Searched refs:fs_traits (Results 1 - 12 of 12) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/xa/
H A Dxa_tgsi.c68 print_fs_traits(int fs_traits) argument
92 if (fs_traits & k)
340 create_fs(struct pipe_context *pipe, unsigned fs_traits) argument
346 unsigned has_mask = (fs_traits & FS_MASK) != 0;
347 unsigned is_yuv = (fs_traits & FS_YUV) != 0;
348 unsigned src_repeat_none = (fs_traits & FS_SRC_REPEAT_NONE) != 0;
349 unsigned mask_repeat_none = (fs_traits & FS_MASK_REPEAT_NONE) != 0;
350 unsigned src_swizzle = (fs_traits & FS_SRC_SWIZZLE_RGB) != 0;
351 unsigned mask_swizzle = (fs_traits & FS_MASK_SWIZZLE_RGB) != 0;
352 unsigned src_set_alpha = (fs_traits
482 xa_shaders_get(struct xa_shaders * sc,unsigned vs_traits,unsigned fs_traits) argument
[all...]
H A Dxa_composite.c381 unsigned vs_traits = 0, fs_traits = 0; local in function:bind_shaders
396 fs_traits |= FS_SRC_REPEAT_NONE;
398 fs_traits |= FS_COMPOSITE;
404 fs_traits |= FS_SRC_SRC;
407 fs_traits |= picture_format_fixups(src_pic, 0);
412 fs_traits |= FS_MASK;
414 fs_traits |= FS_CA;
421 fs_traits &= ~FS_MASK;
424 fs_traits |= FS_MASK_SRC;
429 fs_traits |
[all...]
H A Dxa_yuv.c58 unsigned vs_traits = 0, fs_traits = 0; local in function:xa_yuv_bind_shaders
62 fs_traits |= FS_YUV;
64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits);
H A Dxa_renderer.c394 uint32_t fs_traits = FS_COMPOSITE; local in function:renderer_copy_prepare
448 fs_traits |= FS_SRC_LUMINANCE;
451 fs_traits |= FS_DST_LUMINANCE;
454 fs_traits |= FS_SRC_SET_ALPHA;
456 shader = xa_shaders_get(r->shaders, VS_COMPOSITE, fs_traits);
H A Dxa_context.c300 unsigned vs_traits, fs_traits; local in function:xa_solid_prepare
325 fs_traits = FS_SRC_SRC | VS_COMPOSITE;
332 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
H A Dxa_priv.h225 unsigned vs_traits, unsigned fs_traits);
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/xa/
H A Dxa_tgsi.c68 print_fs_traits(int fs_traits) argument
92 if (fs_traits & k)
340 create_fs(struct pipe_context *pipe, unsigned fs_traits) argument
346 unsigned has_mask = (fs_traits & FS_MASK) != 0;
347 unsigned is_yuv = (fs_traits & FS_YUV) != 0;
348 unsigned src_repeat_none = (fs_traits & FS_SRC_REPEAT_NONE) != 0;
349 unsigned mask_repeat_none = (fs_traits & FS_MASK_REPEAT_NONE) != 0;
350 unsigned src_swizzle = (fs_traits & FS_SRC_SWIZZLE_RGB) != 0;
351 unsigned mask_swizzle = (fs_traits & FS_MASK_SWIZZLE_RGB) != 0;
352 unsigned src_set_alpha = (fs_traits
482 xa_shaders_get(struct xa_shaders * sc,unsigned vs_traits,unsigned fs_traits) argument
[all...]
H A Dxa_composite.c381 unsigned vs_traits = 0, fs_traits = 0; local in function:bind_shaders
396 fs_traits |= FS_SRC_REPEAT_NONE;
398 fs_traits |= FS_COMPOSITE;
404 fs_traits |= FS_SRC_SRC;
407 fs_traits |= picture_format_fixups(src_pic, 0);
412 fs_traits |= FS_MASK;
414 fs_traits |= FS_CA;
421 fs_traits &= ~FS_MASK;
424 fs_traits |= FS_MASK_SRC;
429 fs_traits |
[all...]
H A Dxa_yuv.c58 unsigned vs_traits = 0, fs_traits = 0; local in function:xa_yuv_bind_shaders
62 fs_traits |= FS_YUV;
64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits);
H A Dxa_renderer.c402 uint32_t fs_traits = FS_COMPOSITE; local in function:renderer_copy_prepare
456 fs_traits |= FS_SRC_LUMINANCE;
459 fs_traits |= FS_DST_LUMINANCE;
462 fs_traits |= FS_SRC_SET_ALPHA;
464 shader = xa_shaders_get(r->shaders, VS_COMPOSITE, fs_traits);
H A Dxa_context.c300 unsigned vs_traits, fs_traits; local in function:xa_solid_prepare
325 fs_traits = FS_SRC_SRC | VS_COMPOSITE;
333 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
H A Dxa_priv.h225 unsigned vs_traits, unsigned fs_traits);

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