Searched refs:__glutDisplay (Results 1 - 23 of 23) sorted by relevance

/xsrc/external/mit/MesaGLUT/dist/src/glut/glx/
H A Dglut_warp.c18 XWarpPointer(__glutDisplay, None, __glutCurrentWindow->win,
20 XFlush(__glutDisplay);
H A Dglut_keyctrl.c25 XChangeKeyboardControl(__glutDisplay, KBAutoRepeatMode, &values);
H A Dglut_cmap.c69 transparentPixel = __glutGetTransparentPixel(__glutDisplay, vis);
78 cmap->cmap = XCreateColormap(__glutDisplay,
92 cmap->cmap = XCreateColormap(__glutDisplay,
95 cmap->cmap = XCreateColormap(__glutDisplay,
97 XAllocColorCells(__glutDisplay, cmap->cmap, False, 0, 0,
151 rc = glXGetConfig(__glutDisplay, vi, GLX_RGBA, &isRGB);
155 if (MaxCmapsOfScreen(DefaultScreenOfDisplay(__glutDisplay)) == 1
156 && vi->visual == DefaultVisual(__glutDisplay, __glutScreen)) {
161 *cmap = XCreateColormap(__glutDisplay, __glutRoot,
165 *cmap = DefaultColormap(__glutDisplay, __glutScree
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H A Dglut_vidresize.c98 __glut_glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen,
142 __glut_glXQueryChannelRectSGIX(__glutDisplay, __glutScreen,
168 __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
182 __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
200 __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
203 __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
222 __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
225 __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
H A Dglut_get.c32 XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
36 XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
41 XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
49 XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
58 glXGetConfig(__glutDisplay, __glutCurrentWindow->vis, \
61 glXGetConfig(__glutDisplay, __glutCurrentWindow->overlay->vis, \
155 return DisplayWidth(__glutDisplay, __glutScreen);
157 return DisplayHeight(__glutDisplay, __glutScreen);
159 return DisplayWidthMM(__glutDisplay, __glutScreen);
161 return DisplayHeightMM(__glutDisplay, __glutScree
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H A Dglut_init.c36 Display *__glutDisplay = NULL; variable in typeref:typename:Display *
122 __glutDisplay = (Display*)1;
135 __glutDisplay = XOpenDisplay(display);
136 if (!__glutDisplay)
140 XSynchronize(__glutDisplay, True);
141 if (!glXQueryExtension(__glutDisplay, &errorBase, &eventBase))
145 __glutScreen = DefaultScreen(__glutDisplay);
146 __glutRoot = RootWindow(__glutDisplay, __glutScreen);
147 __glutScreenWidth = DisplayWidth(__glutDisplay, __glutScreen);
148 __glutScreenHeight = DisplayHeight(__glutDisplay,
[all...]
H A Dglut_overlay.c50 glXGetConfig(__glutDisplay, vi, GLX_USE_GL, &value);
55 glXGetConfig(__glutDisplay, vi, GLX_RGBA, &value);
60 glXGetConfig(__glutDisplay, vi, GLX_DOUBLEBUFFER, &value);
65 glXGetConfig(__glutDisplay, vi, GLX_STEREO, &value);
75 glXGetConfig(__glutDisplay, vi, GLX_DEPTH_SIZE, &value);
80 glXGetConfig(__glutDisplay, vi, GLX_STENCIL_SIZE, &value);
88 glXGetConfig(__glutDisplay, vi, GLX_SAMPLES_SGIS, &value);
120 vi = __glutXGetLayerVisualInfo(__glutDisplay,
307 XDestroyWindow(__glutDisplay, overlay->win);
308 glXDestroyContext(__glutDisplay, overla
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H A Dglut_cursor.c67 crosshairAtom = XInternAtom(__glutDisplay,
71 rc = XGetWindowProperty(__glutDisplay, __glutRoot,
81 return XCreateFontCursor(__glutDisplay, XC_crosshair);
95 blank = XCreateBitmapFromData(__glutDisplay, __glutRoot,
99 cursor = XCreatePixmapCursor(__glutDisplay, blank, blank,
101 XFreePixmap(__glutDisplay, blank);
126 cursorTable[cursor].cursor = XCreateFontCursor(__glutDisplay,
177 XDefineCursor(__glutDisplay,
179 XFlush(__glutDisplay);
H A Dglut_menu.c117 xvendor = ServerVendor(__glutDisplay);
171 overlayVisuals = __glutXGetLayerVisualInfo(__glutDisplay,
185 if (visual->vinfo.visual->visualid == DefaultVisual(__glutDisplay, __glutScreen)->visualid) {
187 menuVisual = DefaultVisual(__glutDisplay, __glutScreen);
188 menuDepth = DefaultDepth(__glutDisplay, __glutScreen);
189 menuColormap = DefaultColormap(__glutDisplay, __glutScreen);
190 menuBlack = BlackPixel(__glutDisplay, __glutScreen);
191 menuWhite = WhitePixel(__glutDisplay, __glutScreen);
193 noFaultXAllocColor(__glutDisplay, menuColormap,
218 menuColormap = XCreateColormap(__glutDisplay, __glutRoo
[all...]
