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  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
d3d12_batch.h 41 struct d3d12_batch { struct
58 d3d12_init_batch(struct d3d12_context *ctx, struct d3d12_batch *batch);
61 d3d12_destroy_batch(struct d3d12_context *ctx, struct d3d12_batch *batch);
64 d3d12_start_batch(struct d3d12_context *ctx, struct d3d12_batch *batch);
67 d3d12_end_batch(struct d3d12_context *ctx, struct d3d12_batch *batch);
70 d3d12_reset_batch(struct d3d12_context *ctx, struct d3d12_batch *batch, uint64_t timeout_ns);
73 d3d12_batch_has_references(struct d3d12_batch *batch,
77 d3d12_batch_reference_resource(struct d3d12_batch *batch,
81 d3d12_batch_reference_sampler_view(struct d3d12_batch *batch,
85 d3d12_batch_reference_surface_texture(struct d3d12_batch *batch
    [all...]
d3d12_batch.cpp 24 #include "d3d12_batch.h"
39 d3d12_init_batch(struct d3d12_context *ctx, struct d3d12_batch *batch)
110 d3d12_reset_batch(struct d3d12_context *ctx, struct d3d12_batch *batch, uint64_t timeout_ns)
143 d3d12_destroy_batch(struct d3d12_context *ctx, struct d3d12_batch *batch)
157 d3d12_start_batch(struct d3d12_context *ctx, struct d3d12_batch *batch)
192 d3d12_end_batch(struct d3d12_context *ctx, struct d3d12_batch *batch)
211 d3d12_batch_has_references(struct d3d12_batch *batch,
218 d3d12_batch_reference_resource(struct d3d12_batch *batch,
228 d3d12_batch_reference_sampler_view(struct d3d12_batch *batch,
239 d3d12_batch_reference_surface_texture(struct d3d12_batch *batch
    [all...]
d3d12_context.h 27 #include "d3d12_batch.h"
159 struct d3d12_batch batches[4];
242 static inline struct d3d12_batch *
253 struct d3d12_batch *batch = &ctx->batches[oldest]; \
d3d12_draw.cpp 55 struct d3d12_batch *batch = d3d12_current_batch(ctx);
86 struct d3d12_batch *batch = d3d12_current_batch(ctx);
140 struct d3d12_batch *batch = d3d12_current_batch(ctx);
214 struct d3d12_batch *batch = d3d12_current_batch(ctx);
459 struct d3d12_batch *batch;
d3d12_blit.cpp 113 struct d3d12_batch *batch = d3d12_current_batch(ctx);
412 struct d3d12_batch *batch = d3d12_current_batch(ctx);
829 struct d3d12_batch *batch = d3d12_current_batch(ctx);
d3d12_query.cpp 352 struct d3d12_batch *batch = d3d12_current_batch(ctx);
d3d12_context.cpp 744 struct d3d12_batch *batch = d3d12_current_batch(d3d12_context(pctx));
1595 struct d3d12_batch *batch = d3d12_current_batch(ctx);
1779 struct d3d12_batch *batch = d3d12_current_batch(ctx);

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