1/*
2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
4 * Copyright © 2017 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26#include "util/macros.h"
27#include "util/u_prim.h"
28#include "util/u_vbuf.h"
29#include "util/u_helpers.h"
30#include "util/u_draw.h"
31#include "util/u_memory.h"
32#include "pipe/p_defines.h"
33#include "pipe/p_state.h"
34#include "gallium/auxiliary/util/u_blend.h"
35
36#include "panfrost-quirks.h"
37#include "genxml/gen_macros.h"
38
39#include "pan_pool.h"
40#include "pan_bo.h"
41#include "pan_blend.h"
42#include "pan_context.h"
43#include "pan_job.h"
44#include "pan_shader.h"
45#include "pan_texture.h"
46#include "pan_util.h"
47#include "pan_indirect_draw.h"
48#include "pan_indirect_dispatch.h"
49#include "pan_blitter.h"
50
51struct panfrost_rasterizer {
52        struct pipe_rasterizer_state base;
53
54        /* Partially packed RSD words */
55        struct mali_multisample_misc_packed multisample;
56        struct mali_stencil_mask_misc_packed stencil_misc;
57};
58
59struct panfrost_zsa_state {
60        struct pipe_depth_stencil_alpha_state base;
61
62        /* Is any depth, stencil, or alpha testing enabled? */
63        bool enabled;
64
65        /* Mask of PIPE_CLEAR_{DEPTH,STENCIL} written */
66        unsigned draws;
67
68        /* Prepacked words from the RSD */
69        struct mali_multisample_misc_packed rsd_depth;
70        struct mali_stencil_mask_misc_packed rsd_stencil;
71        struct mali_stencil_packed stencil_front, stencil_back;
72};
73
74struct panfrost_sampler_state {
75        struct pipe_sampler_state base;
76        struct mali_sampler_packed hw;
77};
78
79/* Misnomer: Sampler view corresponds to textures, not samplers */
80
81struct panfrost_sampler_view {
82        struct pipe_sampler_view base;
83        struct panfrost_pool_ref state;
84        struct mali_texture_packed bifrost_descriptor;
85        mali_ptr texture_bo;
86        uint64_t modifier;
87};
88
89/* Statically assert that PIPE_* enums match the hardware enums.
90 * (As long as they match, we don't need to translate them.)
91 */
92UNUSED static void
93pan_pipe_asserts()
94{
95#define PIPE_ASSERT(x) STATIC_ASSERT((int)x)
96
97        /* Compare functions are natural in both Gallium and Mali */
98        PIPE_ASSERT(PIPE_FUNC_NEVER    == MALI_FUNC_NEVER);
99        PIPE_ASSERT(PIPE_FUNC_LESS     == MALI_FUNC_LESS);
100        PIPE_ASSERT(PIPE_FUNC_EQUAL    == MALI_FUNC_EQUAL);
101        PIPE_ASSERT(PIPE_FUNC_LEQUAL   == MALI_FUNC_LEQUAL);
102        PIPE_ASSERT(PIPE_FUNC_GREATER  == MALI_FUNC_GREATER);
103        PIPE_ASSERT(PIPE_FUNC_NOTEQUAL == MALI_FUNC_NOT_EQUAL);
104        PIPE_ASSERT(PIPE_FUNC_GEQUAL   == MALI_FUNC_GEQUAL);
105        PIPE_ASSERT(PIPE_FUNC_ALWAYS   == MALI_FUNC_ALWAYS);
106}
107
108static inline enum mali_sample_pattern
109panfrost_sample_pattern(unsigned samples)
110{
111        switch (samples) {
112        case 1:  return MALI_SAMPLE_PATTERN_SINGLE_SAMPLED;
113        case 4:  return MALI_SAMPLE_PATTERN_ROTATED_4X_GRID;
114        case 8:  return MALI_SAMPLE_PATTERN_D3D_8X_GRID;
115        case 16: return MALI_SAMPLE_PATTERN_D3D_16X_GRID;
116        default: unreachable("Unsupported sample count");
117        }
118}
119
120static unsigned
121translate_tex_wrap(enum pipe_tex_wrap w, bool using_nearest)
122{
123        /* Bifrost doesn't support the GL_CLAMP wrap mode, so instead use
124         * CLAMP_TO_EDGE and CLAMP_TO_BORDER. On Midgard, CLAMP is broken for
125         * nearest filtering, so use CLAMP_TO_EDGE in that case. */
126
127        switch (w) {
128        case PIPE_TEX_WRAP_REPEAT: return MALI_WRAP_MODE_REPEAT;
129        case PIPE_TEX_WRAP_CLAMP:
130                return using_nearest ? MALI_WRAP_MODE_CLAMP_TO_EDGE :
131#if PAN_ARCH <= 5
132                     MALI_WRAP_MODE_CLAMP;
133#else
134                     MALI_WRAP_MODE_CLAMP_TO_BORDER;
135#endif
136        case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return MALI_WRAP_MODE_CLAMP_TO_EDGE;
137        case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return MALI_WRAP_MODE_CLAMP_TO_BORDER;
138        case PIPE_TEX_WRAP_MIRROR_REPEAT: return MALI_WRAP_MODE_MIRRORED_REPEAT;
139        case PIPE_TEX_WRAP_MIRROR_CLAMP:
140                return using_nearest ? MALI_WRAP_MODE_MIRRORED_CLAMP_TO_EDGE :
141#if PAN_ARCH <= 5
142                     MALI_WRAP_MODE_MIRRORED_CLAMP;
143#else
144                     MALI_WRAP_MODE_MIRRORED_CLAMP_TO_BORDER;
145#endif
146        case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_EDGE;
147        case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_BORDER;
148        default: unreachable("Invalid wrap");
149        }
150}
151
152/* The hardware compares in the wrong order order, so we have to flip before
153 * encoding. Yes, really. */
154
155static enum mali_func
156panfrost_sampler_compare_func(const struct pipe_sampler_state *cso)
157{
158        return !cso->compare_mode ? MALI_FUNC_NEVER :
159                panfrost_flip_compare_func((enum mali_func) cso->compare_func);
160}
161
162static enum mali_mipmap_mode
163pan_pipe_to_mipmode(enum pipe_tex_mipfilter f)
164{
165        switch (f) {
166        case PIPE_TEX_MIPFILTER_NEAREST: return MALI_MIPMAP_MODE_NEAREST;
167        case PIPE_TEX_MIPFILTER_LINEAR: return MALI_MIPMAP_MODE_TRILINEAR;
168#if PAN_ARCH >= 6
169        case PIPE_TEX_MIPFILTER_NONE: return MALI_MIPMAP_MODE_NONE;
170#else
171        case PIPE_TEX_MIPFILTER_NONE: return MALI_MIPMAP_MODE_NEAREST;
172#endif
173        default: unreachable("Invalid");
174        }
175}
176
177
178static void *
179panfrost_create_sampler_state(
180        struct pipe_context *pctx,
181        const struct pipe_sampler_state *cso)
182{
183        struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
184        so->base = *cso;
185
186        bool using_nearest = cso->min_img_filter == PIPE_TEX_MIPFILTER_NEAREST;
187
188        pan_pack(&so->hw, SAMPLER, cfg) {
189                cfg.magnify_nearest = cso->mag_img_filter == PIPE_TEX_FILTER_NEAREST;
190                cfg.minify_nearest = cso->min_img_filter == PIPE_TEX_FILTER_NEAREST;
191
192                cfg.normalized_coordinates = cso->normalized_coords;
193                cfg.lod_bias = FIXED_16(cso->lod_bias, true);
194                cfg.minimum_lod = FIXED_16(cso->min_lod, false);
195                cfg.maximum_lod = FIXED_16(cso->max_lod, false);
196
197                cfg.wrap_mode_s = translate_tex_wrap(cso->wrap_s, using_nearest);
198                cfg.wrap_mode_t = translate_tex_wrap(cso->wrap_t, using_nearest);
199                cfg.wrap_mode_r = translate_tex_wrap(cso->wrap_r, using_nearest);
200
201                cfg.mipmap_mode = pan_pipe_to_mipmode(cso->min_mip_filter);
202                cfg.compare_function = panfrost_sampler_compare_func(cso);
203                cfg.seamless_cube_map = cso->seamless_cube_map;
204
205                cfg.border_color_r = cso->border_color.ui[0];
206                cfg.border_color_g = cso->border_color.ui[1];
207                cfg.border_color_b = cso->border_color.ui[2];
208                cfg.border_color_a = cso->border_color.ui[3];
209
210#if PAN_ARCH >= 6
211                if (cso->max_anisotropy > 1) {
212                        cfg.maximum_anisotropy = cso->max_anisotropy;
213                        cfg.lod_algorithm = MALI_LOD_ALGORITHM_ANISOTROPIC;
214                }
215#else
216                /* Emulate disabled mipmapping by clamping the LOD as tight as
217                 * possible (from 0 to epsilon = 1/256) */
218                if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
219                        cfg.maximum_lod = cfg.minimum_lod + 1;
220#endif
221        }
222
223        return so;
224}
225
226static bool
227panfrost_fs_required(
228                struct panfrost_shader_state *fs,
229                struct panfrost_blend_state *blend,
230                struct pipe_framebuffer_state *state,
231                const struct panfrost_zsa_state *zsa)
232{
233        /* If we generally have side effects. This inclues use of discard,
234         * which can affect the results of an occlusion query. */
235        if (fs->info.fs.sidefx)
236                return true;
237
238        /* Using an empty FS requires early-z to be enabled, but alpha test
239         * needs it disabled */
240        if ((enum mali_func) zsa->base.alpha_func != MALI_FUNC_ALWAYS)
241                return true;
242
243        /* If colour is written we need to execute */
244        for (unsigned i = 0; i < state->nr_cbufs; ++i) {
245                if (state->cbufs[i] && !blend->info[i].no_colour)
246                        return true;
247        }
248
249        /* If depth is written and not implied we need to execute.
250         * TODO: Predicate on Z/S writes being enabled */
251        return (fs->info.fs.writes_depth || fs->info.fs.writes_stencil);
252}
253
254#if PAN_ARCH >= 5
255UNUSED static uint16_t
256pack_blend_constant(enum pipe_format format, float cons)
257{
258        const struct util_format_description *format_desc =
259                util_format_description(format);
260
261        unsigned chan_size = 0;
262
263        for (unsigned i = 0; i < format_desc->nr_channels; i++)
264                chan_size = MAX2(format_desc->channel[0].size, chan_size);
265
266        uint16_t unorm = (cons * ((1 << chan_size) - 1));
267        return unorm << (16 - chan_size);
268}
269
270static void
271panfrost_emit_blend(struct panfrost_batch *batch, void *rts, mali_ptr *blend_shaders)
272{
273        unsigned rt_count = batch->key.nr_cbufs;
274        struct panfrost_context *ctx = batch->ctx;
275        const struct panfrost_blend_state *so = ctx->blend;
276        bool dithered = so->base.dither;
277
278        /* Always have at least one render target for depth-only passes */
279        for (unsigned i = 0; i < MAX2(rt_count, 1); ++i) {
280                struct mali_blend_packed *packed = rts + (i * pan_size(BLEND));
281
282                /* Disable blending for unbacked render targets */
283                if (rt_count == 0 || !batch->key.cbufs[i] || so->info[i].no_colour) {
284                        pan_pack(rts + i * pan_size(BLEND), BLEND, cfg) {
285                                cfg.enable = false;
286#if PAN_ARCH >= 6
287                                cfg.internal.mode = MALI_BLEND_MODE_OFF;
288#endif
289                        }
290
291                        continue;
292                }
293
294                struct pan_blend_info info = so->info[i];
295                enum pipe_format format = batch->key.cbufs[i]->format;
296                float cons = pan_blend_get_constant(info.constant_mask,
297                                                    ctx->blend_color.color);
298
299                /* Word 0: Flags and constant */
300                pan_pack(packed, BLEND, cfg) {
301                        cfg.srgb = util_format_is_srgb(format);
302                        cfg.load_destination = info.load_dest;
303                        cfg.round_to_fb_precision = !dithered;
304                        cfg.alpha_to_one = ctx->blend->base.alpha_to_one;
305#if PAN_ARCH >= 6
306                        cfg.constant = pack_blend_constant(format, cons);
307#else
308                        cfg.blend_shader = (blend_shaders[i] != 0);
309
310                        if (blend_shaders[i])
311                                cfg.shader_pc = blend_shaders[i];
312                        else
313                                cfg.constant = cons;
314#endif
315                }
316
317                if (!blend_shaders[i]) {
318                        /* Word 1: Blend Equation */
319                        STATIC_ASSERT(pan_size(BLEND_EQUATION) == 4);
320                        packed->opaque[PAN_ARCH >= 6 ? 1 : 2] = so->equation[i];
321                }
322
323#if PAN_ARCH >= 6
324                const struct panfrost_device *dev = pan_device(ctx->base.screen);
325                struct panfrost_shader_state *fs =
326                        panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
327
328                /* Words 2 and 3: Internal blend */
329                if (blend_shaders[i]) {
330                        /* The blend shader's address needs to be at
331                         * the same top 32 bit as the fragment shader.
332                         * TODO: Ensure that's always the case.
333                         */
334                        assert(!fs->bin.bo ||
335                                        (blend_shaders[i] & (0xffffffffull << 32)) ==
336                                        (fs->bin.gpu & (0xffffffffull << 32)));
337
338                        unsigned ret_offset = fs->info.bifrost.blend[i].return_offset;
339                        assert(!(ret_offset & 0x7));
340
341                        pan_pack(&packed->opaque[2], INTERNAL_BLEND, cfg) {
342                                cfg.mode = MALI_BLEND_MODE_SHADER;
343                                cfg.shader.pc = (u32) blend_shaders[i];
344                                cfg.shader.return_value = ret_offset ?
345                                        fs->bin.gpu + ret_offset : 0;
346                        }
347                } else {
348                        pan_pack(&packed->opaque[2], INTERNAL_BLEND, cfg) {
349                                cfg.mode = info.opaque ?