H A Dglut_winmisc.c37 XSetWMName(__glutDisplay,
39 XFlush(__glutDisplay);
53 XSetWMIconName(__glutDisplay,
55 XFlush(__glutDisplay);
H A Dglut_event.c314 XFlush(__glutDisplay);
316 if (XPending(__glutDisplay)) {
365 gotEvent = interruptibleXNextEvent(__glutDisplay, &event);
385 XResizeWindow(__glutDisplay, window->overlay->win, width, height);
407 while (XEventsQueued(__glutDisplay, QueuedAfterReading)
409 XPeekEvent(__glutDisplay, &ahead);
414 XNextEvent(__glutDisplay, &event);
531 if (XEventsQueued(__glutDisplay, QueuedAfterReading)) {
532 XPeekEvent(__glutDisplay, &ahead);
539 XNextEvent(__glutDisplay,
[all...]
H A Dglut_fullscrn.c37 __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
H A Dglut_cindex.c81 XStoreColor(__glutDisplay, newcmap->cmap, &color);
94 XSetWindowColormap(__glutDisplay,
126 XStoreColor(__glutDisplay, cmap->cmap, &color);
213 XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin,
246 XStoreColor(__glutDisplay, copycmap->cmap, &color);
H A Dglut_dstr.c41 Display *__glutDisplay; variable in typeref:typename:Display *
84 vendor = glXGetClientString(__glutDisplay, GLX_VENDOR);
86 version = glXGetClientString(__glutDisplay, GLX_VERSION);
179 vinfo = glXChooseVisual(__glutDisplay, __glutScreen, attribs);
218 vinfo = glXChooseVisual(__glutDisplay, __glutScreen, attribs);
254 vinfo = XGetVisualInfo(__glutDisplay, VisualScreenMask, &template, &n);
256 vinfo = XGetVisualInfo(__glutDisplay, 0, &template, &n);
303 rc = glXGetConfig(__glutDisplay, vlist[i], GLX_USE_GL, &glcapable);
308 rc = glXGetConfig(__glutDisplay, vlist[i], glxcap[j], &mode->cap[j]);
362 rc = glXGetConfig(__glutDisplay,
[all...]
H A Dglut_input.c122 state = XQueryDeviceState(__glutDisplay, __glutTablet);
333 version = XGetExtensionVersion(__glutDisplay, "XInputExtension");
342 device_info = XListInputDevices(__glutDisplay, &num_dev);
380 __glutSpaceball = XOpenDevice(__glutDisplay, device->id);
415 __glutDials = XOpenDevice(__glutDisplay, device->id);
450 __glutTablet = XOpenDevice(__glutDisplay, device->id);
569 XChangeDeviceDontPropagateList(__glutDisplay, child->win,
575 XSelectExtensionEvent(__glutDisplay, window->win,
578 XSelectExtensionEvent(__glutDisplay, window->overlay->win,
621 XGetKeyboardControl(__glutDisplay,
[all...]
H A Dglut_win.c271 vi = glXChooseVisual(__glutDisplay,
348 return glXChooseVisual(__glutDisplay,
364 return XGetVisualInfo(__glutDisplay, VisualIDMask, &temp, &count);
507 if (!__glutDisplay) {
595 window->win = XCreateWindow(__glutDisplay,
604 window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc,
609 window->ctx = glXCreateContext(__glutDisplay, window->vis,
618 window->isDirect = glXIsDirect(__glutDisplay, window->ctx);
751 XSetWMProperties(__glutDisplay, win, &textprop, &textprop,
757 XSetWMProtocols(__glutDisplay, wi
[all...]
H A Dglut_glxext.c21 glXQueryVersion(__glutDisplay, &major, &minor);
28 extensions = glXQueryExtensionsString(__glutDisplay, __glutScreen);
H A Dglut_menu2.c52 XDestroySubwindows(__glutDisplay, menu->win);
53 XDestroyWindow(__glutDisplay, menu->win);
H A Dglutint.h580 glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
582 glXMakeCurrent(__glutDisplay, window->win, window->ctx)
584 glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
586 glXMakeCurrent(__glutDisplay, None, NULL)
588 glXSwapBuffers(__glutDisplay, window->win)
590 glXSwapBuffers(__glutDisplay, window->renderWin)
618 extern Display *__glutDisplay;
H A Dglut_gamemode.c70 XFlush(__glutDisplay);
617 __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
625 XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
H A Dwin32_winproc.c574 XResizeWindow(__glutDisplay, window->overlay->win, width, height);
/xsrc/external/mit/MesaGLUT/dist/src/glut/beos/
H A Dglut_vidresize.c97 glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen,
141 glXQueryChannelRectSGIX(__glutDisplay, __glutScreen,
167 glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
181 glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
199 glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
202 glXChannelRectSGIX(__glutDisplay, __glutScreen,
221 glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
224 glXChannelRectSGIX(__glutDisplay, __glutScreen,
H A Dglutint.h598 glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
600 glXMakeCurrent(__glutDisplay, window->win, window->ctx)
602 glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
604 glXMakeCurrent(__glutDisplay, None, NULL)
606 glXSwapBuffers(__glutDisplay, window->win)
608 glXSwapBuffers(__glutDisplay, window->renderWin)
636 extern Display *__glutDisplay;

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