Searched refs:d3d12_fence (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_fence.h38 struct d3d12_fence { struct
47 static inline struct d3d12_fence *
48 d3d12_fence(struct pipe_fence_handle *pfence) function in typeref:struct:d3d12_fence *
50 return (struct d3d12_fence *)pfence;
53 struct d3d12_fence *
57 d3d12_fence_reference(struct d3d12_fence **ptr, struct d3d12_fence *fence);
60 d3d12_fence_finish(struct d3d12_fence *fence, uint64_t timeout_ns);
H A Dd3d12_fence.cpp24 #include "d3d12_fence.h"
80 destroy_fence(struct d3d12_fence *fence)
86 struct d3d12_fence *
89 struct d3d12_fence *ret = CALLOC_STRUCT(d3d12_fence);
112 d3d12_fence_reference(struct d3d12_fence **ptr, struct d3d12_fence *fence)
115 destroy_fence((struct d3d12_fence *)*ptr);
125 d3d12_fence_reference((struct d3d12_fence **)pptr, d3d12_fence(pfenc
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H A Dd3d12_batch.h39 struct d3d12_fence;
42 struct d3d12_fence *fence;
H A Dd3d12_context.cpp28 #include "d3d12_fence.h"
1784 d3d12_fence_reference((struct d3d12_fence **)fence, batch->fence);

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