350                                        MALI_BLEND_MODE_OPAQUE :
351                                        MALI_BLEND_MODE_FIXED_FUNCTION;
352
353                                /* If we want the conversion to work properly,
354                                 * num_comps must be set to 4
355                                 */
356                                cfg.fixed_function.num_comps = 4;
357                                cfg.fixed_function.conversion.memory_format =
358                                        panfrost_format_to_bifrost_blend(dev, format, dithered);
359                                cfg.fixed_function.conversion.register_format =
360                                        fs->info.bifrost.blend[i].format;
361                                cfg.fixed_function.rt = i;
362                        }
363                }
364#endif
365        }
366
367        for (unsigned i = 0; i < batch->key.nr_cbufs; ++i) {
368                if (!so->info[i].no_colour && batch->key.cbufs[i]) {
369                        batch->draws |= (PIPE_CLEAR_COLOR0 << i);
370                        batch->resolve |= (PIPE_CLEAR_COLOR0 << i);
371                }
372        }
373}
374#endif
375
376/* Construct a partial RSD corresponding to no executed fragment shader, and
377 * merge with the existing partial RSD. */
378
379static void
380pan_merge_empty_fs(struct mali_renderer_state_packed *rsd)
381{
382        struct mali_renderer_state_packed empty_rsd;
383
384        pan_pack(&empty_rsd, RENDERER_STATE, cfg) {
385#if PAN_ARCH >= 6
386                cfg.properties.shader_modifies_coverage = true;
387                cfg.properties.allow_forward_pixel_to_kill = true;
388                cfg.properties.allow_forward_pixel_to_be_killed = true;
389                cfg.properties.zs_update_operation = MALI_PIXEL_KILL_STRONG_EARLY;
390#else
391                cfg.shader.shader = 0x1;
392                cfg.properties.work_register_count = 1;
393                cfg.properties.depth_source = MALI_DEPTH_SOURCE_FIXED_FUNCTION;
394                cfg.properties.force_early_z = true;
395#endif
396        }
397
398        pan_merge((*rsd), empty_rsd, RENDERER_STATE);
399}
400
401static void
402panfrost_prepare_fs_state(struct panfrost_context *ctx,
403                          mali_ptr *blend_shaders,
404                          struct mali_renderer_state_packed *rsd)
405{
406        struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
407        const struct panfrost_zsa_state *zsa = ctx->depth_stencil;
408        struct panfrost_shader_state *fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
409        struct panfrost_blend_state *so = ctx->blend;
410        bool alpha_to_coverage = ctx->blend->base.alpha_to_coverage;
411        bool msaa = rast->multisample;
412
413        unsigned rt_count = ctx->pipe_framebuffer.nr_cbufs;
414
415        bool has_blend_shader = false;
416
417        for (unsigned c = 0; c < rt_count; ++c)
418                has_blend_shader |= (blend_shaders[c] != 0);
419
420        pan_pack(rsd, RENDERER_STATE, cfg) {
421                if (panfrost_fs_required(fs, so, &ctx->pipe_framebuffer, zsa)) {
422#if PAN_ARCH >= 6
423                        /* Track if any colour buffer is reused across draws, either
424                         * from reading it directly, or from failing to write it */
425                        unsigned rt_mask = ctx->fb_rt_mask;
426                        uint64_t rt_written = (fs->info.outputs_written >> FRAG_RESULT_DATA0);
427                        bool blend_reads_dest = (so->load_dest_mask & rt_mask);
428
429                        cfg.properties.allow_forward_pixel_to_kill =
430                                fs->info.fs.can_fpk &&
431                                !(rt_mask & ~rt_written) &&
432                                !alpha_to_coverage &&
433                                !blend_reads_dest;
434#else
435                        cfg.properties.force_early_z =
436                                fs->info.fs.can_early_z && !alpha_to_coverage &&
437                                ((enum mali_func) zsa->base.alpha_func == MALI_FUNC_ALWAYS);
438
439                        /* TODO: Reduce this limit? */
440                        if (has_blend_shader)
441                                cfg.properties.work_register_count = MAX2(fs->info.work_reg_count, 8);
442                        else
443                                cfg.properties.work_register_count = fs->info.work_reg_count;
444
445                        /* Hardware quirks around early-zs forcing without a
446                         * depth buffer. Note this breaks occlusion queries. */
447                        bool has_oq = ctx->occlusion_query && ctx->active_queries;
448                        bool force_ez_with_discard = !zsa->enabled && !has_oq;
449
450                        cfg.properties.shader_reads_tilebuffer =
451                                force_ez_with_discard && fs->info.fs.can_discard;
452                        cfg.properties.shader_contains_discard =
453                                !force_ez_with_discard && fs->info.fs.can_discard;
454#endif
455                }
456
457#if PAN_ARCH == 4
458                if (rt_count > 0) {
459                        cfg.multisample_misc.load_destination = so->info[0].load_dest;
460                        cfg.multisample_misc.blend_shader = (blend_shaders[0] != 0);
461                        cfg.stencil_mask_misc.write_enable = !so->info[0].no_colour;
462                        cfg.stencil_mask_misc.srgb = util_format_is_srgb(ctx->pipe_framebuffer.cbufs[0]->format);
463                        cfg.stencil_mask_misc.dither_disable = !so->base.dither;
464                        cfg.stencil_mask_misc.alpha_to_one = so->base.alpha_to_one;
465
466                        if (blend_shaders[0]) {
467                                cfg.blend_shader = blend_shaders[0];
468                        } else {
469                                cfg.blend_constant = pan_blend_get_constant(
470                                                so->info[0].constant_mask,
471                                                ctx->blend_color.color);
472                        }
473                } else {
474                        /* If there is no colour buffer, leaving fields default is
475                         * fine, except for blending which is nonnullable */
476                        cfg.blend_equation.color_mask = 0xf;
477                        cfg.blend_equation.rgb.a = MALI_BLEND_OPERAND_A_SRC;
478                        cfg.blend_equation.rgb.b = MALI_BLEND_OPERAND_B_SRC;
479                        cfg.blend_equation.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
480                        cfg.blend_equation.alpha.a = MALI_BLEND_OPERAND_A_SRC;
481                        cfg.blend_equation.alpha.b = MALI_BLEND_OPERAND_B_SRC;
482                        cfg.blend_equation.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
483                }
484#elif PAN_ARCH == 5
485                /* Workaround */
486                cfg.legacy_blend_shader = panfrost_last_nonnull(blend_shaders, rt_count);
487#endif
488
489                cfg.multisample_misc.sample_mask = msaa ? ctx->sample_mask : 0xFFFF;
490
491                cfg.multisample_misc.evaluate_per_sample =
492                        msaa && (ctx->min_samples > 1);
493
494#if PAN_ARCH >= 6
495                /* MSAA blend shaders need to pass their sample ID to
496                 * LD_TILE/ST_TILE, so we must preload it. Additionally, we
497                 * need per-sample shading for the blend shader, accomplished
498                 * by forcing per-sample shading for the whole program. */
499
500                if (msaa && has_blend_shader) {
501                        cfg.multisample_misc.evaluate_per_sample = true;
502                        cfg.preload.fragment.sample_mask_id = true;
503                }
504#endif
505
506                cfg.stencil_mask_misc.alpha_to_coverage = alpha_to_coverage;
507                cfg.depth_units = rast->offset_units * 2.0f;
508                cfg.depth_factor = rast->offset_scale;
509
510                bool back_enab = zsa->base.stencil[1].enabled;
511                cfg.stencil_front.reference_value = ctx->stencil_ref.ref_value[0];
512                cfg.stencil_back.reference_value = ctx->stencil_ref.ref_value[back_enab ? 1 : 0];
513
514#if PAN_ARCH <= 5
515                /* v6+ fits register preload here, no alpha testing */
516                cfg.alpha_reference = zsa->base.alpha_ref_value;
517#endif
518        }
519}
520
521static void
522panfrost_emit_frag_shader(struct panfrost_context *ctx,
523                          struct mali_renderer_state_packed *fragmeta,
524                          mali_ptr *blend_shaders)
525{
526        const struct panfrost_zsa_state *zsa = ctx->depth_stencil;
527        const struct panfrost_rasterizer *rast = ctx->rasterizer;
528        struct panfrost_shader_state *fs =
529                panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
530
531        /* We need to merge several several partial renderer state descriptors,
532         * so stage to temporary storage rather than reading back write-combine
533         * memory, which will trash performance. */
534        struct mali_renderer_state_packed rsd;
535        panfrost_prepare_fs_state(ctx, blend_shaders, &rsd);
536
537#if PAN_ARCH == 4
538        if (ctx->pipe_framebuffer.nr_cbufs > 0 && !blend_shaders[0]) {
539                /* Word 14: SFBD Blend Equation */
540                STATIC_ASSERT(pan_size(BLEND_EQUATION) == 4);
541                rsd.opaque[14] = ctx->blend->equation[0];
542        }
543#endif
544
545        /* Merge with CSO state and upload */
546        if (panfrost_fs_required(fs, ctx->blend, &ctx->pipe_framebuffer, zsa)) {
547                struct mali_renderer_state_packed *partial_rsd =
548                        (struct mali_renderer_state_packed *)&fs->partial_rsd;
549                STATIC_ASSERT(sizeof(fs->partial_rsd) == sizeof(*partial_rsd));
550                pan_merge(rsd, *partial_rsd, RENDERER_STATE);
551        } else {
552                pan_merge_empty_fs(&rsd);
553        }
554
555        /* Word 8, 9 Misc state */
556        rsd.opaque[8] |= zsa->rsd_depth.opaque[0]
557                       | rast->multisample.opaque[0];
558
559        rsd.opaque[9] |= zsa->rsd_stencil.opaque[0]
560                       | rast->stencil_misc.opaque[0];
561
562        /* Word 10, 11 Stencil Front and Back */
563        rsd.opaque[10] |= zsa->stencil_front.opaque[0];
564        rsd.opaque[11] |= zsa->stencil_back.opaque[0];
565
566        memcpy(fragmeta, &rsd, sizeof(rsd));
567}
568
569static mali_ptr
570panfrost_emit_compute_shader_meta(struct panfrost_batch *batch, enum pipe_shader_type stage)
571{
572        struct panfrost_shader_state *ss = panfrost_get_shader_state(batch->ctx, stage);
573
574        panfrost_batch_add_bo(batch, ss->bin.bo, PIPE_SHADER_VERTEX);
575        panfrost_batch_add_bo(batch, ss->state.bo, PIPE_SHADER_VERTEX);
576
577        return ss->state.gpu;
578}
579
580static mali_ptr
581panfrost_emit_frag_shader_meta(struct panfrost_batch *batch)
582{
583        struct panfrost_context *ctx = batch->ctx;
584        struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
585
586        panfrost_batch_add_bo(batch, ss->bin.bo, PIPE_SHADER_FRAGMENT);
587
588        struct panfrost_ptr xfer;
589
590#if PAN_ARCH == 4
591        xfer = pan_pool_alloc_desc(&batch->pool.base, RENDERER_STATE);
592#else
593        unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
594
595        xfer = pan_pool_alloc_desc_aggregate(&batch->pool.base,
596                                             PAN_DESC(RENDERER_STATE),
597                                             PAN_DESC_ARRAY(rt_count, BLEND));
598#endif
599
600        mali_ptr blend_shaders[PIPE_MAX_COLOR_BUFS] = { 0 };
601        unsigned shader_offset = 0;
602        struct panfrost_bo *shader_bo = NULL;
603
604        for (unsigned c = 0; c < ctx->pipe_framebuffer.nr_cbufs; ++c) {
605                if (ctx->pipe_framebuffer.cbufs[c]) {
606                        blend_shaders[c] = panfrost_get_blend(batch,
607                                        c, &shader_bo, &shader_offset);
608                }
609        }
610
611        panfrost_emit_frag_shader(ctx, (struct mali_renderer_state_packed *) xfer.cpu, blend_shaders);
612
613#if PAN_ARCH >= 5
614        panfrost_emit_blend(batch, xfer.cpu + pan_size(RENDERER_STATE), blend_shaders);
615#else
616        batch->draws |= PIPE_CLEAR_COLOR0;
617        batch->resolve |= PIPE_CLEAR_COLOR0;
618#endif
619
620        if (ctx->depth_stencil->base.depth_enabled)
621                batch->read |= PIPE_CLEAR_DEPTH;
622
623        if (ctx->depth_stencil->base.stencil[0].enabled)
624                batch->read |= PIPE_CLEAR_STENCIL;
625
626        return xfer.gpu;
627}
628
629static mali_ptr
630panfrost_emit_viewport(struct panfrost_batch *batch)
631{
632        struct panfrost_context *ctx = batch->ctx;
633        const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
634        const struct pipe_scissor_state *ss = &ctx->scissor;
635        const struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
636
637        /* Derive min/max from translate/scale. Note since |x| >= 0 by
638         * definition, we have that -|x| <= |x| hence translate - |scale| <=
639         * translate + |scale|, so the ordering is correct here. */
640        float vp_minx = vp->translate[0] - fabsf(vp->scale[0]);
641        float vp_maxx = vp->translate[0] + fabsf(vp->scale[0]);
642        float vp_miny = vp->translate[1] - fabsf(vp->scale[1]);
643        float vp_maxy = vp->translate[1] + fabsf(vp->scale[1]);
644        float minz = (vp->translate[2] - fabsf(vp->scale[2]));
645        float maxz = (vp->translate[2] + fabsf(vp->scale[2]));
646
647        /* Scissor to the intersection of viewport and to the scissor, clamped
648         * to the framebuffer */
649
650        unsigned minx = MIN2(batch->key.width, MAX2((int) vp_minx, 0));
651        unsigned maxx = MIN2(batch->key.width, MAX2((int) vp_maxx, 0));
652        unsigned miny = MIN2(batch->key.height, MAX2((int) vp_miny, 0));
653        unsigned maxy = MIN2(batch->key.height, MAX2((int) vp_maxy, 0));
654
655        if (ss && rast->scissor) {
656                minx = MAX2(ss->minx, minx);
657                miny = MAX2(ss->miny, miny);
658                maxx = MIN2(ss->maxx, maxx);
659                maxy = MIN2(ss->maxy, maxy);
660        }
661
662        /* Set the range to [1, 1) so max values don't wrap round */
663        if (maxx == 0 || maxy == 0)
664                maxx = maxy = minx = miny = 1;
665
666        struct panfrost_ptr T = pan_pool_alloc_desc(&batch->pool.base, VIEWPORT);
667
668        pan_pack(T.cpu, VIEWPORT, cfg) {
669                /* [minx, maxx) and [miny, maxy) are exclusive ranges, but
670                 * these are inclusive */
671                cfg.scissor_minimum_x = minx;
672                cfg.scissor_minimum_y = miny;
673                cfg.scissor_maximum_x = maxx - 1;
674                cfg.scissor_maximum_y = maxy - 1;
675
676                cfg.minimum_z = rast->depth_clip_near ? minz : -INFINITY;
677                cfg.maximum_z = rast->depth_clip_far ? maxz : INFINITY;
678        }
679
680        panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy);
681        batch->scissor_culls_everything = (minx >= maxx || miny >= maxy);
682
683        return T.gpu;
684}
685
686static mali_ptr
687panfrost_map_constant_buffer_gpu(struct panfrost_batch *batch,
688                                 enum pipe_shader_type st,
689                                 struct panfrost_constant_buffer *buf,
690                                 unsigned index)
691{
692        struct pipe_constant_buffer *cb = &buf->cb[index];
693        struct panfrost_resource *rsrc = pan_resource(cb->buffer);
694
695        if (rsrc) {
696                panfrost_batch_read_rsrc(batch, rsrc, st);
697
698                /* Alignment gauranteed by
699                 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
700                return rsrc->image.data.bo->ptr.gpu + cb->buffer_offset;
701        } else if (cb->user_buffer) {
702                return pan_pool_upload_aligned(&batch->pool.base,
703                                               cb->user_buffer +
704                                               cb->buffer_offset,
705                                               cb->buffer_size, 16);
706        } else {
707                unreachable("No constant buffer");
708        }
709}
710
711struct sysval_uniform {
712        union {
713                float f[4];
714                int32_t i[4];
715                uint32_t u[4];
716                uint64_t du[2];
717        };
718};
719
720static void
721panfrost_upload_viewport_scale_sysval(struct panfrost_batch *batch,
722                                      struct sysval_uniform *uniform)
723{
724        struct panfrost_context *ctx = batch->ctx;
725        const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
726
727        uniform->f[0] = vp->scale[0];
728        uniform->f[1] = vp->scale[1];
729        uniform->f[2] = vp->scale[2];
730}
731
732static void
733panfrost_upload_viewport_offset_sysval(struct panfrost_batch *batch,
734                                       struct sysval_uniform *uniform)
735{
736        struct panfrost_context *ctx = batch->ctx;
737        const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
738
739        uniform->f[0] = vp->translate[0];
740        uniform->f[1] = vp->translate[1];
741        uniform->f[2] = vp->translate[2];
742}
743
744static void panfrost_upload_txs_sysval(struct panfrost_batch *batch,
745                                       enum pipe_shader_type st,
746                                       unsigned int sysvalid,
747                                       struct sysval_uniform *uniform)
748{
749        struct panfrost_context *ctx = batch->ctx;
750        unsigned texidx = PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid);
751        unsigned dim = PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid);
752        bool is_array = PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid);
753        struct pipe_sampler_view *tex = &ctx->sampler_views[st][texidx]->base;
754
755        assert(dim);
756
757        if (tex->target == PIPE_BUFFER) {
758                assert(dim == 1);
759                uniform->i[0] =
760                        tex->u.buf.size / util_format_get_blocksize(tex->format);
761                return;
762        }
763
764        uniform->i[0] = u_minify(tex->texture->width0, tex->u.tex.first_level);
765
766        if (dim > 1)
767                uniform->i[1] = u_minify(tex->texture->height0,
768                                         tex->u.tex.first_level);
769
770        if (dim > 2)
771                uniform->i[2] = u_minify(tex->texture->depth0,
772                                         tex->u.tex.first_level);
773
774        if (is_array)
775                uniform->i[dim] = tex->texture->array_size;
776}
777
778static void panfrost_upload_image_size_sysval(struct panfrost_batch *batch,
779                                              enum pipe_shader_type st,
780                                              unsigned int sysvalid,
781                                              struct sysval_uniform *uniform)
782{
783        struct panfrost_context *ctx = batch->ctx;
784        unsigned idx = PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid);
785        unsigned dim = PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid);
786        unsigned is_array = PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid);
787
788        assert(dim && dim < 4);
789
790        struct pipe_image_view *image = &ctx->images[st][idx];
791
792        if (image->resource->target == PIPE_BUFFER) {
793                unsigned blocksize = util_format_get_blocksize(image->format);
794                uniform->i[0] = image->resource->width0 / blocksize;
795                return;
796        }
797
798        uniform->i[0] = u_minify(image->resource->width0,
799                                 image->u.tex.level);
800
801        if (dim > 1)
802                uniform->i[1] = u_minify(image->resource->height0,
803                                         image->u.tex.level);
804
805        if (dim > 2)
806                uniform->i[2] = u_minify(image->resource->depth0,
807                                         image->u.tex.level);
808
809        if (is_array)
810                uniform->i[dim] = image->resource->array_size;
811}
812
813static void
814panfrost_upload_ssbo_sysval(struct panfrost_batch *batch,
815                            enum pipe_shader_type st,
816                            unsigned ssbo_id,
817                            struct sysval_uniform *uniform)
818{
819        struct panfrost_context *ctx = batch->ctx;
820
821        assert(ctx->ssbo_mask[st] & (1 << ssbo_id));
822        struct pipe_shader_buffer sb = ctx->ssbo[st][ssbo_id];
823
824        /* Compute address */
825        struct panfrost_resource *rsrc = pan_resource(sb.buffer);
826        struct panfrost_bo *bo = rsrc->image.data.bo;
827
828        panfrost_batch_write_rsrc(batch, rsrc, st);
829
830        util_range_add(&rsrc->base, &rsrc->valid_buffer_range,
831                        sb.buffer_offset, sb.buffer_size);
832
833        /* Upload address and size as sysval */
834        uniform->du[0] = bo->ptr.gpu + sb.buffer_offset;
835        uniform->u[2] = sb.buffer_size;
836}
837
838static void
839panfrost_upload_sampler_sysval(struct panfrost_batch *batch,
840                               enum pipe_shader_type st,
841                               unsigned samp_idx,
842                               struct sysval_uniform *uniform)
843{
844        struct panfrost_context *ctx = batch->ctx;
845        struct pipe_sampler_state *sampl = &ctx->samplers[st][samp_idx]->base;
846
847        uniform->f[0] = sampl->min_lod;
848        uniform->f[1] = sampl->max_lod;
849        uniform->f[2] = sampl->lod_bias;
850
851        /* Even without any errata, Midgard represents "no mipmapping" as
852         * fixing the LOD with the clamps; keep behaviour consistent. c.f.
