Searched refs:bind_shader_state (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/crocus/
H A Dcrocus_program.c2982 bind_shader_state(struct crocus_context *ice, function in typeref:typename:void
3034 bind_shader_state((void *) ctx, state, MESA_SHADER_VERTEX);
3040 bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_CTRL);
3052 bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_EVAL);
3064 bind_shader_state((void *) ctx, state, MESA_SHADER_GEOMETRY);
3093 bind_shader_state((void *) ctx, state, MESA_SHADER_FRAGMENT);
3099 bind_shader_state((void *) ctx, state, MESA_SHADER_COMPUTE);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/iris/
H A Diris_program.c2765 bind_shader_state(struct iris_context *ice, function in typeref:typename:void
2834 bind_shader_state((void *) ctx, state, MESA_SHADER_VERTEX);
2840 bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_CTRL);
2852 bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_EVAL);
2864 bind_shader_state((void *) ctx, state, MESA_SHADER_GEOMETRY);
2890 bind_shader_state((void *) ctx, state, MESA_SHADER_FRAGMENT);
2896 bind_shader_state((void *) ctx, state, MESA_SHADER_COMPUTE);

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