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    Searched refs:base_bo (Results 1 - 5 of 5) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
d3d12_bufmgr.h 88 struct d3d12_bo *base_bo; local
94 base_bo = d3d12_bo_get_base(bo, &offset);
95 return d3d12_bo_get_size(base_bo) != d3d12_bo_get_size(bo);
d3d12_bufmgr.cpp 166 struct d3d12_bo *base_bo; local
171 base_bo = d3d12_bo_get_base(bo, &offset);
185 if (FAILED(base_bo->res->Map(0, range, &ptr)))
194 struct d3d12_bo *base_bo; local
198 base_bo = d3d12_bo_get_base(bo, &offset);
200 if (!range || bo == base_bo)
205 offset_range.End = offset + base_bo->res->GetDesc().Width;
213 base_bo->res->Unmap(0, range);
  /xsrc/external/mit/MesaLib/dist/src/virtio/vulkan/
vn_device_memory.h 30 struct vn_renderer_bo *base_bo; member in struct:vn_device_memory
vn_device_memory.c 61 &mem->base_bo);
82 if (mem->base_bo)
83 vn_renderer_bo_unref(dev->renderer, mem->base_bo);
114 vn_renderer_bo_unref(dev->renderer, pool->memory->base_bo);
115 pool->memory->base_bo = NULL;
117 /* we use pool->memory's base_bo to keep it alive */
133 struct vn_renderer_bo **base_bo,
156 /* we use base_bo to keep base_mem alive */
158 *base_bo = vn_renderer_bo_ref(dev->renderer, pool->memory->base_bo);
    [all...]
vn_queue.c 355 assert(!wsi_mem->base_memory && wsi_mem->base_bo);
371 .bos = &wsi_mem->base_bo,

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