853         * panfrost_create_sampler_state which also explains our choice of
854         * epsilon value (again to keep behaviour consistent) */
855
856        if (sampl->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
857                uniform->f[1] = uniform->f[0] + (1.0/256.0);
858}
859
860static void
861panfrost_upload_num_work_groups_sysval(struct panfrost_batch *batch,
862                                       struct sysval_uniform *uniform)
863{
864        struct panfrost_context *ctx = batch->ctx;
865
866        uniform->u[0] = ctx->compute_grid->grid[0];
867        uniform->u[1] = ctx->compute_grid->grid[1];
868        uniform->u[2] = ctx->compute_grid->grid[2];
869}
870
871static void
872panfrost_upload_local_group_size_sysval(struct panfrost_batch *batch,
873                                        struct sysval_uniform *uniform)
874{
875        struct panfrost_context *ctx = batch->ctx;
876
877        uniform->u[0] = ctx->compute_grid->block[0];
878        uniform->u[1] = ctx->compute_grid->block[1];
879        uniform->u[2] = ctx->compute_grid->block[2];
880}
881
882static void
883panfrost_upload_work_dim_sysval(struct panfrost_batch *batch,
884                                struct sysval_uniform *uniform)
885{
886        struct panfrost_context *ctx = batch->ctx;
887
888        uniform->u[0] = ctx->compute_grid->work_dim;
889}
890
891/* Sample positions are pushed in a Bifrost specific format on Bifrost. On
892 * Midgard, we emulate the Bifrost path with some extra arithmetic in the
893 * shader, to keep the code as unified as possible. */
894
895static void
896panfrost_upload_sample_positions_sysval(struct panfrost_batch *batch,
897                                struct sysval_uniform *uniform)
898{
899        struct panfrost_context *ctx = batch->ctx;
900        struct panfrost_device *dev = pan_device(ctx->base.screen);
901
902        unsigned samples = util_framebuffer_get_num_samples(&batch->key);
903        uniform->du[0] = panfrost_sample_positions(dev, panfrost_sample_pattern(samples));
904}
905
906static void
907panfrost_upload_multisampled_sysval(struct panfrost_batch *batch,
908                                struct sysval_uniform *uniform)
909{
910        unsigned samples = util_framebuffer_get_num_samples(&batch->key);
911        uniform->u[0] = samples > 1;
912}
913
914#if PAN_ARCH >= 6
915static void
916panfrost_upload_rt_conversion_sysval(struct panfrost_batch *batch,
917                unsigned size_and_rt, struct sysval_uniform *uniform)
918{
919        struct panfrost_context *ctx = batch->ctx;
920        struct panfrost_device *dev = pan_device(ctx->base.screen);
921        unsigned rt = size_and_rt & 0xF;
922        unsigned size = size_and_rt >> 4;
923
924        if (rt < batch->key.nr_cbufs && batch->key.cbufs[rt]) {
925                enum pipe_format format = batch->key.cbufs[rt]->format;
926                uniform->u[0] =
927                        GENX(pan_blend_get_internal_desc)(dev, format, rt, size, false) >> 32;
928        } else {
929                pan_pack(&uniform->u[0], INTERNAL_CONVERSION, cfg)
930                        cfg.memory_format = dev->formats[PIPE_FORMAT_NONE].hw;
931        }
932}
933#endif
934
935static void
936panfrost_upload_sysvals(struct panfrost_batch *batch,
937                        const struct panfrost_ptr *ptr,
938                        struct panfrost_shader_state *ss,
939                        enum pipe_shader_type st)
940{
941        struct sysval_uniform *uniforms = ptr->cpu;
942
943        for (unsigned i = 0; i < ss->info.sysvals.sysval_count; ++i) {
944                int sysval = ss->info.sysvals.sysvals[i];
945
946                switch (PAN_SYSVAL_TYPE(sysval)) {
947                case PAN_SYSVAL_VIEWPORT_SCALE:
948                        panfrost_upload_viewport_scale_sysval(batch,
949                                                              &uniforms[i]);
950                        break;
951                case PAN_SYSVAL_VIEWPORT_OFFSET:
952                        panfrost_upload_viewport_offset_sysval(batch,
953                                                               &uniforms[i]);
954                        break;
955                case PAN_SYSVAL_TEXTURE_SIZE:
956                        panfrost_upload_txs_sysval(batch, st,
957                                                   PAN_SYSVAL_ID(sysval),
958                                                   &uniforms[i]);
959                        break;
960                case PAN_SYSVAL_SSBO:
961                        panfrost_upload_ssbo_sysval(batch, st,
962                                                    PAN_SYSVAL_ID(sysval),
963                                                    &uniforms[i]);
964                        break;
965                case PAN_SYSVAL_NUM_WORK_GROUPS:
966                        for (unsigned j = 0; j < 3; j++) {
967                                batch->num_wg_sysval[j] =
968                                        ptr->gpu + (i * sizeof(*uniforms)) + (j * 4);
969                        }
970                        panfrost_upload_num_work_groups_sysval(batch,
971                                                               &uniforms[i]);
972                        break;
973                case PAN_SYSVAL_LOCAL_GROUP_SIZE:
974                        panfrost_upload_local_group_size_sysval(batch,
975                                                                &uniforms[i]);
976                        break;
977                case PAN_SYSVAL_WORK_DIM:
978                        panfrost_upload_work_dim_sysval(batch,
979                                                        &uniforms[i]);
980                        break;
981                case PAN_SYSVAL_SAMPLER:
982                        panfrost_upload_sampler_sysval(batch, st,
983                                                       PAN_SYSVAL_ID(sysval),
984                                                       &uniforms[i]);
985                        break;
986                case PAN_SYSVAL_IMAGE_SIZE:
987                        panfrost_upload_image_size_sysval(batch, st,
988                                                          PAN_SYSVAL_ID(sysval),
989                                                          &uniforms[i]);
990                        break;
991                case PAN_SYSVAL_SAMPLE_POSITIONS:
992                        panfrost_upload_sample_positions_sysval(batch,
993                                                        &uniforms[i]);
994                        break;
995                case PAN_SYSVAL_MULTISAMPLED:
996                        panfrost_upload_multisampled_sysval(batch,
997                                                               &uniforms[i]);
998                        break;
999#if PAN_ARCH >= 6
1000                case PAN_SYSVAL_RT_CONVERSION:
1001                        panfrost_upload_rt_conversion_sysval(batch,
1002                                        PAN_SYSVAL_ID(sysval), &uniforms[i]);
1003                        break;
1004#endif
1005                case PAN_SYSVAL_VERTEX_INSTANCE_OFFSETS:
1006                        batch->ctx->first_vertex_sysval_ptr =
1007                                ptr->gpu + (i * sizeof(*uniforms));
1008                        batch->ctx->base_vertex_sysval_ptr =
1009                                batch->ctx->first_vertex_sysval_ptr + 4;
1010                        batch->ctx->base_instance_sysval_ptr =
1011                                batch->ctx->first_vertex_sysval_ptr + 8;
1012
1013                        uniforms[i].u[0] = batch->ctx->offset_start;
1014                        uniforms[i].u[1] = batch->ctx->base_vertex;
1015                        uniforms[i].u[2] = batch->ctx->base_instance;
1016                        break;
1017                case PAN_SYSVAL_DRAWID:
1018                        uniforms[i].u[0] = batch->ctx->drawid;
1019                        break;
1020                default:
1021                        assert(0);
1022                }
1023        }
1024}
1025
1026static const void *
1027panfrost_map_constant_buffer_cpu(struct panfrost_context *ctx,
1028                                 struct panfrost_constant_buffer *buf,
1029                                 unsigned index)
1030{
1031        struct pipe_constant_buffer *cb = &buf->cb[index];
1032        struct panfrost_resource *rsrc = pan_resource(cb->buffer);
1033
1034        if (rsrc) {
1035                panfrost_bo_mmap(rsrc->image.data.bo);
1036                panfrost_flush_writer(ctx, rsrc, "CPU constant buffer mapping");
1037                panfrost_bo_wait(rsrc->image.data.bo, INT64_MAX, false);
1038
1039                return rsrc->image.data.bo->ptr.cpu + cb->buffer_offset;
1040        } else if (cb->user_buffer) {
1041                return cb->user_buffer + cb->buffer_offset;
1042        } else
1043                unreachable("No constant buffer");
1044}
1045
1046static mali_ptr
1047panfrost_emit_const_buf(struct panfrost_batch *batch,
1048                        enum pipe_shader_type stage,
1049                        mali_ptr *push_constants)
1050{
1051        struct panfrost_context *ctx = batch->ctx;
1052        struct panfrost_shader_variants *all = ctx->shader[stage];
1053
1054        if (!all)
1055                return 0;
1056
1057        struct panfrost_constant_buffer *buf = &ctx->constant_buffer[stage];
1058        struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1059
1060        /* Allocate room for the sysval and the uniforms */
1061        size_t sys_size = sizeof(float) * 4 * ss->info.sysvals.sysval_count;
1062        struct panfrost_ptr transfer =
1063                pan_pool_alloc_aligned(&batch->pool.base, sys_size, 16);
1064
1065        /* Upload sysvals requested by the shader */
1066        panfrost_upload_sysvals(batch, &transfer, ss, stage);
1067
1068        /* Next up, attach UBOs. UBO count includes gaps but no sysval UBO */
1069        struct panfrost_shader_state *shader = panfrost_get_shader_state(ctx, stage);
1070        unsigned ubo_count = shader->info.ubo_count - (sys_size ? 1 : 0);
1071        unsigned sysval_ubo = sys_size ? ubo_count : ~0;
1072
1073        struct panfrost_ptr ubos =
1074                pan_pool_alloc_desc_array(&batch->pool.base,
1075                                          ubo_count + 1,
1076                                          UNIFORM_BUFFER);
1077
1078        uint64_t *ubo_ptr = (uint64_t *) ubos.cpu;
1079
1080        /* Upload sysval as a final UBO */
1081
1082        if (sys_size) {
1083                pan_pack(ubo_ptr + ubo_count, UNIFORM_BUFFER, cfg) {
1084                        cfg.entries = DIV_ROUND_UP(sys_size, 16);
1085                        cfg.pointer = transfer.gpu;
1086                }
1087        }
1088
1089        /* The rest are honest-to-goodness UBOs */
1090
1091        u_foreach_bit(ubo, ss->info.ubo_mask & buf->enabled_mask) {
1092                size_t usz = buf->cb[ubo].buffer_size;
1093
1094                if (usz == 0) {
1095                        ubo_ptr[ubo] = 0;
1096                        continue;
1097                }
1098
1099                /* Issue (57) for the ARB_uniform_buffer_object spec says that
1100                 * the buffer can be larger than the uniform data inside it,
1101                 * so clamp ubo size to what hardware supports. */
1102
1103                pan_pack(ubo_ptr + ubo, UNIFORM_BUFFER, cfg) {
1104                        cfg.entries = MIN2(DIV_ROUND_UP(usz, 16), 1 << 12);
1105                        cfg.pointer = panfrost_map_constant_buffer_gpu(batch,
1106                                        stage, buf, ubo);
1107                }
1108        }
1109
1110        if (ss->info.push.count == 0)
1111                return ubos.gpu;
1112
1113        /* Copy push constants required by the shader */
1114        struct panfrost_ptr push_transfer =
1115                pan_pool_alloc_aligned(&batch->pool.base,
1116                                       ss->info.push.count * 4, 16);
1117
1118        uint32_t *push_cpu = (uint32_t *) push_transfer.cpu;
1119        *push_constants = push_transfer.gpu;
1120
1121        for (unsigned i = 0; i < ss->info.push.count; ++i) {
1122                struct panfrost_ubo_word src = ss->info.push.words[i];
1123
1124                if (src.ubo == sysval_ubo) {
1125                        unsigned sysval_idx = src.offset / 16;
1126                        unsigned sysval_comp = (src.offset % 16) / 4;
1127                        unsigned sysval_type = PAN_SYSVAL_TYPE(ss->info.sysvals.sysvals[sysval_idx]);
1128                        mali_ptr ptr = push_transfer.gpu + (4 * i);
1129
1130                        switch (sysval_type) {
1131                        case PAN_SYSVAL_VERTEX_INSTANCE_OFFSETS:
1132                                switch (sysval_comp) {
1133                                case 0:
1134                                        batch->ctx->first_vertex_sysval_ptr = ptr;
1135                                        break;
1136                                case 1:
1137                                        batch->ctx->base_vertex_sysval_ptr = ptr;
1138                                        break;
1139                                case 2:
1140                                        batch->ctx->base_instance_sysval_ptr = ptr;
1141                                        break;
1142                                case 3:
1143                                        /* Spurious (Midgard doesn't pack) */
1144                                        break;
1145                                default:
1146                                        unreachable("Invalid vertex/instance offset component\n");
1147                                }
1148                                break;
1149
1150                        case PAN_SYSVAL_NUM_WORK_GROUPS:
1151                                batch->num_wg_sysval[sysval_comp] = ptr;
1152                                break;
1153
1154                        default:
1155                                break;
1156                        }
1157                }
1158                /* Map the UBO, this should be cheap. However this is reading
1159                 * from write-combine memory which is _very_ slow. It might pay
1160                 * off to upload sysvals to a staging buffer on the CPU on the
1161                 * assumption sysvals will get pushed (TODO) */
1162
1163                const void *mapped_ubo = (src.ubo == sysval_ubo) ? transfer.cpu :
1164                        panfrost_map_constant_buffer_cpu(ctx, buf, src.ubo);
1165
1166                /* TODO: Is there any benefit to combining ranges */
1167                memcpy(push_cpu + i, (uint8_t *) mapped_ubo + src.offset, 4);
1168        }
1169
1170        return ubos.gpu;
1171}
1172
1173static mali_ptr
1174panfrost_emit_shared_memory(struct panfrost_batch *batch,
1175                            const struct pipe_grid_info *info)
1176{
1177        struct panfrost_context *ctx = batch->ctx;
1178        struct panfrost_device *dev = pan_device(ctx->base.screen);
1179        struct panfrost_shader_variants *all = ctx->shader[PIPE_SHADER_COMPUTE];
1180        struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1181        struct panfrost_ptr t =
1182                pan_pool_alloc_desc(&batch->pool.base, LOCAL_STORAGE);
1183
1184        pan_pack(t.cpu, LOCAL_STORAGE, ls) {
1185                unsigned wls_single_size =
1186                        util_next_power_of_two(MAX2(ss->info.wls_size, 128));
1187
1188                if (ss->info.wls_size) {
1189                        ls.wls_instances =
1190                                util_next_power_of_two(info->grid[0]) *
1191                                util_next_power_of_two(info->grid[1]) *
1192                                util_next_power_of_two(info->grid[2]);
1193
1194                        ls.wls_size_scale = util_logbase2(wls_single_size) + 1;
1195
1196                        unsigned wls_size = wls_single_size * ls.wls_instances * dev->core_count;
1197
1198                        ls.wls_base_pointer =
1199                                (panfrost_batch_get_shared_memory(batch,
1200                                                                  wls_size,
1201                                                                  1))->ptr.gpu;
1202                } else {
1203                        ls.wls_instances = MALI_LOCAL_STORAGE_NO_WORKGROUP_MEM;
1204                }
1205
1206                if (ss->info.tls_size) {
1207                        unsigned shift =
1208                                panfrost_get_stack_shift(ss->info.tls_size);
1209                        struct panfrost_bo *bo =
1210                                panfrost_batch_get_scratchpad(batch,
1211                                                              ss->info.tls_size,
1212                                                              dev->thread_tls_alloc,
1213                                                              dev->core_count);
1214
1215                        ls.tls_size = shift;
1216                        ls.tls_base_pointer = bo->ptr.gpu;
1217                }
1218        };
1219
1220        return t.gpu;
1221}
1222
1223#if PAN_ARCH <= 5
1224static mali_ptr
1225panfrost_get_tex_desc(struct panfrost_batch *batch,
1226                      enum pipe_shader_type st,
1227                      struct panfrost_sampler_view *view)
1228{
1229        if (!view)
1230                return (mali_ptr) 0;
1231
1232        struct pipe_sampler_view *pview = &view->base;
1233        struct panfrost_resource *rsrc = pan_resource(pview->texture);
1234
1235        panfrost_batch_read_rsrc(batch, rsrc, st);
1236        panfrost_batch_add_bo(batch, view->state.bo, st);
1237
1238        return view->state.gpu;
1239}
1240#endif
1241
1242static void
1243panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
1244                                struct pipe_context *pctx,
1245                                struct pipe_resource *texture)
1246{
1247        struct panfrost_device *device = pan_device(pctx->screen);
1248        struct panfrost_context *ctx = pan_context(pctx);
1249        struct panfrost_resource *prsrc = (struct panfrost_resource *)texture;
1250        enum pipe_format format = so->base.format;
1251        assert(prsrc->image.data.bo);
1252
1253        /* Format to access the stencil/depth portion of a Z32_S8 texture */
1254        if (format == PIPE_FORMAT_X32_S8X24_UINT) {
1255                assert(prsrc->separate_stencil);
1256                texture = &prsrc->separate_stencil->base;
1257                prsrc = (struct panfrost_resource *)texture;
1258                format = texture->format;
1259        } else if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
1260                format = PIPE_FORMAT_Z32_FLOAT;
1261        }
1262
1263        const struct util_format_description *desc = util_format_description(format);
1264
1265        bool fake_rgtc = !panfrost_supports_compressed_format(device, MALI_BC4_UNORM);
1266
1267        if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC && fake_rgtc) {
1268                if (desc->is_snorm)
1269                        format = PIPE_FORMAT_R8G8B8A8_SNORM;
1270                else
1271                        format = PIPE_FORMAT_R8G8B8A8_UNORM;
1272                desc = util_format_description(format);
1273        }
1274
1275        so->texture_bo = prsrc->image.data.bo->ptr.gpu;
1276        so->modifier = prsrc->image.layout.modifier;
1277
1278        /* MSAA only supported for 2D textures */
1279
1280        assert(texture->nr_samples <= 1 ||
1281               so->base.target == PIPE_TEXTURE_2D ||
1282               so->base.target == PIPE_TEXTURE_2D_ARRAY);
1283
1284        enum mali_texture_dimension type =
1285                panfrost_translate_texture_dimension(so->base.target);
1286
1287        bool is_buffer = (so->base.target == PIPE_BUFFER);
1288
1289        unsigned first_level = is_buffer ? 0 : so->base.u.tex.first_level;
1290        unsigned last_level = is_buffer ? 0 : so->base.u.tex.last_level;
1291        unsigned first_layer = is_buffer ? 0 : so->base.u.tex.first_layer;
1292        unsigned last_layer = is_buffer ? 0 : so->base.u.tex.last_layer;
1293        unsigned buf_offset = is_buffer ? so->base.u.buf.offset : 0;
1294        unsigned buf_size = (is_buffer ? so->base.u.buf.size : 0) /
1295                            util_format_get_blocksize(format);
1296
1297        if (so->base.target == PIPE_TEXTURE_3D) {
1298                first_layer /= prsrc->image.layout.depth;
1299                last_layer /= prsrc->image.layout.depth;
1300                assert(!first_layer && !last_layer);
1301        }
1302
1303        struct pan_image_view iview = {
1304                .format = format,
1305                .dim = type,
1306                .first_level = first_level,
1307                .last_level = last_level,
1308                .first_layer = first_layer,
1309                .last_layer = last_layer,
1310                .swizzle = {
1311                        so->base.swizzle_r,
1312                        so->base.swizzle_g,
1313                        so->base.swizzle_b,
1314                        so->base.swizzle_a,
1315                },
1316                .image = &prsrc->image,
1317
1318                .buf.offset = buf_offset,
1319                .buf.size = buf_size,
1320        };
1321
1322        unsigned size =
1323                (PAN_ARCH <= 5 ? pan_size(TEXTURE) : 0) +
1324                GENX(panfrost_estimate_texture_payload_size)(&iview);
1325
1326        struct panfrost_ptr payload = pan_pool_alloc_aligned(&ctx->descs.base, size, 64);
1327        so->state = panfrost_pool_take_ref(&ctx->descs, payload.gpu);
1328
1329        void *tex = (PAN_ARCH >= 6) ? &so->bifrost_descriptor : payload.cpu;
1330
1331        if (PAN_ARCH <= 5) {
1332                payload.cpu += pan_size(TEXTURE);
1333                payload.gpu += pan_size(TEXTURE);
1334        }
1335
1336        GENX(panfrost_new_texture)(device, &iview, tex, &payload);
1337}
1338
1339static void
1340panfrost_update_sampler_view(struct panfrost_sampler_view *view,
1341                             struct pipe_context *pctx)
1342{
1343        struct panfrost_resource *rsrc = pan_resource(view->base.texture);
1344        if (view->texture_bo != rsrc->image.data.bo->ptr.gpu ||
1345            view->modifier != rsrc->image.layout.modifier) {
1346                panfrost_bo_unreference(view->state.bo);
1347                panfrost_create_sampler_view_bo(view, pctx, &rsrc->base);
1348        }
1349}
1350
1351static mali_ptr
1352panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
1353                                  enum pipe_shader_type stage)
1354{
1355        struct panfrost_context *ctx = batch->ctx;
1356
1357        if (!ctx->sampler_view_count[stage])
1358                return 0;
1359
1360#if PAN_ARCH >= 6
1361        struct panfrost_ptr T =
1362                pan_pool_alloc_desc_array(&batch->pool.base,
1363                                          ctx->sampler_view_count[stage],
1364                                          TEXTURE);
1365        struct mali_texture_packed *out =
1366                (struct mali_texture_packed *) T.cpu;
1367
1368        for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1369                struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1370                struct pipe_sampler_view *pview = &view->base;
1371                struct panfrost_resource *rsrc = pan_resource(pview->texture);
1372
1373                panfrost_update_sampler_view(view, &ctx->base);
1374                out[i] = view->bifrost_descriptor;
1375
1376                panfrost_batch_read_rsrc(batch, rsrc, stage);
1377                panfrost_batch_add_bo(batch, view->state.bo, stage);
1378        }
1379
1380        return T.gpu;
1381#else
1382        uint64_t trampolines[PIPE_MAX_SHADER_SAMPLER_VIEWS];
1383
1384        for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1385                struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1386
1387                panfrost_update_sampler_view(view, &ctx->base);
1388
1389                trampolines[i] = panfrost_get_tex_desc(batch, stage, view);
1390        }
1391
1392        return pan_pool_upload_aligned(&batch->pool.base, trampolines,
1393                                       sizeof(uint64_t) *
1394                                       ctx->sampler_view_count[stage],
1395                                       sizeof(uint64_t));
1396#endif
1397}
1398
1399static mali_ptr
1400panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
1401                                  enum pipe_shader_type stage)
1402{
1403        struct panfrost_context *ctx = batch->ctx;
1404
1405        if (!ctx->sampler_count[stage])
1406                return 0;
1407
1408        struct panfrost_ptr T =
1409                pan_pool_alloc_desc_array(&batch->pool.base,
1410                                          ctx->sampler_count[stage],
1411                                          SAMPLER);
1412        struct mali_sampler_packed *out = (struct mali_sampler_packed *) T.cpu;
1413
1414        for (unsigned i = 0; i < ctx->sampler_count[stage]; ++i)
1415                out[i] = ctx->samplers[stage][i]->hw;
1416
1417        return T.gpu;
1418}
1419
1420/* Packs all image attribute descs and attribute buffer descs.
