Searched refs:desiredMapState (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaGLUT/dist/src/glut/glx/
H A Dglut_winmisc.c104 __glutCurrentWindow->desiredMapState = IconicState;
112 __glutCurrentWindow->desiredMapState = NormalState;
120 __glutCurrentWindow->desiredMapState = WithdrawnState;
H A Dglut_win.c679 window->desiredMapState = GameModeState;
681 window->desiredMapState = NormalState;
684 window->desiredMapState = NormalState;
744 window->desiredMapState = IconicState;
H A Dglutint.h357 Bool desiredMapState; /* how to mapped window if on map work member in struct:_GLUTwindow
H A Dglut_event.c1187 switch (window->desiredMapState) {
/xsrc/external/mit/MesaGLUT/dist/src/glut/beos/
H A Dglutint.h372 Bool desiredMapState; /* how to mapped window if on map work member in struct:_GLUTwindow

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