Searched refs:clamp_block_indices (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | lower_ubo_reference.cpp | 49 bool clamp_block_indices, 52 shader(shader), clamp_block_indices(clamp_block_indices), 115 bool clamp_block_indices; member in class:__anonf648b2340110::lower_ubo_reference_visitor 289 if (nonconst_block_index && clamp_block_indices) { 1130 bool clamp_block_indices, bool use_std430_as_default) 1132 lower_ubo_reference_visitor v(shader, clamp_block_indices, 48 lower_ubo_reference_visitor(struct gl_linked_shader * shader,bool clamp_block_indices,bool use_std430_as_default) argument 1129 lower_ubo_reference(struct gl_linked_shader * shader,bool clamp_block_indices,bool use_std430_as_default) argument
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| H A D | ir_optimization.h | 153 bool clamp_block_indices, bool use_std430_as_default);
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | lower_ubo_reference.cpp | 49 bool clamp_block_indices, 51 : shader(shader), clamp_block_indices(clamp_block_indices), 113 bool clamp_block_indices; member in class:__anon515fc8010110::lower_ubo_reference_visitor 287 if (nonconst_block_index && clamp_block_indices) { 1128 bool clamp_block_indices, bool use_std430_as_default) 1130 lower_ubo_reference_visitor v(shader, clamp_block_indices, 48 lower_ubo_reference_visitor(struct gl_linked_shader * shader,bool clamp_block_indices,bool use_std430_as_default) argument 1127 lower_ubo_reference(struct gl_linked_shader * shader,bool clamp_block_indices,bool use_std430_as_default) argument
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| H A D | ir_optimization.h | 152 bool clamp_block_indices, bool use_std430_as_default);
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