1421 * `first_image_buf_index` must be the index of the first image attribute buffer descriptor.
1422 */
1423static void
1424emit_image_attribs(struct panfrost_context *ctx, enum pipe_shader_type shader,
1425                   struct mali_attribute_packed *attribs, unsigned first_buf)
1426{
1427        struct panfrost_device *dev = pan_device(ctx->base.screen);
1428        unsigned last_bit = util_last_bit(ctx->image_mask[shader]);
1429
1430        for (unsigned i = 0; i < last_bit; ++i) {
1431                enum pipe_format format = ctx->images[shader][i].format;
1432
1433                pan_pack(attribs + i, ATTRIBUTE, cfg) {
1434                        /* Continuation record means 2 buffers per image */
1435                        cfg.buffer_index = first_buf + (i * 2);
1436                        cfg.offset_enable = (PAN_ARCH <= 5);
1437                        cfg.format = dev->formats[format].hw;
1438                }
1439        }
1440}
1441
1442static enum mali_attribute_type
1443pan_modifier_to_attr_type(uint64_t modifier)
1444{
1445        switch (modifier) {
1446        case DRM_FORMAT_MOD_LINEAR:
1447                return MALI_ATTRIBUTE_TYPE_3D_LINEAR;
1448        case DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED:
1449                return MALI_ATTRIBUTE_TYPE_3D_INTERLEAVED;
1450        default:
1451                unreachable("Invalid modifier for attribute record");
1452        }
1453}
1454
1455static void
1456emit_image_bufs(struct panfrost_batch *batch, enum pipe_shader_type shader,
1457                struct mali_attribute_buffer_packed *bufs,
1458                unsigned first_image_buf_index)
1459{
1460        struct panfrost_context *ctx = batch->ctx;
1461        unsigned last_bit = util_last_bit(ctx->image_mask[shader]);
1462
1463        for (unsigned i = 0; i < last_bit; ++i) {
1464                struct pipe_image_view *image = &ctx->images[shader][i];
1465
1466                if (!(ctx->image_mask[shader] & (1 << i)) ||
1467                    !(image->shader_access & PIPE_IMAGE_ACCESS_READ_WRITE)) {
1468                        /* Unused image bindings */
1469                        pan_pack(bufs + (i * 2), ATTRIBUTE_BUFFER, cfg);
1470                        pan_pack(bufs + (i * 2) + 1, ATTRIBUTE_BUFFER, cfg);
1471                        continue;
1472                }
1473
1474                struct panfrost_resource *rsrc = pan_resource(image->resource);
1475
1476                /* TODO: MSAA */
1477                assert(image->resource->nr_samples <= 1 && "MSAA'd images not supported");
1478
1479                bool is_3d = rsrc->base.target == PIPE_TEXTURE_3D;
1480                bool is_buffer = rsrc->base.target == PIPE_BUFFER;
1481
1482                unsigned offset = is_buffer ? image->u.buf.offset :
1483                        panfrost_texture_offset(&rsrc->image.layout,
1484                                                image->u.tex.level,
1485                                                is_3d ? 0 : image->u.tex.first_layer,
1486                                                is_3d ? image->u.tex.first_layer : 0);
1487
1488                if (image->shader_access & PIPE_IMAGE_ACCESS_WRITE) {
1489                        panfrost_batch_write_rsrc(batch, rsrc, shader);
1490
1491                        unsigned level = is_buffer ? 0 : image->u.tex.level;
1492                        BITSET_SET(rsrc->valid.data, level);
1493
1494                        if (is_buffer) {
1495                                util_range_add(&rsrc->base, &rsrc->valid_buffer_range,
1496                                                0, rsrc->base.width0);
1497                        }
1498                } else {
1499                        panfrost_batch_read_rsrc(batch, rsrc, shader);
1500                }
1501
1502                pan_pack(bufs + (i * 2), ATTRIBUTE_BUFFER, cfg) {
1503                        cfg.type = pan_modifier_to_attr_type(rsrc->image.layout.modifier);
1504                        cfg.pointer = rsrc->image.data.bo->ptr.gpu + offset;
1505                        cfg.stride = util_format_get_blocksize(image->format);
1506                        cfg.size = rsrc->image.data.bo->size - offset;
1507                }
1508
1509                if (is_buffer) {
1510                        pan_pack(bufs + (i * 2) + 1, ATTRIBUTE_BUFFER_CONTINUATION_3D, cfg) {
1511                                cfg.s_dimension = rsrc->base.width0 /
1512                                        util_format_get_blocksize(image->format);
1513                                cfg.t_dimension = cfg.r_dimension = 1;
1514                        }
1515
1516                        continue;
1517                }
1518
1519                pan_pack(bufs + (i * 2) + 1, ATTRIBUTE_BUFFER_CONTINUATION_3D, cfg) {
1520                        unsigned level = image->u.tex.level;
1521
1522                        cfg.s_dimension = u_minify(rsrc->base.width0, level);
1523                        cfg.t_dimension = u_minify(rsrc->base.height0, level);
1524                        cfg.r_dimension = is_3d ?
1525                                u_minify(rsrc->base.depth0, level) :
1526                                image->u.tex.last_layer - image->u.tex.first_layer + 1;
1527
1528                        cfg.row_stride =
1529                                rsrc->image.layout.slices[level].row_stride;
1530
1531                        if (rsrc->base.target != PIPE_TEXTURE_2D) {
1532                                cfg.slice_stride =
1533                                        panfrost_get_layer_stride(&rsrc->image.layout,
1534                                                                  level);
1535                        }
1536                }
1537        }
1538}
1539
1540static mali_ptr
1541panfrost_emit_image_attribs(struct panfrost_batch *batch,
1542                            mali_ptr *buffers,
1543                            enum pipe_shader_type type)
1544{
1545        struct panfrost_context *ctx = batch->ctx;
1546        struct panfrost_shader_state *shader = panfrost_get_shader_state(ctx, type);
1547
1548        if (!shader->info.attribute_count) {
1549                *buffers = 0;
1550                return 0;
1551        }
1552
1553        /* Images always need a MALI_ATTRIBUTE_BUFFER_CONTINUATION_3D */
1554        unsigned attr_count = shader->info.attribute_count;
1555        unsigned buf_count = (attr_count * 2) + (PAN_ARCH >= 6 ? 1 : 0);
1556
1557        struct panfrost_ptr bufs =
1558                pan_pool_alloc_desc_array(&batch->pool.base, buf_count, ATTRIBUTE_BUFFER);
1559
1560        struct panfrost_ptr attribs =
1561                pan_pool_alloc_desc_array(&batch->pool.base, attr_count, ATTRIBUTE);
1562
1563        emit_image_attribs(ctx, type, attribs.cpu, 0);
1564        emit_image_bufs(batch, type, bufs.cpu, 0);
1565
1566        /* We need an empty attrib buf to stop the prefetching on Bifrost */
1567#if PAN_ARCH >= 6
1568        pan_pack(bufs.cpu + ((buf_count - 1) * pan_size(ATTRIBUTE_BUFFER)),
1569                 ATTRIBUTE_BUFFER, cfg);
1570#endif
1571
1572        *buffers = bufs.gpu;
1573        return attribs.gpu;
1574}
1575
1576static mali_ptr
1577panfrost_emit_vertex_data(struct panfrost_batch *batch,
1578                          mali_ptr *buffers)
1579{
1580        struct panfrost_context *ctx = batch->ctx;
1581        struct panfrost_vertex_state *so = ctx->vertex;
1582        struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
1583        bool instanced = ctx->indirect_draw || ctx->instance_count > 1;
1584        uint32_t image_mask = ctx->image_mask[PIPE_SHADER_VERTEX];
1585        unsigned nr_images = util_last_bit(image_mask);
1586
1587        /* Worst case: everything is NPOT, which is only possible if instancing
1588         * is enabled. Otherwise single record is gauranteed.
1589         * Also, we allocate more memory than what's needed here if either instancing
1590         * is enabled or images are present, this can be improved. */
1591        unsigned bufs_per_attrib = (instanced || nr_images > 0) ? 2 : 1;
1592        unsigned nr_bufs = ((so->nr_bufs + nr_images) * bufs_per_attrib) +
1593                           (PAN_ARCH >= 6 ? 1 : 0);
1594
1595#if PAN_ARCH <= 5
1596        /* Midgard needs vertexid/instanceid handled specially */
1597        bool special_vbufs = vs->info.attribute_count >= PAN_VERTEX_ID;
1598
1599        if (special_vbufs)
1600                nr_bufs += 2;
1601#endif
1602
1603        if (!nr_bufs) {
1604                *buffers = 0;
1605                return 0;
1606        }
1607
1608        struct panfrost_ptr S =
1609                pan_pool_alloc_desc_array(&batch->pool.base, nr_bufs,
1610                                          ATTRIBUTE_BUFFER);
1611        struct panfrost_ptr T =
1612                pan_pool_alloc_desc_array(&batch->pool.base,
1613                                          vs->info.attribute_count,
1614                                          ATTRIBUTE);
1615
1616        struct mali_attribute_buffer_packed *bufs =
1617                (struct mali_attribute_buffer_packed *) S.cpu;
1618
1619        struct mali_attribute_packed *out =
1620                (struct mali_attribute_packed *) T.cpu;
1621
1622        unsigned attrib_to_buffer[PIPE_MAX_ATTRIBS] = { 0 };
1623        unsigned k = 0;
1624
1625        for (unsigned i = 0; i < so->nr_bufs; ++i) {
1626                unsigned vbi = so->buffers[i].vbi;
1627                unsigned divisor = so->buffers[i].divisor;
1628                attrib_to_buffer[i] = k;
1629
1630                if (!(ctx->vb_mask & (1 << vbi)))
1631                        continue;
1632
1633                struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
1634                struct panfrost_resource *rsrc;
1635
1636                rsrc = pan_resource(buf->buffer.resource);
1637                if (!rsrc)
1638                        continue;
1639
1640                panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
1641
1642                /* Mask off lower bits, see offset fixup below */
1643                mali_ptr raw_addr = rsrc->image.data.bo->ptr.gpu + buf->buffer_offset;
1644                mali_ptr addr = raw_addr & ~63;
1645
1646                /* Since we advanced the base pointer, we shrink the buffer
1647                 * size, but add the offset we subtracted */
1648                unsigned size = rsrc->base.width0 + (raw_addr - addr)
1649                        - buf->buffer_offset;
1650
1651                /* When there is a divisor, the hardware-level divisor is
1652                 * the product of the instance divisor and the padded count */
1653                unsigned stride = buf->stride;
1654
1655                if (ctx->indirect_draw) {
1656                        /* We allocated 2 records for each attribute buffer */
1657                        assert((k & 1) == 0);
1658
1659                        /* With indirect draws we can't guess the vertex_count.
1660                         * Pre-set the address, stride and size fields, the
1661                         * compute shader do the rest.
1662                         */
1663                        pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1664                                cfg.type = MALI_ATTRIBUTE_TYPE_1D;
1665                                cfg.pointer = addr;
1666                                cfg.stride = stride;
1667                                cfg.size = size;
1668                        }
1669
1670                        /* We store the unmodified divisor in the continuation
1671                         * slot so the compute shader can retrieve it.
1672                         */
1673                        pan_pack(bufs + k + 1, ATTRIBUTE_BUFFER_CONTINUATION_NPOT, cfg) {
1674                                cfg.divisor = divisor;
1675                        }
1676
1677                        k += 2;
1678                        continue;
1679                }
1680
1681                unsigned hw_divisor = ctx->padded_count * divisor;
1682
1683                if (ctx->instance_count <= 1) {
1684                        /* Per-instance would be every attribute equal */
1685                        if (divisor)
1686                                stride = 0;
1687
1688                        pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1689                                cfg.pointer = addr;
1690                                cfg.stride = stride;
1691                                cfg.size = size;
1692                        }
1693                } else if (!divisor) {
1694                        pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1695                                cfg.type = MALI_ATTRIBUTE_TYPE_1D_MODULUS;
1696                                cfg.pointer = addr;
1697                                cfg.stride = stride;
1698                                cfg.size = size;
1699                                cfg.divisor = ctx->padded_count;
1700                        }
1701                } else if (util_is_power_of_two_or_zero(hw_divisor)) {
1702                        pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1703                                cfg.type = MALI_ATTRIBUTE_TYPE_1D_POT_DIVISOR;
1704                                cfg.pointer = addr;
1705                                cfg.stride = stride;
1706                                cfg.size = size;
1707                                cfg.divisor_r = __builtin_ctz(hw_divisor);
1708                        }
1709
1710                } else {
1711                        unsigned shift = 0, extra_flags = 0;
1712
1713                        unsigned magic_divisor =
1714                                panfrost_compute_magic_divisor(hw_divisor, &shift, &extra_flags);
1715
1716                        /* Records with continuations must be aligned */
1717                        k = ALIGN_POT(k, 2);
1718                        attrib_to_buffer[i] = k;
1719
1720                        pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1721                                cfg.type = MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR;
1722                                cfg.pointer = addr;
1723                                cfg.stride = stride;
1724                                cfg.size = size;
1725
1726                                cfg.divisor_r = shift;
1727                                cfg.divisor_e = extra_flags;
1728                        }
1729
1730                        pan_pack(bufs + k + 1, ATTRIBUTE_BUFFER_CONTINUATION_NPOT, cfg) {
1731                                cfg.divisor_numerator = magic_divisor;
1732                                cfg.divisor = divisor;
1733                        }
1734
1735                        ++k;
1736                }
1737
1738                ++k;
1739        }
1740
1741#if PAN_ARCH <= 5
1742        /* Add special gl_VertexID/gl_InstanceID buffers */
1743        if (special_vbufs) {
1744                panfrost_vertex_id(ctx->padded_count, &bufs[k], ctx->instance_count > 1);
1745
1746                pan_pack(out + PAN_VERTEX_ID, ATTRIBUTE, cfg) {
1747                        cfg.buffer_index = k++;
1748                        cfg.format = so->formats[PAN_VERTEX_ID];
1749                }
1750
1751                panfrost_instance_id(ctx->padded_count, &bufs[k], ctx->instance_count > 1);
1752
1753                pan_pack(out + PAN_INSTANCE_ID, ATTRIBUTE, cfg) {
1754                        cfg.buffer_index = k++;
1755                        cfg.format = so->formats[PAN_INSTANCE_ID];
1756                }
1757        }
1758#endif
1759
1760        k = ALIGN_POT(k, 2);
1761        emit_image_attribs(ctx, PIPE_SHADER_VERTEX, out + so->num_elements, k);
1762        emit_image_bufs(batch, PIPE_SHADER_VERTEX, bufs + k, k);
1763        k += (util_last_bit(ctx->image_mask[PIPE_SHADER_VERTEX]) * 2);
1764
1765#if PAN_ARCH >= 6
1766        /* We need an empty attrib buf to stop the prefetching on Bifrost */
1767        pan_pack(&bufs[k], ATTRIBUTE_BUFFER, cfg);
1768#endif
1769
1770        /* Attribute addresses require 64-byte alignment, so let:
1771         *
1772         *      base' = base & ~63 = base - (base & 63)
1773         *      offset' = offset + (base & 63)
1774         *
1775         * Since base' + offset' = base + offset, these are equivalent
1776         * addressing modes and now base is 64 aligned.
