| /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/xa/ |
| H A D | xa_tgsi.c | 68 print_fs_traits(int fs_traits) argument 92 if (fs_traits & k) 340 create_fs(struct pipe_context *pipe, unsigned fs_traits) argument 346 unsigned has_mask = (fs_traits & FS_MASK) != 0; 347 unsigned is_yuv = (fs_traits & FS_YUV) != 0; 348 unsigned src_repeat_none = (fs_traits & FS_SRC_REPEAT_NONE) != 0; 349 unsigned mask_repeat_none = (fs_traits & FS_MASK_REPEAT_NONE) != 0; 350 unsigned src_swizzle = (fs_traits & FS_SRC_SWIZZLE_RGB) != 0; 351 unsigned mask_swizzle = (fs_traits & FS_MASK_SWIZZLE_RGB) != 0; 352 unsigned src_set_alpha = (fs_traits 482 xa_shaders_get(struct xa_shaders * sc,unsigned vs_traits,unsigned fs_traits) argument [all...] |
| H A D | xa_composite.c | 381 unsigned vs_traits = 0, fs_traits = 0; local in function:bind_shaders 396 fs_traits |= FS_SRC_REPEAT_NONE; 398 fs_traits |= FS_COMPOSITE; 404 fs_traits |= FS_SRC_SRC; 407 fs_traits |= picture_format_fixups(src_pic, 0); 412 fs_traits |= FS_MASK; 414 fs_traits |= FS_CA; 421 fs_traits &= ~FS_MASK; 424 fs_traits |= FS_MASK_SRC; 429 fs_traits | [all...] |
| H A D | xa_yuv.c | 58 unsigned vs_traits = 0, fs_traits = 0; local in function:xa_yuv_bind_shaders 62 fs_traits |= FS_YUV; 64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits);
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| H A D | xa_renderer.c | 394 uint32_t fs_traits = FS_COMPOSITE; local in function:renderer_copy_prepare 448 fs_traits |= FS_SRC_LUMINANCE; 451 fs_traits |= FS_DST_LUMINANCE; 454 fs_traits |= FS_SRC_SET_ALPHA; 456 shader = xa_shaders_get(r->shaders, VS_COMPOSITE, fs_traits);
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| H A D | xa_context.c | 300 unsigned vs_traits, fs_traits; local in function:xa_solid_prepare 325 fs_traits = FS_SRC_SRC | VS_COMPOSITE; 332 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
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| H A D | xa_priv.h | 225 unsigned vs_traits, unsigned fs_traits);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/xa/ |
| H A D | xa_tgsi.c | 68 print_fs_traits(int fs_traits) argument 92 if (fs_traits & k) 340 create_fs(struct pipe_context *pipe, unsigned fs_traits) argument 346 unsigned has_mask = (fs_traits & FS_MASK) != 0; 347 unsigned is_yuv = (fs_traits & FS_YUV) != 0; 348 unsigned src_repeat_none = (fs_traits & FS_SRC_REPEAT_NONE) != 0; 349 unsigned mask_repeat_none = (fs_traits & FS_MASK_REPEAT_NONE) != 0; 350 unsigned src_swizzle = (fs_traits & FS_SRC_SWIZZLE_RGB) != 0; 351 unsigned mask_swizzle = (fs_traits & FS_MASK_SWIZZLE_RGB) != 0; 352 unsigned src_set_alpha = (fs_traits 482 xa_shaders_get(struct xa_shaders * sc,unsigned vs_traits,unsigned fs_traits) argument [all...] |
| H A D | xa_composite.c | 381 unsigned vs_traits = 0, fs_traits = 0; local in function:bind_shaders 396 fs_traits |= FS_SRC_REPEAT_NONE; 398 fs_traits |= FS_COMPOSITE; 404 fs_traits |= FS_SRC_SRC; 407 fs_traits |= picture_format_fixups(src_pic, 0); 412 fs_traits |= FS_MASK; 414 fs_traits |= FS_CA; 421 fs_traits &= ~FS_MASK; 424 fs_traits |= FS_MASK_SRC; 429 fs_traits | [all...] |
| H A D | xa_yuv.c | 58 unsigned vs_traits = 0, fs_traits = 0; local in function:xa_yuv_bind_shaders 62 fs_traits |= FS_YUV; 64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits);
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| H A D | xa_renderer.c | 402 uint32_t fs_traits = FS_COMPOSITE; local in function:renderer_copy_prepare 456 fs_traits |= FS_SRC_LUMINANCE; 459 fs_traits |= FS_DST_LUMINANCE; 462 fs_traits |= FS_SRC_SET_ALPHA; 464 shader = xa_shaders_get(r->shaders, VS_COMPOSITE, fs_traits);
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| H A D | xa_context.c | 300 unsigned vs_traits, fs_traits; local in function:xa_solid_prepare 325 fs_traits = FS_SRC_SRC | VS_COMPOSITE; 333 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
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| H A D | xa_priv.h | 225 unsigned vs_traits, unsigned fs_traits);
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