POS][2]); 178 const GLfixed fy0 = FloatToFixed(v0->attrib[VARYING_SLOT_POS][1] - 0.5F) & snapMask [all...] |
| s_aalinetemp.h | 115 line.x0 = v0->attrib[VARYING_SLOT_POS][0]; 116 line.y0 = v0->attrib[VARYING_SLOT_POS][1]; 117 line.x1 = v1->attrib[VARYING_SLOT_POS][0]; 118 line.y1 = v1->attrib[VARYING_SLOT_POS][1]; 138 v0->attrib[VARYING_SLOT_POS][2], v1->attrib[VARYING_SLOT_POS][2], line.zPlane); 159 const GLfloat invW0 = v0->attrib[VARYING_SLOT_POS][3]; 160 const GLfloat invW1 = v1->attrib[VARYING_SLOT_POS][3];
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/vulkan/ |
| panvk_varyings.h | 84 case VARYING_SLOT_POS: 101 case VARYING_SLOT_POS: 129 case VARYING_SLOT_POS:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/nir/ |
| nir_lower_fragcoord_wtrans.c | 52 return var->data.location == VARYING_SLOT_POS;
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| nir_lower_clip_halfz.c | 38 var->data.location != VARYING_SLOT_POS)
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| nir_lower_viewport_transform.c | 29 * outputted screen space is still written back to VARYING_SLOT_POS, 62 var->data.location != VARYING_SLOT_POS)
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| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/lavapipe/ |
| lvp_lower_input_attachments.c | 33 VARYING_SLOT_POS); 37 pos->data.location = VARYING_SLOT_POS;
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/ |
| nir_lower_viewport_transform.c | 29 * outputted screen space is still written back to VARYING_SLOT_POS, 59 if (var->data.location != VARYING_SLOT_POS)
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/vulkan/ |
| anv_nir_lower_input_attachments.c | 31 if (var->data.location == VARYING_SLOT_POS) 37 pos->data.location = VARYING_SLOT_POS;
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| /xsrc/external/mit/MesaLib/dist/src/freedreno/vulkan/ |
| tu_nir_lower_multiview.c | 47 if (var->data.location != VARYING_SLOT_POS)
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| /xsrc/external/mit/MesaLib/dist/src/intel/compiler/ |
| brw_interpolation_map.c | 72 unsigned pos_slot = vue_map->varying_to_slot[VARYING_SLOT_POS];
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