1777         */
1778
1779        for (unsigned i = 0; i < so->num_elements; ++i) {
1780                unsigned vbi = so->pipe[i].vertex_buffer_index;
1781                struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
1782
1783                /* BOs are aligned; just fixup for buffer_offset */
1784                signed src_offset = so->pipe[i].src_offset;
1785                src_offset += (buf->buffer_offset & 63);
1786
1787                /* Base instance offset */
1788                if (ctx->base_instance && so->pipe[i].instance_divisor) {
1789                        src_offset += (ctx->base_instance * buf->stride) /
1790                                      so->pipe[i].instance_divisor;
1791                }
1792
1793                /* Also, somewhat obscurely per-instance data needs to be
1794                 * offset in response to a delayed start in an indexed draw */
1795
1796                if (so->pipe[i].instance_divisor && ctx->instance_count > 1)
1797                        src_offset -= buf->stride * ctx->offset_start;
1798
1799                pan_pack(out + i, ATTRIBUTE, cfg) {
1800                        cfg.buffer_index = attrib_to_buffer[so->element_buffer[i]];
1801                        cfg.format = so->formats[i];
1802                        cfg.offset = src_offset;
1803                }
1804        }
1805
1806        *buffers = S.gpu;
1807        return T.gpu;
1808}
1809
1810static mali_ptr
1811panfrost_emit_varyings(struct panfrost_batch *batch,
1812                struct mali_attribute_buffer_packed *slot,
1813                unsigned stride, unsigned count)
1814{
1815        unsigned size = stride * count;
1816        mali_ptr ptr =
1817                batch->ctx->indirect_draw ? 0 :
1818                pan_pool_alloc_aligned(&batch->invisible_pool.base, size, 64).gpu;
1819
1820        pan_pack(slot, ATTRIBUTE_BUFFER, cfg) {
1821                cfg.stride = stride;
1822                cfg.size = size;
1823                cfg.pointer = ptr;
1824        }
1825
1826        return ptr;
1827}
1828
1829static unsigned
1830panfrost_xfb_offset(unsigned stride, struct pipe_stream_output_target *target)
1831{
1832        return target->buffer_offset + (pan_so_target(target)->offset * stride);
1833}
1834
1835static void
1836panfrost_emit_streamout(struct panfrost_batch *batch,
1837                        struct mali_attribute_buffer_packed *slot,
1838                        unsigned stride, unsigned count,
1839                        struct pipe_stream_output_target *target)
1840{
1841        unsigned max_size = target->buffer_size;
1842        unsigned expected_size = stride * count;
1843
1844        /* Grab the BO and bind it to the batch */
1845        struct panfrost_resource *rsrc = pan_resource(target->buffer);
1846        struct panfrost_bo *bo = rsrc->image.data.bo;
1847
1848        panfrost_batch_write_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
1849        panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_FRAGMENT);
1850
1851        unsigned offset = panfrost_xfb_offset(stride, target);
1852
1853        pan_pack(slot, ATTRIBUTE_BUFFER, cfg) {
1854                cfg.pointer = bo->ptr.gpu + (offset & ~63);
1855                cfg.stride = stride;
1856                cfg.size = MIN2(max_size, expected_size) + (offset & 63);
1857
1858                util_range_add(&rsrc->base, &rsrc->valid_buffer_range,
1859                                offset, cfg.size);
1860        }
1861}
1862
1863/* Helpers for manipulating stream out information so we can pack varyings
1864 * accordingly. Compute the src_offset for a given captured varying */
1865
1866static struct pipe_stream_output *
1867pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
1868{
1869        for (unsigned i = 0; i < info->num_outputs; ++i) {
1870                if (info->output[i].register_index == loc)
1871                        return &info->output[i];
1872        }
1873
1874        unreachable("Varying not captured");
1875}
1876
1877/* Given a varying, figure out which index it corresponds to */
1878
1879static inline unsigned
1880pan_varying_index(unsigned present, enum pan_special_varying v)
1881{
1882        return util_bitcount(present & BITFIELD_MASK(v));
1883}
1884
1885/* Get the base offset for XFB buffers, which by convention come after
1886 * everything else. Wrapper function for semantic reasons; by construction this
1887 * is just popcount. */
1888
1889static inline unsigned
1890pan_xfb_base(unsigned present)
1891{
1892        return util_bitcount(present);
1893}
1894
1895/* Determines which varying buffers are required */
1896
1897static inline unsigned
1898pan_varying_present(const struct panfrost_device *dev,
1899                    struct pan_shader_info *producer,
1900                    struct pan_shader_info *consumer,
1901                    uint16_t point_coord_mask)
1902{
1903        /* At the moment we always emit general and position buffers. Not
1904         * strictly necessary but usually harmless */
1905
1906        unsigned present = BITFIELD_BIT(PAN_VARY_GENERAL) | BITFIELD_BIT(PAN_VARY_POSITION);
1907
1908        /* Enable special buffers by the shader info */
1909
1910        if (producer->vs.writes_point_size)
1911                present |= BITFIELD_BIT(PAN_VARY_PSIZ);
1912
1913#if PAN_ARCH <= 5
1914        /* On Midgard, these exist as real varyings. Later architectures use
1915         * LD_VAR_SPECIAL reads instead. */
1916
1917        if (consumer->fs.reads_point_coord)
1918                present |= BITFIELD_BIT(PAN_VARY_PNTCOORD);
1919
1920        if (consumer->fs.reads_face)
1921                present |= BITFIELD_BIT(PAN_VARY_FACE);
1922
1923        if (consumer->fs.reads_frag_coord)
1924                present |= BITFIELD_BIT(PAN_VARY_FRAGCOORD);
1925
1926        /* Also, if we have a point sprite, we need a point coord buffer */
1927
1928        for (unsigned i = 0; i < consumer->varyings.input_count; i++)  {
1929                gl_varying_slot loc = consumer->varyings.input[i].location;
1930
1931                if (util_varying_is_point_coord(loc, point_coord_mask))
1932                        present |= BITFIELD_BIT(PAN_VARY_PNTCOORD);
1933        }
1934#endif
1935
1936        return present;
1937}
1938
1939/* Emitters for varying records */
1940
1941static void
1942pan_emit_vary(const struct panfrost_device *dev,
1943              struct mali_attribute_packed *out,
1944              unsigned buffer_index,
1945              mali_pixel_format format, unsigned offset)
1946{
1947        pan_pack(out, ATTRIBUTE, cfg) {
1948                cfg.buffer_index = buffer_index;
1949                cfg.offset_enable = (PAN_ARCH <= 5);
1950                cfg.format = format;
1951                cfg.offset = offset;
1952        }
1953}
1954
1955/* Special records */
1956
1957static const struct {
1958       unsigned components;
1959       enum mali_format format;
1960} pan_varying_formats[PAN_VARY_MAX] = {
1961        [PAN_VARY_POSITION]     = { 4, MALI_SNAP_4 },
1962        [PAN_VARY_PSIZ]         = { 1, MALI_R16F },
1963        [PAN_VARY_PNTCOORD]     = { 1, MALI_R16F },
1964        [PAN_VARY_FACE]         = { 1, MALI_R32I },
1965        [PAN_VARY_FRAGCOORD]    = { 4, MALI_RGBA32F },
1966};
1967
1968static mali_pixel_format
1969pan_special_format(const struct panfrost_device *dev,
1970                enum pan_special_varying buf)
1971{
1972        assert(buf < PAN_VARY_MAX);
1973        mali_pixel_format format = (pan_varying_formats[buf].format << 12);
1974
1975#if PAN_ARCH <= 6
1976        unsigned nr = pan_varying_formats[buf].components;
1977        format |= panfrost_get_default_swizzle(nr);
1978#endif
1979
1980        return format;
1981}
1982
1983static void
1984pan_emit_vary_special(const struct panfrost_device *dev,
1985                      struct mali_attribute_packed *out,
1986                      unsigned present, enum pan_special_varying buf)
1987{
1988        pan_emit_vary(dev, out, pan_varying_index(present, buf),
1989                        pan_special_format(dev, buf), 0);
1990}
1991
1992/* Negative indicates a varying is not found */
1993
1994static signed
1995pan_find_vary(const struct pan_shader_varying *vary,
1996                unsigned vary_count, unsigned loc)
1997{
1998        for (unsigned i = 0; i < vary_count; ++i) {
1999                if (vary[i].location == loc)
2000                        return i;
2001        }
2002
2003        return -1;
2004}
2005
2006/* Assign varying locations for the general buffer. Returns the calculated
2007 * per-vertex stride, and outputs offsets into the passed array. Negative
2008 * offset indicates a varying is not used. */
2009
2010static unsigned
2011pan_assign_varyings(const struct panfrost_device *dev,
2012                    struct pan_shader_info *producer,
2013                    struct pan_shader_info *consumer,
2014                    signed *offsets)
2015{
2016        unsigned producer_count = producer->varyings.output_count;
2017        unsigned consumer_count = consumer->varyings.input_count;
2018
2019        const struct pan_shader_varying *producer_vars = producer->varyings.output;
2020        const struct pan_shader_varying *consumer_vars = consumer->varyings.input;
2021
2022        unsigned stride = 0;
2023
2024        for (unsigned i = 0; i < producer_count; ++i) {
2025                signed loc = pan_find_vary(consumer_vars, consumer_count,
2026                                producer_vars[i].location);
2027
2028                if (loc >= 0) {
2029                        offsets[i] = stride;
2030
2031                        enum pipe_format format = consumer_vars[loc].format;
2032                        stride += util_format_get_blocksize(format);
2033                } else {
2034                        offsets[i] = -1;
2035                }
2036        }
2037
2038        return stride;
2039}
2040
2041/* Emitter for a single varying (attribute) descriptor */
2042
2043static void
2044panfrost_emit_varying(const struct panfrost_device *dev,
2045                      struct mali_attribute_packed *out,
2046                      const struct pan_shader_varying varying,
2047                      enum pipe_format pipe_format,
2048                      unsigned present,
2049                      uint16_t point_sprite_mask,
2050                      struct pipe_stream_output_info *xfb,
2051                      uint64_t xfb_loc_mask,
2052                      unsigned max_xfb,
2053                      unsigned *xfb_offsets,
2054                      signed offset,
2055                      enum pan_special_varying pos_varying)
2056{
2057        /* Note: varying.format != pipe_format in some obscure cases due to a
2058         * limitation of the NIR linker. This should be fixed in the future to
2059         * eliminate the additional lookups. See:
2060         * dEQP-GLES3.functional.shaders.conditionals.if.sequence_statements_vertex
2061         */
2062        gl_varying_slot loc = varying.location;
2063        mali_pixel_format format = dev->formats[pipe_format].hw;
2064
2065        struct pipe_stream_output *o = (xfb_loc_mask & BITFIELD64_BIT(loc)) ?
2066                pan_get_so(xfb, loc) : NULL;
2067
2068        if (util_varying_is_point_coord(loc, point_sprite_mask)) {
2069                pan_emit_vary_special(dev, out, present, PAN_VARY_PNTCOORD);
2070        } else if (o && o->output_buffer < max_xfb) {
2071                unsigned fixup_offset = xfb_offsets[o->output_buffer] & 63;
2072
2073                pan_emit_vary(dev, out,
2074                                pan_xfb_base(present) + o->output_buffer,
2075                                format, (o->dst_offset * 4) + fixup_offset);
2076        } else if (loc == VARYING_SLOT_POS) {
2077                pan_emit_vary_special(dev, out, present, pos_varying);
2078        } else if (loc == VARYING_SLOT_PSIZ) {
2079                pan_emit_vary_special(dev, out, present, PAN_VARY_PSIZ);
2080        } else if (loc == VARYING_SLOT_FACE) {
2081                pan_emit_vary_special(dev, out, present, PAN_VARY_FACE);
2082        } else if (offset < 0) {
2083                pan_emit_vary(dev, out, 0, (MALI_CONSTANT << 12), 0);
2084        } else {
2085                STATIC_ASSERT(PAN_VARY_GENERAL == 0);
2086                pan_emit_vary(dev, out, 0, format, offset);
2087        }
2088}
2089
2090/* Links varyings and uploads ATTRIBUTE descriptors. Can execute at link time,
2091 * rather than draw time (under good conditions). */
2092
2093static void
2094panfrost_emit_varying_descs(
2095                struct panfrost_pool *pool,
2096                struct panfrost_shader_state *producer,
2097                struct panfrost_shader_state *consumer,
2098                struct panfrost_streamout *xfb,
2099                uint16_t point_coord_mask,
2100                struct pan_linkage *out)
2101{
2102        struct panfrost_device *dev = pool->base.dev;
2103        struct pipe_stream_output_info *xfb_info = &producer->stream_output;
2104        unsigned producer_count = producer->info.varyings.output_count;
2105        unsigned consumer_count = consumer->info.varyings.input_count;
2106
2107        /* Offsets within the general varying buffer, indexed by location */
2108        signed offsets[PAN_MAX_VARYINGS];
2109        assert(producer_count <= ARRAY_SIZE(offsets));
2110        assert(consumer_count <= ARRAY_SIZE(offsets));
2111
2112        /* Allocate enough descriptors for both shader stages */
2113        struct panfrost_ptr T =
2114                pan_pool_alloc_desc_array(&pool->base,
2115                                          producer_count + consumer_count,
2116                                          ATTRIBUTE);
2117
2118        /* Take a reference if we're being put on the CSO */
2119        if (!pool->owned) {
2120                out->bo = pool->transient_bo;
2121                panfrost_bo_reference(out->bo);
2122        }
2123
2124        struct mali_attribute_packed *descs = T.cpu;
2125        out->producer = producer_count ? T.gpu : 0;
2126        out->consumer = consumer_count ? T.gpu +
2127                (pan_size(ATTRIBUTE) * producer_count) : 0;
2128
2129        /* Lay out the varyings. Must use producer to lay out, in order to
2130         * respect transform feedback precisions. */
2131        out->present = pan_varying_present(dev, &producer->info,
2132                        &consumer->info, point_coord_mask);
2133
2134        out->stride = pan_assign_varyings(dev, &producer->info,
2135                        &consumer->info, offsets);
2136
2137        unsigned xfb_offsets[PIPE_MAX_SO_BUFFERS];
2138
2139        for (unsigned i = 0; i < xfb->num_targets; ++i) {
2140                xfb_offsets[i] = panfrost_xfb_offset(xfb_info->stride[i] * 4,
2141                                xfb->targets[i]);
2142        }
2143
2144        for (unsigned i = 0; i < producer_count; ++i) {
2145                signed j = pan_find_vary(consumer->info.varyings.input,
2146                                consumer->info.varyings.input_count,
2147                                producer->info.varyings.output[i].location);
2148
2149                enum pipe_format format = (j >= 0) ?
