Searched refs:fs_post_depth_coverage (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dglsl_parser_extras.h920 bool fs_post_depth_coverage; member in struct:_mesa_glsl_parse_state
H A Dast_type.cpp718 state->fs_post_depth_coverage = true;
722 if (state->fs_inner_coverage && state->fs_post_depth_coverage) {
H A Dglsl_parser_extras.cpp310 this->fs_post_depth_coverage = false;
1789 assert(!state->fs_post_depth_coverage);
1944 shader->PostDepthCoverage = state->fs_post_depth_coverage;
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dglsl_parser_extras.h890 bool fs_post_depth_coverage; member in struct:_mesa_glsl_parse_state
H A Dast_type.cpp717 state->fs_post_depth_coverage = true;
721 if (state->fs_inner_coverage && state->fs_post_depth_coverage) {
H A Dglsl_parser_extras.cpp302 this->fs_post_depth_coverage = false;
1742 assert(!state->fs_post_depth_coverage);
1897 shader->PostDepthCoverage = state->fs_post_depth_coverage;

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