Searched refs:indirect_draw_shaders (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/panfrost/lib/
H A Dpan_indirect_draw.c1114 &dev->indirect_draw_shaders.shaders[shader_id];
1115 void *state = dev->indirect_draw_shaders.states->ptr.cpu +
1118 pthread_mutex_lock(&dev->indirect_draw_shaders.lock);
1121 pan_pool_upload_aligned(dev->indirect_draw_shaders.bin_pool,
1136 draw_shader->rsd = dev->indirect_draw_shaders.states->ptr.gpu +
1139 pthread_mutex_unlock(&dev->indirect_draw_shaders.lock);
1150 &dev->indirect_draw_shaders.shaders[shader_id];
1164 return dev->indirect_draw_shaders.states->ptr.gpu +
1210 pthread_mutex_lock(&dev->indirect_draw_shaders.lock);
1211 if (dev->indirect_draw_shaders
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H A Dpan_device.h200 struct pan_indirect_draw_shaders indirect_draw_shaders; member in struct:panfrost_device
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/panfrost/
H A Dpan_cmdstream.c2960 dev->indirect_draw_shaders.varying_heap,

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