2150                        consumer->info.varyings.input[j].format :
2151                        producer->info.varyings.output[i].format;
2152
2153                panfrost_emit_varying(dev, descs + i,
2154                                producer->info.varyings.output[i], format,
2155                                out->present, 0, &producer->stream_output,
2156                                producer->so_mask, xfb->num_targets,
2157                                xfb_offsets, offsets[i], PAN_VARY_POSITION);
2158        }
2159
2160        for (unsigned i = 0; i < consumer_count; ++i) {
2161                signed j = pan_find_vary(producer->info.varyings.output,
2162                                producer->info.varyings.output_count,
2163                                consumer->info.varyings.input[i].location);
2164
2165                signed offset = (j >= 0) ? offsets[j] : -1;
2166
2167                panfrost_emit_varying(dev, descs + producer_count + i,
2168                                consumer->info.varyings.input[i],
2169                                consumer->info.varyings.input[i].format,
2170                                out->present, point_coord_mask,
2171                                &producer->stream_output, producer->so_mask,
2172                                xfb->num_targets, xfb_offsets, offset,
2173                                PAN_VARY_FRAGCOORD);
2174        }
2175}
2176
2177#if PAN_ARCH <= 5
2178static void
2179pan_emit_special_input(struct mali_attribute_buffer_packed *out,
2180                unsigned present,
2181                enum pan_special_varying v,
2182                unsigned special)
2183{
2184        if (present & BITFIELD_BIT(v)) {
2185                unsigned idx = pan_varying_index(present, v);
2186
2187                pan_pack(out + idx, ATTRIBUTE_BUFFER, cfg) {
2188                        cfg.special = special;
2189                        cfg.type = 0;
2190                }
2191        }
2192}
2193#endif
2194
2195static void
2196panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
2197                                 unsigned vertex_count,
2198                                 mali_ptr *vs_attribs,
2199                                 mali_ptr *fs_attribs,
2200                                 mali_ptr *buffers,
2201                                 unsigned *buffer_count,
2202                                 mali_ptr *position,
2203                                 mali_ptr *psiz,
2204                                 bool point_coord_replace)
2205{
2206        /* Load the shaders */
2207        struct panfrost_context *ctx = batch->ctx;
2208        struct panfrost_shader_state *vs, *fs;
2209
2210        vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
2211        fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
2212
2213        uint16_t point_coord_mask = 0;
2214
2215#if PAN_ARCH <= 5
2216        /* Point sprites are lowered on Bifrost and newer */
2217        if (point_coord_replace)
2218                point_coord_mask = ctx->rasterizer->base.sprite_coord_enable;
2219#endif
2220
2221        /* In good conditions, we only need to link varyings once */
2222        bool prelink =
2223                (point_coord_mask == 0) &&
2224                (ctx->streamout.num_targets == 0) &&
2225                !vs->info.separable &&
2226                !fs->info.separable;
2227
2228        /* Try to reduce copies */
2229        struct pan_linkage _linkage;
2230        struct pan_linkage *linkage = prelink ? &vs->linkage : &_linkage;
2231
2232        /* Emit ATTRIBUTE descriptors if needed */
2233        if (!prelink || vs->linkage.bo == NULL) {
2234                struct panfrost_pool *pool =
2235                        prelink ? &ctx->descs : &batch->pool;
2236
2237                panfrost_emit_varying_descs(pool, vs, fs, &ctx->streamout, point_coord_mask, linkage);
2238        }
2239
2240        struct pipe_stream_output_info *so = &vs->stream_output;
2241        unsigned present = linkage->present, stride = linkage->stride;
2242        unsigned xfb_base = pan_xfb_base(present);
2243        struct panfrost_ptr T =
2244                pan_pool_alloc_desc_array(&batch->pool.base,
2245                                          xfb_base +
2246                                          ctx->streamout.num_targets + 1,
2247                                          ATTRIBUTE_BUFFER);
2248        struct mali_attribute_buffer_packed *varyings =
2249                (struct mali_attribute_buffer_packed *) T.cpu;
2250
2251        if (buffer_count)
2252                *buffer_count = xfb_base + ctx->streamout.num_targets;
2253
2254#if PAN_ARCH >= 6
2255        /* Suppress prefetch on Bifrost */
2256        memset(varyings + (xfb_base * ctx->streamout.num_targets), 0, sizeof(*varyings));
2257#endif
2258
2259        /* Emit the stream out buffers. We need enough room for all the
2260         * vertices we emit across all instances */
2261
2262        unsigned out_count = ctx->instance_count *
2263                u_stream_outputs_for_vertices(ctx->active_prim, ctx->vertex_count);
2264
2265        for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
2266                panfrost_emit_streamout(batch, &varyings[xfb_base + i],
2267                                        so->stride[i] * 4,
2268                                        out_count,
2269                                        ctx->streamout.targets[i]);
2270        }
2271
2272        if (stride) {
2273                panfrost_emit_varyings(batch,
2274                                &varyings[pan_varying_index(present, PAN_VARY_GENERAL)],
2275                                stride, vertex_count);
2276        }
2277
2278        /* fp32 vec4 gl_Position */
2279        *position = panfrost_emit_varyings(batch,
2280                        &varyings[pan_varying_index(present, PAN_VARY_POSITION)],
2281                        sizeof(float) * 4, vertex_count);
2282
2283        if (present & BITFIELD_BIT(PAN_VARY_PSIZ)) {
2284                *psiz = panfrost_emit_varyings(batch,
2285                                &varyings[pan_varying_index(present, PAN_VARY_PSIZ)],
2286                                2, vertex_count);
2287        }
2288
2289#if PAN_ARCH <= 5
2290        pan_emit_special_input(varyings, present,
2291                        PAN_VARY_PNTCOORD, MALI_ATTRIBUTE_SPECIAL_POINT_COORD);
2292        pan_emit_special_input(varyings, present, PAN_VARY_FACE,
2293                        MALI_ATTRIBUTE_SPECIAL_FRONT_FACING);
2294        pan_emit_special_input(varyings, present, PAN_VARY_FRAGCOORD,
2295                        MALI_ATTRIBUTE_SPECIAL_FRAG_COORD);
2296#endif
2297
2298        *buffers = T.gpu;
2299        *vs_attribs = linkage->producer;
2300        *fs_attribs = linkage->consumer;
2301}
2302
2303static void
2304panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch,
2305                                const struct panfrost_ptr *vertex_job,
2306                                const struct panfrost_ptr *tiler_job)
2307{
2308        struct panfrost_context *ctx = batch->ctx;
2309
2310        /* If rasterizer discard is enable, only submit the vertex. XXX - set
2311         * job_barrier in case buffers get ping-ponged and we need to enforce
2312         * ordering, this has a perf hit! See
2313         * KHR-GLES31.core.vertex_attrib_binding.advanced-iterations */
2314
2315        unsigned vertex = panfrost_add_job(&batch->pool.base, &batch->scoreboard,
2316                                           MALI_JOB_TYPE_VERTEX, true, false,
2317                                           ctx->indirect_draw ?
2318                                           batch->indirect_draw_job_id : 0,
2319                                           0, vertex_job, false);
2320
2321        if (ctx->rasterizer->base.rasterizer_discard || batch->scissor_culls_everything)
2322                return;
2323
2324        panfrost_add_job(&batch->pool.base, &batch->scoreboard,
2325                         MALI_JOB_TYPE_TILER, false, false,
2326                         vertex, 0, tiler_job, false);
2327}
2328
2329static void
2330emit_tls(struct panfrost_batch *batch)
2331{
2332        struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
2333
2334        /* Emitted with the FB descriptor on Midgard. */
2335        if (PAN_ARCH <= 5 && batch->framebuffer.gpu)
2336                return;
2337
2338        struct panfrost_bo *tls_bo =
2339                batch->stack_size ?
2340                panfrost_batch_get_scratchpad(batch,
2341                                              batch->stack_size,
2342                                              dev->thread_tls_alloc,
2343                                              dev->core_count):
2344                NULL;
2345        struct pan_tls_info tls = {
2346                .tls = {
2347                        .ptr = tls_bo ? tls_bo->ptr.gpu : 0,
2348                        .size = batch->stack_size,
2349                },
2350        };
2351
2352        assert(batch->tls.cpu);
2353        GENX(pan_emit_tls)(&tls, batch->tls.cpu);
2354}
2355
2356static void
2357emit_fbd(struct panfrost_batch *batch, const struct pan_fb_info *fb)
2358{
2359        struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
2360        struct panfrost_bo *tls_bo =
2361                batch->stack_size ?
2362                panfrost_batch_get_scratchpad(batch,
2363                                              batch->stack_size,
2364                                              dev->thread_tls_alloc,
2365                                              dev->core_count):
2366                NULL;
2367        struct pan_tls_info tls = {
2368                .tls = {
2369                        .ptr = tls_bo ? tls_bo->ptr.gpu : 0,
2370                        .size = batch->stack_size,
2371                },
2372        };
2373
2374        batch->framebuffer.gpu |=
2375                GENX(pan_emit_fbd)(dev, fb, &tls, &batch->tiler_ctx,
2376                                   batch->framebuffer.cpu);
2377}
2378
2379/* Mark a surface as written */
2380
2381static void
2382panfrost_initialize_surface(struct panfrost_batch *batch,
2383                            struct pipe_surface *surf)
2384{
2385        if (surf) {
2386                struct panfrost_resource *rsrc = pan_resource(surf->texture);
2387                BITSET_SET(rsrc->valid.data, surf->u.tex.level);
2388        }
2389}
2390
2391/* Generate a fragment job. This should be called once per frame. (According to
2392 * presentations, this is supposed to correspond to eglSwapBuffers) */
2393
2394static mali_ptr
2395emit_fragment_job(struct panfrost_batch *batch, const struct pan_fb_info *pfb)
2396{
2397        /* Mark the affected buffers as initialized, since we're writing to it.
2398         * Also, add the surfaces we're writing to to the batch */
2399
2400        struct pipe_framebuffer_state *fb = &batch->key;
2401
2402        for (unsigned i = 0; i < fb->nr_cbufs; ++i)
2403                panfrost_initialize_surface(batch, fb->cbufs[i]);
2404
2405        panfrost_initialize_surface(batch, fb->zsbuf);
2406
2407        /* The passed tile coords can be out of range in some cases, so we need
2408         * to clamp them to the framebuffer size to avoid a TILE_RANGE_FAULT.
2409         * Theoretically we also need to clamp the coordinates positive, but we
2410         * avoid that edge case as all four values are unsigned. Also,
2411         * theoretically we could clamp the minima, but if that has to happen
2412         * the asserts would fail anyway (since the maxima would get clamped
2413         * and then be smaller than the minima). An edge case of sorts occurs
2414         * when no scissors are added to draw, so by default min=~0 and max=0.
2415         * But that can't happen if any actual drawing occurs (beyond a
2416         * wallpaper reload), so this is again irrelevant in practice. */
2417
2418        batch->maxx = MIN2(batch->maxx, fb->width);
2419        batch->maxy = MIN2(batch->maxy, fb->height);
2420
2421        /* Rendering region must be at least 1x1; otherwise, there is nothing
2422         * to do and the whole job chain should have been discarded. */
2423
2424        assert(batch->maxx > batch->minx);
2425        assert(batch->maxy > batch->miny);
2426
2427        struct panfrost_ptr transfer =
2428                pan_pool_alloc_desc(&batch->pool.base, FRAGMENT_JOB);
2429
2430        GENX(pan_emit_fragment_job)(pfb, batch->framebuffer.gpu,
2431                                    transfer.cpu);
2432
2433        return transfer.gpu;
2434}
2435
2436#define DEFINE_CASE(c) case PIPE_PRIM_##c: return MALI_DRAW_MODE_##c;
2437
2438static uint8_t
2439pan_draw_mode(enum pipe_prim_type mode)
2440{
2441        switch (mode) {
2442                DEFINE_CASE(POINTS);
2443                DEFINE_CASE(LINES);
2444                DEFINE_CASE(LINE_LOOP);
2445                DEFINE_CASE(LINE_STRIP);
2446                DEFINE_CASE(TRIANGLES);
2447                DEFINE_CASE(TRIANGLE_STRIP);
2448                DEFINE_CASE(TRIANGLE_FAN);
2449                DEFINE_CASE(QUADS);
2450                DEFINE_CASE(POLYGON);
2451#if PAN_ARCH <= 6
2452                DEFINE_CASE(QUAD_STRIP);
2453#endif
2454
2455        default:
2456                unreachable("Invalid draw mode");
2457        }
2458}
2459
2460#undef DEFINE_CASE
2461
2462/* Count generated primitives (when there is no geom/tess shaders) for
2463 * transform feedback */
2464
2465static void
2466panfrost_statistics_record(
2467                struct panfrost_context *ctx,
2468                const struct pipe_draw_info *info,
2469                const struct pipe_draw_start_count_bias *draw)
2470{
2471        if (!ctx->active_queries)
2472                return;
2473
2474        uint32_t prims = u_prims_for_vertices(info->mode, draw->count);
2475        ctx->prims_generated += prims;
2476
2477        if (!ctx->streamout.num_targets)
2478                return;
2479
2480        ctx->tf_prims_generated += prims;
2481}
2482
2483static void
2484panfrost_update_streamout_offsets(struct panfrost_context *ctx)
2485{
2486        for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
2487                unsigned count;
2488
2489                count = u_stream_outputs_for_vertices(ctx->active_prim,
2490                                                      ctx->vertex_count);
2491                pan_so_target(ctx->streamout.targets[i])->offset += count;
2492        }
2493}
2494
2495static inline void
2496pan_emit_draw_descs(struct panfrost_batch *batch,
2497                struct MALI_DRAW *d, enum pipe_shader_type st)
2498{
2499        d->offset_start = batch->ctx->offset_start;
2500        d->instance_size = batch->ctx->instance_count > 1 ?
2501                           batch->ctx->padded_count : 1;
2502
2503        d->uniform_buffers = batch->uniform_buffers[st];
2504        d->push_uniforms = batch->push_uniforms[st];
2505        d->textures = batch->textures[st];
2506        d->samplers = batch->samplers[st];
2507}
2508
2509static inline enum mali_index_type
2510panfrost_translate_index_size(unsigned size)
2511{
2512        STATIC_ASSERT(MALI_INDEX_TYPE_NONE  == 0);
2513        STATIC_ASSERT(MALI_INDEX_TYPE_UINT8  == 1);
2514        STATIC_ASSERT(MALI_INDEX_TYPE_UINT16 == 2);
2515
2516        return (size == 4) ? MALI_INDEX_TYPE_UINT32 : size;
2517}
2518
2519static void
2520panfrost_draw_emit_vertex(struct panfrost_batch *batch,
2521                          const struct pipe_draw_info *info,
2522                          void *invocation_template,
2523                          mali_ptr vs_vary, mali_ptr varyings,
2524                          mali_ptr attribs, mali_ptr attrib_bufs,
2525                          void *job)
2526{
2527        void *section =
2528                pan_section_ptr(job, COMPUTE_JOB, INVOCATION);
2529        memcpy(section, invocation_template, pan_size(INVOCATION));
2530
2531        pan_section_pack(job, COMPUTE_JOB, PARAMETERS, cfg) {
2532                cfg.job_task_split = 5;
2533        }
2534
2535        pan_section_pack(job, COMPUTE_JOB, DRAW, cfg) {
2536                cfg.draw_descriptor_is_64b = true;
2537                cfg.state = batch->rsd[PIPE_SHADER_VERTEX];
2538                cfg.attributes = attribs;
2539                cfg.attribute_buffers = attrib_bufs;
2540                cfg.varyings = vs_vary;
2541                cfg.varying_buffers = vs_vary ? varyings : 0;
2542                cfg.thread_storage = batch->tls.gpu;
2543                pan_emit_draw_descs(batch, &cfg, PIPE_SHADER_VERTEX);
2544        }
2545}
2546
2547static void
2548panfrost_emit_primitive_size(struct panfrost_context *ctx,
2549                             bool points, mali_ptr size_array,
2550                             void *prim_size)
2551{
2552        struct panfrost_rasterizer *rast = ctx->rasterizer;
2553
2554        pan_pack(prim_size, PRIMITIVE_SIZE, cfg) {
2555                if (panfrost_writes_point_size(ctx)) {
2556                        cfg.size_array = size_array;
2557                } else {
2558                        cfg.constant = points ?
2559                                       rast->base.point_size :
2560                                       rast->base.line_width;
2561                }
2562        }
2563}
2564
2565static bool
2566panfrost_is_implicit_prim_restart(const struct pipe_draw_info *info)
2567{
2568        unsigned implicit_index = (1 << (info->index_size * 8)) - 1;
2569        bool implicit = info->restart_index == implicit_index;
2570        return info->primitive_restart && implicit;
2571}
2572
2573static inline void
2574panfrost_update_state_tex(struct panfrost_batch *batch,
2575                          enum pipe_shader_type st)
2576{
2577        struct panfrost_context *ctx = batch->ctx;
2578        struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
2579
2580        unsigned dirty_3d = ctx->dirty;
2581        unsigned dirty = ctx->dirty_shader[st];
2582
2583        if (dirty & PAN_DIRTY_STAGE_TEXTURE) {
2584                batch->textures[st] =
2585                        panfrost_emit_texture_descriptors(batch, st);
2586        }
2587
2588        if (dirty & PAN_DIRTY_STAGE_SAMPLER) {
2589                batch->samplers[st] =
2590                        panfrost_emit_sampler_descriptors(batch, st);
2591        }
2592
2593        if ((dirty & ss->dirty_shader) || (dirty_3d & ss->dirty_3d)) {
2594                batch->uniform_buffers[st] = panfrost_emit_const_buf(batch, st,
2595                                &batch->push_uniforms[st]);
2596        }
2597}
2598
2599static inline void
2600panfrost_update_state_3d(struct panfrost_batch *batch)
2601{
2602        unsigned dirty = batch->ctx->dirty;
2603
2604        if (dirty & (PAN_DIRTY_VIEWPORT | PAN_DIRTY_SCISSOR))
2605                batch->viewport = panfrost_emit_viewport(batch);
2606
2607        if (dirty & PAN_DIRTY_TLS_SIZE)
2608                panfrost_batch_adjust_stack_size(batch);
2609}
2610
2611static void
2612panfrost_update_state_vs(struct panfrost_batch *batch)
2613{
2614        enum pipe_shader_type st = PIPE_SHADER_VERTEX;
2615        unsigned dirty = batch->ctx->dirty_shader[st];
2616
2617        if (dirty & PAN_DIRTY_STAGE_RENDERER)
2618                batch->rsd[st] = panfrost_emit_compute_shader_meta(batch, st);
2619
2620        panfrost_update_state_tex(batch, st);
2621}
2622
2623static void
2624panfrost_update_state_fs(struct panfrost_batch *batch)
2625{
2626        enum pipe_shader_type st = PIPE_SHADER_FRAGMENT;
2627        unsigned dirty = batch->ctx->dirty_shader[st];
2628
2629        if (dirty & PAN_DIRTY_STAGE_RENDERER)
2630                batch->rsd[st] = panfrost_emit_frag_shader_meta(batch);
2631
2632        if (dirty & PAN_DIRTY_STAGE_IMAGE) {
2633                batch->attribs[st] = panfrost_emit_image_attribs(batch,
2634                                &batch->attrib_bufs[st], st);
2635        }
2636
2637        panfrost_update_state_tex(batch, st);
2638}
2639
2640#if PAN_ARCH >= 6
2641static mali_ptr
2642panfrost_batch_get_bifrost_tiler(struct panfrost_batch *batch, unsigned vertex_count)
2643{
2644        struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
2645
2646        if (!vertex_count)
2647                return 0;
2648
2649        if (batch->tiler_ctx.bifrost)
2650                return batch->tiler_ctx.bifrost;
2651
2652        struct panfrost_ptr t =
2653                pan_pool_alloc_desc(&batch->pool.base, TILER_HEAP);
2654
2655        GENX(pan_emit_tiler_heap)(dev, t.cpu);
2656
2657        mali_ptr heap = t.gpu;
2658
2659        t = pan_pool_alloc_desc(&batch->pool.base, TILER_CONTEXT);
2660        GENX(pan_emit_tiler_ctx)(dev, batch->key.width, batch->key.height,
2661                                 util_framebuffer_get_num_samples(&batch->key),
2662                                 heap, t.cpu);
2663
2664        batch->tiler_ctx.bifrost = t.gpu;
2665        return batch->tiler_ctx.bifrost;
2666}
2667#endif
2668
2669static void
2670panfrost_draw_emit_tiler(struct panfrost_batch *batch,
2671                         const struct pipe_draw_info *info,
2672                         const struct pipe_draw_start_count_bias *draw,
2673                         void *invocation_template,
2674                         mali_ptr indices, mali_ptr fs_vary, mali_ptr varyings,
2675                         mali_ptr pos, mali_ptr psiz, void *job)
2676{
2677        struct panfrost_context *ctx = batch->ctx;
2678        struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
2679
2680        void *section = pan_section_ptr(job, TILER_JOB, INVOCATION);
2681        memcpy(section, invocation_template, pan_size(INVOCATION));
2682
2683        section = pan_section_ptr(job, TILER_JOB, PRIMITIVE);
2684        pan_pack(section, PRIMITIVE, cfg) {
2685                cfg.draw_mode = pan_draw_mode(info->mode);
2686                if (panfrost_writes_point_size(ctx))
2687                        cfg.point_size_array_format = MALI_POINT_SIZE_ARRAY_FORMAT_FP16;
2688
2689                /* For line primitives, PRIMITIVE.first_provoking_vertex must
2690                 * be set to true and the provoking vertex is selected with
2691                 * DRAW.flat_shading_vertex.
