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  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
d3d12_screen.h 90 bool have_load_at_vertex; member in struct:d3d12_screen
d3d12_compiler.cpp 166 opts.interpolate_at_vertex = screen->have_load_at_vertex;
448 if (flat && sel_ctx->provoking_vertex >= 2 && (!d3d12_screen(ctx->base.screen)->have_load_at_vertex ||
680 d3d12_screen(sel_ctx->ctx->base.screen)->have_load_at_vertex)
d3d12_screen.cpp 1024 screen->have_load_at_vertex = can_attribute_at_vertex(screen);

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