Searched refs:has_geometry_shader (Results 1 - 11 of 11) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c72 boolean has_geometry_shader; member in struct:cso_context
267 ctx->has_geometry_shader = TRUE;
312 if (!ctx->has_geometry_shader)
368 if (ctx->has_geometry_shader) {
846 assert(ctx->has_geometry_shader || !handle);
848 if (ctx->has_geometry_shader && ctx->geometry_shader != handle) {
857 if (!ctx->has_geometry_shader) {
868 if (!ctx->has_geometry_shader) {
/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c69 boolean has_geometry_shader; member in struct:cso_context
321 ctx->has_geometry_shader = TRUE;
387 if (ctx->has_geometry_shader) {
899 assert(ctx->has_geometry_shader || !handle);
901 if (ctx->has_geometry_shader && ctx->geometry_shader != handle) {
920 if (!ctx->has_geometry_shader) {
931 if (!ctx->has_geometry_shader) {
/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dbuiltin_variables.cpp809 if (state->has_geometry_shader()) {
872 if (state->has_geometry_shader()) {
894 if (state->has_geometry_shader()) {
965 if (state->has_geometry_shader()) {
1340 if (state->has_geometry_shader() || state->EXT_gpu_shader4_enable) {
H A Dglsl_parser_extras.h300 bool has_geometry_shader() const function in struct:_mesa_glsl_parse_state
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dbuiltin_variables.cpp712 if (state->has_geometry_shader()) {
775 if (state->has_geometry_shader()) {
797 if (state->has_geometry_shader()) {
868 if (state->has_geometry_shader()) {
1190 if (state->has_geometry_shader() || state->EXT_gpu_shader4_enable) {
H A Dglsl_parser_extras.h298 bool has_geometry_shader() const function in struct:_mesa_glsl_parse_state
/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/
H A Du_blitter.c134 bool has_geometry_shader; member in struct:blitter_context_priv
184 ctx->has_geometry_shader =
561 assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR);
592 if (ctx->has_geometry_shader) {
1240 if (ctx->has_geometry_shader)
2396 if (ctx->has_geometry_shader)
2463 if (ctx->has_geometry_shader)
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/
H A Du_blitter.c144 bool has_geometry_shader; member in struct:blitter_context_priv
194 ctx->has_geometry_shader =
621 assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR);
652 if (ctx->has_geometry_shader) {
1331 if (ctx->has_geometry_shader)
2531 if (ctx->has_geometry_shader)
2598 if (ctx->has_geometry_shader)
/xsrc/external/mit/MesaLib.old/src/compiler/glsl/
H A Dglsl_parser.cpp3724 if ((yyval.type_qualifier).flags.i && !state->has_geometry_shader() &&
4174 if (!state->has_geometry_shader()) {
/xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/
H A Dv3dv_pipeline.c1130 bool has_geometry_shader,
1147 key->has_gs = has_geometry_shader;
1127 pipeline_populate_v3d_fs_key(struct v3d_fs_key * key,const VkGraphicsPipelineCreateInfo * pCreateInfo,const struct v3dv_pipeline_stage * p_stage,bool has_geometry_shader,uint32_t ucp_enables) argument
/xsrc/external/mit/MesaLib/src/compiler/glsl/
H A Dglsl_parser.cpp3924 if ((yyval.type_qualifier).flags.i && !state->has_geometry_shader() &&
4412 if (!state->has_geometry_shader()) {

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