2692                 */
2693                if (info->mode == PIPE_PRIM_LINES ||
2694                    info->mode == PIPE_PRIM_LINE_LOOP ||
2695                    info->mode == PIPE_PRIM_LINE_STRIP)
2696                        cfg.first_provoking_vertex = true;
2697                else
2698                        cfg.first_provoking_vertex = rast->flatshade_first;
2699
2700                if (panfrost_is_implicit_prim_restart(info)) {
2701                        cfg.primitive_restart = MALI_PRIMITIVE_RESTART_IMPLICIT;
2702                } else if (info->primitive_restart) {
2703                        cfg.primitive_restart = MALI_PRIMITIVE_RESTART_EXPLICIT;
2704                        cfg.primitive_restart_index = info->restart_index;
2705                }
2706
2707                cfg.job_task_split = 6;
2708
2709                cfg.index_count = ctx->indirect_draw ? 1 : draw->count;
2710                cfg.index_type = panfrost_translate_index_size(info->index_size);
2711
2712                if (cfg.index_type) {
2713                        cfg.indices = indices;
2714                        cfg.base_vertex_offset = draw->index_bias - ctx->offset_start;
2715                }
2716        }
2717
2718        enum pipe_prim_type prim = u_reduced_prim(info->mode);
2719        bool polygon = (prim == PIPE_PRIM_TRIANGLES);
2720        void *prim_size = pan_section_ptr(job, TILER_JOB, PRIMITIVE_SIZE);
2721
2722#if PAN_ARCH >= 6
2723        pan_section_pack(job, TILER_JOB, TILER, cfg) {
2724                cfg.address = panfrost_batch_get_bifrost_tiler(batch, ~0);
2725        }
2726
2727        pan_section_pack(job, TILER_JOB, PADDING, cfg);
2728#endif
2729
2730        section = pan_section_ptr(job, TILER_JOB, DRAW);
2731        pan_pack(section, DRAW, cfg) {
2732                cfg.four_components_per_vertex = true;
2733                cfg.draw_descriptor_is_64b = true;
2734                cfg.front_face_ccw = rast->front_ccw;
2735
2736                /*
2737                 * From the Gallium documentation,
2738                 * pipe_rasterizer_state::cull_face "indicates which faces of
2739                 * polygons to cull". Points and lines are not considered
2740                 * polygons and should be drawn even if all faces are culled.
2741                 * The hardware does not take primitive type into account when
2742                 * culling, so we need to do that check ourselves.
2743                 */
2744                cfg.cull_front_face = polygon && (rast->cull_face & PIPE_FACE_FRONT);
2745                cfg.cull_back_face = polygon && (rast->cull_face & PIPE_FACE_BACK);
2746                cfg.position = pos;
2747                cfg.state = batch->rsd[PIPE_SHADER_FRAGMENT];
2748                cfg.attributes = batch->attribs[PIPE_SHADER_FRAGMENT];
2749                cfg.attribute_buffers = batch->attrib_bufs[PIPE_SHADER_FRAGMENT];
2750                cfg.viewport = batch->viewport;
2751                cfg.varyings = fs_vary;
2752                cfg.varying_buffers = fs_vary ? varyings : 0;
2753                cfg.thread_storage = batch->tls.gpu;
2754
2755                /* For all primitives but lines DRAW.flat_shading_vertex must
2756                 * be set to 0 and the provoking vertex is selected with the
2757                 * PRIMITIVE.first_provoking_vertex field.
2758                 */
2759                if (prim == PIPE_PRIM_LINES) {
2760                        /* The logic is inverted across arches. */
2761                        cfg.flat_shading_vertex = rast->flatshade_first
2762                                                ^ (PAN_ARCH <= 5);
2763                }
2764
2765                pan_emit_draw_descs(batch, &cfg, PIPE_SHADER_FRAGMENT);
2766
2767                if (ctx->occlusion_query && ctx->active_queries) {
2768                        if (ctx->occlusion_query->type == PIPE_QUERY_OCCLUSION_COUNTER)
2769                                cfg.occlusion_query = MALI_OCCLUSION_MODE_COUNTER;
2770                        else
2771                                cfg.occlusion_query = MALI_OCCLUSION_MODE_PREDICATE;
2772
2773                        struct panfrost_resource *rsrc = pan_resource(ctx->occlusion_query->rsrc);
2774                        cfg.occlusion = rsrc->image.data.bo->ptr.gpu;
2775                        panfrost_batch_write_rsrc(ctx->batch, rsrc,
2776                                              PIPE_SHADER_FRAGMENT);
2777                }
2778        }
2779
2780        panfrost_emit_primitive_size(ctx, prim == PIPE_PRIM_POINTS, psiz, prim_size);
2781}
2782
2783static void
2784panfrost_direct_draw(struct panfrost_batch *batch,
2785                     const struct pipe_draw_info *info,
2786                     unsigned drawid_offset,
2787                     const struct pipe_draw_start_count_bias *draw)
2788{
2789        if (!draw->count || !info->instance_count)
2790                return;
2791
2792        struct panfrost_context *ctx = batch->ctx;
2793
2794        /* Take into account a negative bias */
2795        ctx->indirect_draw = false;
2796        ctx->vertex_count = draw->count + (info->index_size ? abs(draw->index_bias) : 0);
2797        ctx->instance_count = info->instance_count;
2798        ctx->base_vertex = info->index_size ? draw->index_bias : 0;
2799        ctx->base_instance = info->start_instance;
2800        ctx->active_prim = info->mode;
2801        ctx->drawid = drawid_offset;
2802
2803        struct panfrost_ptr tiler =
2804                pan_pool_alloc_desc(&batch->pool.base, TILER_JOB);
2805        struct panfrost_ptr vertex =
2806                pan_pool_alloc_desc(&batch->pool.base, COMPUTE_JOB);
2807
2808        unsigned vertex_count = ctx->vertex_count;
2809
2810        unsigned min_index = 0, max_index = 0;
2811        mali_ptr indices = 0;
2812
2813        if (info->index_size) {
2814                indices = panfrost_get_index_buffer_bounded(batch, info, draw,
2815                                                            &min_index,
2816                                                            &max_index);
2817
2818                /* Use the corresponding values */
2819                vertex_count = max_index - min_index + 1;
2820                ctx->offset_start = min_index + draw->index_bias;
2821        } else {
2822                ctx->offset_start = draw->start;
2823        }
2824
2825        if (info->instance_count > 1)
2826                ctx->padded_count = panfrost_padded_vertex_count(vertex_count);
2827        else
2828                ctx->padded_count = vertex_count;
2829
2830        panfrost_statistics_record(ctx, info, draw);
2831
2832        struct mali_invocation_packed invocation;
2833        if (info->instance_count > 1) {
2834                panfrost_pack_work_groups_compute(&invocation,
2835                                                  1, vertex_count, info->instance_count,
2836                                                  1, 1, 1, true, false);
2837        } else {
2838                pan_pack(&invocation, INVOCATION, cfg) {
2839                        cfg.invocations = MALI_POSITIVE(vertex_count);
2840                        cfg.size_y_shift = 0;
2841                        cfg.size_z_shift = 0;
2842                        cfg.workgroups_x_shift = 0;
2843                        cfg.workgroups_y_shift = 0;
2844                        cfg.workgroups_z_shift = 32;
2845                        cfg.thread_group_split = MALI_SPLIT_MIN_EFFICIENT;
2846                }
2847        }
2848
2849        /* Emit all sort of descriptors. */
2850        mali_ptr varyings = 0, vs_vary = 0, fs_vary = 0, pos = 0, psiz = 0;
2851
2852        panfrost_emit_varying_descriptor(batch,
2853                                         ctx->padded_count *
2854                                         ctx->instance_count,
2855                                         &vs_vary, &fs_vary, &varyings,
2856                                         NULL, &pos, &psiz,
2857                                         info->mode == PIPE_PRIM_POINTS);
2858
2859        mali_ptr attribs, attrib_bufs;
2860        attribs = panfrost_emit_vertex_data(batch, &attrib_bufs);
2861
2862        panfrost_update_state_3d(batch);
2863        panfrost_update_state_vs(batch);
2864        panfrost_update_state_fs(batch);
2865        panfrost_clean_state_3d(ctx);
2866
2867        /* Fire off the draw itself */
2868        panfrost_draw_emit_vertex(batch, info, &invocation,
2869                                  vs_vary, varyings, attribs, attrib_bufs, vertex.cpu);
2870        panfrost_draw_emit_tiler(batch, info, draw, &invocation, indices,
2871                                 fs_vary, varyings, pos, psiz, tiler.cpu);
2872        panfrost_emit_vertex_tiler_jobs(batch, &vertex, &tiler);
2873
2874        /* Increment transform feedback offsets */
2875        panfrost_update_streamout_offsets(ctx);
2876}
2877
2878static void
2879panfrost_indirect_draw(struct panfrost_batch *batch,
2880                       const struct pipe_draw_info *info,
2881                       unsigned drawid_offset,
2882                       const struct pipe_draw_indirect_info *indirect,
2883                       const struct pipe_draw_start_count_bias *draw)
2884{
2885        /* Indirect draw count and multi-draw not supported. */
2886        assert(indirect->draw_count == 1 && !indirect->indirect_draw_count);
2887
2888        struct panfrost_context *ctx = batch->ctx;
2889        struct panfrost_device *dev = pan_device(ctx->base.screen);
2890
2891        /* TODO: update statistics (see panfrost_statistics_record()) */
2892        /* TODO: Increment transform feedback offsets */
2893        assert(ctx->streamout.num_targets == 0);
2894
2895        ctx->active_prim = info->mode;
2896        ctx->drawid = drawid_offset;
2897        ctx->indirect_draw = true;
2898
2899        struct panfrost_ptr tiler =
2900                pan_pool_alloc_desc(&batch->pool.base, TILER_JOB);
2901        struct panfrost_ptr vertex =
2902                pan_pool_alloc_desc(&batch->pool.base, COMPUTE_JOB);
2903
2904        struct panfrost_shader_state *vs =
2905                panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
2906
2907        struct panfrost_bo *index_buf = NULL;
2908
2909        if (info->index_size) {
2910                assert(!info->has_user_indices);
2911                struct panfrost_resource *rsrc = pan_resource(info->index.resource);
2912                index_buf = rsrc->image.data.bo;
2913                panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
2914        }
2915
2916        mali_ptr varyings = 0, vs_vary = 0, fs_vary = 0, pos = 0, psiz = 0;
2917        unsigned varying_buf_count;
2918
2919        /* We want to create templates, set all count fields to 0 to reflect
2920         * that.
2921         */
2922        ctx->instance_count = ctx->vertex_count = ctx->padded_count = 0;
2923        ctx->offset_start = 0;
2924
2925        /* Set the {first,base}_vertex sysvals to NULL. Will be updated if the
2926         * vertex shader uses gl_VertexID or gl_BaseVertex.
2927         */
2928        ctx->first_vertex_sysval_ptr = 0;
2929        ctx->base_vertex_sysval_ptr = 0;
2930        ctx->base_instance_sysval_ptr = 0;
2931
2932        panfrost_update_state_3d(batch);
2933        panfrost_update_state_vs(batch);
2934        panfrost_update_state_fs(batch);
2935        panfrost_clean_state_3d(ctx);
2936
2937        bool point_coord_replace = (info->mode == PIPE_PRIM_POINTS);
2938
2939        panfrost_emit_varying_descriptor(batch, 0,
2940                                         &vs_vary, &fs_vary, &varyings,
2941                                         &varying_buf_count, &pos, &psiz,
2942                                         point_coord_replace);
2943
2944        mali_ptr attribs, attrib_bufs;
2945        attribs = panfrost_emit_vertex_data(batch, &attrib_bufs);
2946
2947        /* Zero-ed invocation, the compute job will update it. */
2948        static struct mali_invocation_packed invocation;
2949
2950        /* Fire off the draw itself */
2951        panfrost_draw_emit_vertex(batch, info, &invocation, vs_vary, varyings,
2952                                  attribs, attrib_bufs, vertex.cpu);
2953        panfrost_draw_emit_tiler(batch, info, draw, &invocation,
2954                                 index_buf ? index_buf->ptr.gpu : 0,
2955                                 fs_vary, varyings, pos, psiz, tiler.cpu);
2956
2957        /* Add the varying heap BO to the batch if we're allocating varyings. */
2958        if (varyings) {
2959                panfrost_batch_add_bo(batch,
2960                                      dev->indirect_draw_shaders.varying_heap,
2961                                      PIPE_SHADER_VERTEX);
2962        }
2963
2964        assert(indirect->buffer);
2965
2966        struct panfrost_resource *draw_buf = pan_resource(indirect->buffer);
2967
2968        /* Don't count images: those attributes don't need to be patched. */
2969        unsigned attrib_count =
2970                vs->info.attribute_count -
2971                util_bitcount(ctx->image_mask[PIPE_SHADER_VERTEX]);
2972
2973        panfrost_batch_read_rsrc(batch, draw_buf, PIPE_SHADER_VERTEX);
2974
2975        struct pan_indirect_draw_info draw_info = {
2976                .last_indirect_draw = batch->indirect_draw_job_id,
2977                .draw_buf = draw_buf->image.data.bo->ptr.gpu + indirect->offset,
2978                .index_buf = index_buf ? index_buf->ptr.gpu : 0,
2979                .first_vertex_sysval = ctx->first_vertex_sysval_ptr,
2980                .base_vertex_sysval = ctx->base_vertex_sysval_ptr,
2981                .base_instance_sysval = ctx->base_instance_sysval_ptr,
2982                .vertex_job = vertex.gpu,
2983                .tiler_job = tiler.gpu,
2984                .attrib_bufs = attrib_bufs,
2985                .attribs = attribs,
2986                .attrib_count = attrib_count,
2987                .varying_bufs = varyings,
2988                .index_size = info->index_size,
2989        };
2990
2991        if (panfrost_writes_point_size(ctx))
2992                draw_info.flags |= PAN_INDIRECT_DRAW_UPDATE_PRIM_SIZE;
2993
2994        if (vs->info.vs.writes_point_size)
2995                draw_info.flags |= PAN_INDIRECT_DRAW_HAS_PSIZ;
2996
2997
2998        if (info->primitive_restart) {
2999                draw_info.restart_index = info->restart_index;
3000                draw_info.flags |= PAN_INDIRECT_DRAW_PRIMITIVE_RESTART;
3001        }
3002
3003        batch->indirect_draw_job_id =
3004                GENX(panfrost_emit_indirect_draw)(&batch->pool.base,
3005                                                  &batch->scoreboard,
3006                                                  &draw_info,
3007                                                  &batch->indirect_draw_ctx);
3008
3009        panfrost_emit_vertex_tiler_jobs(batch, &vertex, &tiler);
3010}
3011
3012static void
3013panfrost_draw_vbo(struct pipe_context *pipe,
3014                  const struct pipe_draw_info *info,
3015                  unsigned drawid_offset,
3016                  const struct pipe_draw_indirect_info *indirect,
3017                  const struct pipe_draw_start_count_bias *draws,
3018                  unsigned num_draws)
3019{
3020        struct panfrost_context *ctx = pan_context(pipe);
3021        struct panfrost_device *dev = pan_device(pipe->screen);
3022
3023        if (!panfrost_render_condition_check(ctx))
3024                return;
3025
3026        /* Emulate indirect draws unless we're using the experimental path */
3027        if (!(dev->debug & PAN_DBG_INDIRECT) && indirect && indirect->buffer) {
3028                assert(num_draws == 1);
3029                util_draw_indirect(pipe, info, indirect);
3030                return;
3031        }
3032
3033        /* Do some common setup */
3034        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
3035
3036        /* Don't add too many jobs to a single batch. Hardware has a hard limit
3037         * of 65536 jobs, but we choose a smaller soft limit (arbitrary) to
3038         * avoid the risk of timeouts. This might not be a good idea. */
3039        if (unlikely(batch->scoreboard.job_index > 10000))
3040                batch = panfrost_get_fresh_batch_for_fbo(ctx, "Too many draws");
3041
3042        unsigned zs_draws = ctx->depth_stencil->draws;
3043        batch->draws |= zs_draws;
3044        batch->resolve |= zs_draws;
3045
3046        /* Mark everything dirty when debugging */
3047        if (unlikely(dev->debug & PAN_DBG_DIRTY))
3048                panfrost_dirty_state_all(ctx);
3049
3050        /* Conservatively assume draw parameters always change */
3051        ctx->dirty |= PAN_DIRTY_PARAMS | PAN_DIRTY_DRAWID;
3052
3053        if (indirect) {
3054                assert(num_draws == 1);
3055
3056                if (indirect->count_from_stream_output) {
3057                        struct pipe_draw_start_count_bias tmp_draw = *draws;
3058                        struct panfrost_streamout_target *so =
3059                                pan_so_target(indirect->count_from_stream_output);
3060
3061                        tmp_draw.start = 0;
3062                        tmp_draw.count = so->offset;
3063                        tmp_draw.index_bias = 0;
3064                        panfrost_direct_draw(batch, info, drawid_offset, &tmp_draw);
3065                        return;
3066                }
3067
3068                panfrost_indirect_draw(batch, info, drawid_offset, indirect, &draws[0]);
3069                return;
3070        }
3071
3072        struct pipe_draw_info tmp_info = *info;
3073        unsigned drawid = drawid_offset;
3074
3075        for (unsigned i = 0; i < num_draws; i++) {
3076                panfrost_direct_draw(batch, &tmp_info, drawid, &draws[i]);
3077
3078                if (tmp_info.increment_draw_id) {
3079                        ctx->dirty |= PAN_DIRTY_DRAWID;
3080                        drawid++;
3081                }
3082        }
3083
3084}
3085
3086/* Launch grid is the compute equivalent of draw_vbo, so in this routine, we
3087 * construct the COMPUTE job and some of its payload.
