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    Searched refs:count_vec4_slots (Results 1 - 5 of 5) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/compiler/
glsl_types.h 556 unsigned count_vec4_slots(bool is_gl_vertex_input, bool bindless) const;
582 return count_vec4_slots(is_gl_vertex_input, true);
nir_types.cpp 165 return type->count_vec4_slots(is_gl_vertex_input, is_bindless);
glsl_types.cpp 2749 glsl_type::count_vec4_slots(bool is_gl_vertex_input, bool is_bindless) const function in class:glsl_type
2800 size += member_type->count_vec4_slots(is_gl_vertex_input, is_bindless);
2808 return this->length * element->count_vec4_slots(is_gl_vertex_input,
  /xsrc/external/mit/MesaLib/dist/src/mesa/program/
ir_to_mesa.cpp 505 return type->count_vec4_slots(false, false);
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_glsl_to_tgsi.cpp 2855 /* We only need the logic provided by count_vec4_slots()
2860 ir->type->count_vec4_slots(false, var->data.bindless) :
2965 offset += member_type->count_vec4_slots(false, var->data.bindless);

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