3088 */
3089
3090static void
3091panfrost_launch_grid(struct pipe_context *pipe,
3092                const struct pipe_grid_info *info)
3093{
3094        struct panfrost_context *ctx = pan_context(pipe);
3095
3096        /* XXX - shouldn't be necessary with working memory barriers. Affected
3097         * test: KHR-GLES31.core.compute_shader.pipeline-post-xfb */
3098        panfrost_flush_all_batches(ctx, "Launch grid pre-barrier");
3099
3100        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
3101
3102        struct panfrost_shader_state *cs =
3103                &ctx->shader[PIPE_SHADER_COMPUTE]->variants[0];
3104
3105        /* Indirect dispatch can't handle workgroup local storage since that
3106         * would require dynamic memory allocation. Bail in this case. */
3107        if (info->indirect && !cs->info.wls_size) {
3108                struct pipe_transfer *transfer;
3109                uint32_t *params = pipe_buffer_map_range(pipe, info->indirect,
3110                                info->indirect_offset,
3111                                3 * sizeof(uint32_t),
3112                                PIPE_MAP_READ,
3113                                &transfer);
3114
3115                struct pipe_grid_info direct = *info;
3116                direct.indirect = NULL;
3117                direct.grid[0] = params[0];
3118                direct.grid[1] = params[1];
3119                direct.grid[2] = params[2];
3120                pipe_buffer_unmap(pipe, transfer);
3121
3122                if (params[0] && params[1] && params[2])
3123                        panfrost_launch_grid(pipe, &direct);
3124
3125                return;
3126        }
3127
3128        ctx->compute_grid = info;
3129
3130        struct panfrost_ptr t =
3131                pan_pool_alloc_desc(&batch->pool.base, COMPUTE_JOB);
3132
3133        /* We implement OpenCL inputs as uniforms (or a UBO -- same thing), so
3134         * reuse the graphics path for this by lowering to Gallium */
3135
3136        struct pipe_constant_buffer ubuf = {
3137                .buffer = NULL,
3138                .buffer_offset = 0,
3139                .buffer_size = ctx->shader[PIPE_SHADER_COMPUTE]->cbase.req_input_mem,
3140                .user_buffer = info->input
3141        };
3142
3143        if (info->input)
3144                pipe->set_constant_buffer(pipe, PIPE_SHADER_COMPUTE, 0, false, &ubuf);
3145
3146        /* Invoke according to the grid info */
3147
3148        void *invocation =
3149                pan_section_ptr(t.cpu, COMPUTE_JOB, INVOCATION);
3150        unsigned num_wg[3] = { info->grid[0], info->grid[1], info->grid[2] };
3151
3152        if (info->indirect)
3153                num_wg[0] = num_wg[1] = num_wg[2] = 1;
3154
3155        panfrost_pack_work_groups_compute(invocation,
3156                                          num_wg[0], num_wg[1], num_wg[2],
3157                                          info->block[0], info->block[1],
3158                                          info->block[2],
3159                                          false, info->indirect != NULL);
3160
3161        pan_section_pack(t.cpu, COMPUTE_JOB, PARAMETERS, cfg) {
3162                cfg.job_task_split =
3163                        util_logbase2_ceil(info->block[0] + 1) +
3164                        util_logbase2_ceil(info->block[1] + 1) +
3165                        util_logbase2_ceil(info->block[2] + 1);
3166        }
3167
3168        pan_section_pack(t.cpu, COMPUTE_JOB, DRAW, cfg) {
3169                cfg.draw_descriptor_is_64b = true;
3170                cfg.state = panfrost_emit_compute_shader_meta(batch, PIPE_SHADER_COMPUTE);
3171                cfg.attributes = panfrost_emit_image_attribs(batch, &cfg.attribute_buffers, PIPE_SHADER_COMPUTE);
3172                cfg.thread_storage = panfrost_emit_shared_memory(batch, info);
3173                cfg.uniform_buffers = panfrost_emit_const_buf(batch,
3174                                PIPE_SHADER_COMPUTE, &cfg.push_uniforms);
3175                cfg.textures = panfrost_emit_texture_descriptors(batch,
3176                                PIPE_SHADER_COMPUTE);
3177                cfg.samplers = panfrost_emit_sampler_descriptors(batch,
3178                                PIPE_SHADER_COMPUTE);
3179        }
3180
3181        unsigned indirect_dep = 0;
3182        if (info->indirect) {
3183                struct pan_indirect_dispatch_info indirect = {
3184                        .job = t.gpu,
3185                        .indirect_dim = pan_resource(info->indirect)->image.data.bo->ptr.gpu +
3186                                        info->indirect_offset,
3187                        .num_wg_sysval = {
3188                                batch->num_wg_sysval[0],
3189                                batch->num_wg_sysval[1],
3190                                batch->num_wg_sysval[2],
3191                        },
3192                };
3193
3194                indirect_dep = GENX(pan_indirect_dispatch_emit)(&batch->pool.base,
3195                                                                &batch->scoreboard,
3196                                                                &indirect);
3197        }
3198
3199        panfrost_add_job(&batch->pool.base, &batch->scoreboard,
3200                         MALI_JOB_TYPE_COMPUTE, true, false,
3201                         indirect_dep, 0, &t, false);
3202        panfrost_flush_all_batches(ctx, "Launch grid post-barrier");
3203}
3204
3205static void *
3206panfrost_create_rasterizer_state(
3207        struct pipe_context *pctx,
3208        const struct pipe_rasterizer_state *cso)
3209{
3210        struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
3211
3212        so->base = *cso;
3213
3214        /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
3215        assert(cso->offset_clamp == 0.0);
3216
3217        pan_pack(&so->multisample, MULTISAMPLE_MISC, cfg) {
3218                cfg.multisample_enable = cso->multisample;
3219                cfg.fixed_function_near_discard = cso->depth_clip_near;
3220                cfg.fixed_function_far_discard = cso->depth_clip_far;
3221                cfg.shader_depth_range_fixed = true;
3222        }
3223
3224        pan_pack(&so->stencil_misc, STENCIL_MASK_MISC, cfg) {
3225                cfg.depth_range_1 = cso->offset_tri;
3226                cfg.depth_range_2 = cso->offset_tri;
3227                cfg.single_sampled_lines = !cso->multisample;
3228        }
3229
3230        return so;
3231}
3232
3233/* Assigns a vertex buffer for a given (index, divisor) tuple */
3234
3235static unsigned
3236pan_assign_vertex_buffer(struct pan_vertex_buffer *buffers,
3237                         unsigned *nr_bufs,
3238                         unsigned vbi,
3239                         unsigned divisor)
3240{
3241        /* Look up the buffer */
3242        for (unsigned i = 0; i < (*nr_bufs); ++i) {
3243                if (buffers[i].vbi == vbi && buffers[i].divisor == divisor)
3244                        return i;
3245        }
3246
3247        /* Else, create a new buffer */
3248        unsigned idx = (*nr_bufs)++;
3249
3250        buffers[idx] = (struct pan_vertex_buffer) {
3251                .vbi = vbi,
3252                .divisor = divisor
3253        };
3254
3255        return idx;
3256}
3257
3258static void *
3259panfrost_create_vertex_elements_state(
3260        struct pipe_context *pctx,
3261        unsigned num_elements,
3262        const struct pipe_vertex_element *elements)
3263{
3264        struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
3265        struct panfrost_device *dev = pan_device(pctx->screen);
3266
3267        so->num_elements = num_elements;
3268        memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
3269
3270        /* Assign attribute buffers corresponding to the vertex buffers, keyed
3271         * for a particular divisor since that's how instancing works on Mali */
3272        for (unsigned i = 0; i < num_elements; ++i) {
3273                so->element_buffer[i] = pan_assign_vertex_buffer(
3274                                so->buffers, &so->nr_bufs,
3275                                elements[i].vertex_buffer_index,
3276                                elements[i].instance_divisor);
3277        }
3278
3279        for (int i = 0; i < num_elements; ++i) {
3280                enum pipe_format fmt = elements[i].src_format;
3281                const struct util_format_description *desc = util_format_description(fmt);
3282                so->formats[i] = dev->formats[desc->format].hw;
3283                assert(so->formats[i]);
3284        }
3285
3286        /* Let's also prepare vertex builtins */
3287        so->formats[PAN_VERTEX_ID] = dev->formats[PIPE_FORMAT_R32_UINT].hw;
3288        so->formats[PAN_INSTANCE_ID] = dev->formats[PIPE_FORMAT_R32_UINT].hw;
3289
3290        return so;
3291}
3292
3293static inline unsigned
3294pan_pipe_to_stencil_op(enum pipe_stencil_op in)
3295{
3296        switch (in) {
3297        case PIPE_STENCIL_OP_KEEP: return MALI_STENCIL_OP_KEEP;
3298        case PIPE_STENCIL_OP_ZERO: return MALI_STENCIL_OP_ZERO;
3299        case PIPE_STENCIL_OP_REPLACE: return MALI_STENCIL_OP_REPLACE;
3300        case PIPE_STENCIL_OP_INCR: return MALI_STENCIL_OP_INCR_SAT;
3301        case PIPE_STENCIL_OP_DECR: return MALI_STENCIL_OP_DECR_SAT;
3302        case PIPE_STENCIL_OP_INCR_WRAP: return MALI_STENCIL_OP_INCR_WRAP;
3303        case PIPE_STENCIL_OP_DECR_WRAP: return MALI_STENCIL_OP_DECR_WRAP;
3304        case PIPE_STENCIL_OP_INVERT: return MALI_STENCIL_OP_INVERT;
3305        default: unreachable("Invalid stencil op");
3306        }
3307}
3308
3309static inline void
3310pan_pipe_to_stencil(const struct pipe_stencil_state *in,
3311                    struct mali_stencil_packed *out)
3312{
3313        pan_pack(out, STENCIL, s) {
3314                s.mask = in->valuemask;
3315                s.compare_function = (enum mali_func) in->func;
3316                s.stencil_fail = pan_pipe_to_stencil_op(in->fail_op);
3317                s.depth_fail = pan_pipe_to_stencil_op(in->zfail_op);
3318                s.depth_pass = pan_pipe_to_stencil_op(in->zpass_op);
3319        }
3320}
3321
3322static void *
3323panfrost_create_depth_stencil_state(struct pipe_context *pipe,
3324                                    const struct pipe_depth_stencil_alpha_state *zsa)
3325{
3326        struct panfrost_zsa_state *so = CALLOC_STRUCT(panfrost_zsa_state);
3327        so->base = *zsa;
3328
3329        /* Normalize (there's no separate enable) */
3330        if (!zsa->alpha_enabled)
3331                so->base.alpha_func = MALI_FUNC_ALWAYS;
3332
3333        /* Prepack relevant parts of the Renderer State Descriptor. They will
3334         * be ORed in at draw-time */
3335        pan_pack(&so->rsd_depth, MULTISAMPLE_MISC, cfg) {
3336                cfg.depth_function = zsa->depth_enabled ?
3337                        (enum mali_func) zsa->depth_func : MALI_FUNC_ALWAYS;
3338
3339                cfg.depth_write_mask = zsa->depth_writemask;
3340        }
3341
3342        pan_pack(&so->rsd_stencil, STENCIL_MASK_MISC, cfg) {
3343                cfg.stencil_enable = zsa->stencil[0].enabled;
3344
3345                cfg.stencil_mask_front = zsa->stencil[0].writemask;
3346                cfg.stencil_mask_back = zsa->stencil[1].enabled ?
3347                        zsa->stencil[1].writemask : zsa->stencil[0].writemask;
3348
3349#if PAN_ARCH <= 5
3350                cfg.alpha_test_compare_function =
3351                        (enum mali_func) so->base.alpha_func;
3352#endif
3353        }
3354
3355        /* Stencil tests have their own words in the RSD */
3356        pan_pipe_to_stencil(&zsa->stencil[0], &so->stencil_front);
3357
3358        if (zsa->stencil[1].enabled)
3359                pan_pipe_to_stencil(&zsa->stencil[1], &so->stencil_back);
3360	else
3361                so->stencil_back = so->stencil_front;
3362
3363        so->enabled = zsa->stencil[0].enabled ||
3364                (zsa->depth_enabled && zsa->depth_func != PIPE_FUNC_ALWAYS);
3365
3366        /* Write masks need tracking together */
3367        if (zsa->depth_writemask)
3368                so->draws |= PIPE_CLEAR_DEPTH;
3369
3370        if (zsa->stencil[0].enabled)
3371                so->draws |= PIPE_CLEAR_STENCIL;
3372
3373        /* TODO: Bounds test should be easy */
3374        assert(!zsa->depth_bounds_test);
3375
3376        return so;
3377}
3378
3379static struct pipe_sampler_view *
3380panfrost_create_sampler_view(
3381        struct pipe_context *pctx,
3382        struct pipe_resource *texture,
3383        const struct pipe_sampler_view *template)
3384{
3385        struct panfrost_context *ctx = pan_context(pctx);
3386        struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
3387
3388        pan_legalize_afbc_format(ctx, pan_resource(texture), template->format);
3389
3390        pipe_reference(NULL, &texture->reference);
3391
3392        so->base = *template;
3393        so->base.texture = texture;
3394        so->base.reference.count = 1;
3395        so->base.context = pctx;
3396
3397        panfrost_create_sampler_view_bo(so, pctx, texture);
3398
3399        return (struct pipe_sampler_view *) so;
3400}
3401
3402/* A given Gallium blend state can be encoded to the hardware in numerous,
3403 * dramatically divergent ways due to the interactions of blending with
3404 * framebuffer formats. Conceptually, there are two modes:
3405 *
3406 * - Fixed-function blending (for suitable framebuffer formats, suitable blend
3407 *   state, and suitable blend constant)
3408 *
3409 * - Blend shaders (for everything else)
3410 *
3411 * A given Gallium blend configuration will compile to exactly one
3412 * fixed-function blend state, if it compiles to any, although the constant
3413 * will vary across runs as that is tracked outside of the Gallium CSO.
3414 *
3415 * However, that same blend configuration will compile to many different blend
3416 * shaders, depending on the framebuffer formats active. The rationale is that
3417 * blend shaders override not just fixed-function blending but also
3418 * fixed-function format conversion, so blend shaders are keyed to a particular
3419 * framebuffer format. As an example, the tilebuffer format is identical for
3420 * RG16F and RG16UI -- both are simply 32-bit raw pixels -- so both require
3421 * blend shaders.
3422 *
3423 * All of this state is encapsulated in the panfrost_blend_state struct
3424 * (our subclass of pipe_blend_state).
3425 */
3426
3427/* Create a blend CSO. Essentially, try to compile a fixed-function
3428 * expression and initialize blend shaders */
3429
3430static void *
3431panfrost_create_blend_state(struct pipe_context *pipe,
3432                            const struct pipe_blend_state *blend)
3433{
3434        struct panfrost_blend_state *so = CALLOC_STRUCT(panfrost_blend_state);
3435        so->base = *blend;
3436
3437        so->pan.logicop_enable = blend->logicop_enable;
3438        so->pan.logicop_func = blend->logicop_func;
3439        so->pan.rt_count = blend->max_rt + 1;
3440
3441        for (unsigned c = 0; c < so->pan.rt_count; ++c) {
3442                unsigned g = blend->independent_blend_enable ? c : 0;
3443                const struct pipe_rt_blend_state pipe = blend->rt[g];
3444                struct pan_blend_equation equation = {0};
3445
3446                equation.color_mask = pipe.colormask;
3447                equation.blend_enable = pipe.blend_enable;
3448
3449                if (pipe.blend_enable) {
3450                        equation.rgb_func = util_blend_func_to_shader(pipe.rgb_func);
3451                        equation.rgb_src_factor = util_blend_factor_to_shader(pipe.rgb_src_factor);
3452                        equation.rgb_invert_src_factor = util_blend_factor_is_inverted(pipe.rgb_src_factor);
3453                        equation.rgb_dst_factor = util_blend_factor_to_shader(pipe.rgb_dst_factor);
3454                        equation.rgb_invert_dst_factor = util_blend_factor_is_inverted(pipe.rgb_dst_factor);
3455                        equation.alpha_func = util_blend_func_to_shader(pipe.alpha_func);
3456                        equation.alpha_src_factor = util_blend_factor_to_shader(pipe.alpha_src_factor);
3457                        equation.alpha_invert_src_factor = util_blend_factor_is_inverted(pipe.alpha_src_factor);
3458                        equation.alpha_dst_factor = util_blend_factor_to_shader(pipe.alpha_dst_factor);
3459                        equation.alpha_invert_dst_factor = util_blend_factor_is_inverted(pipe.alpha_dst_factor);
3460                }
3461
3462                /* Determine some common properties */
3463                unsigned constant_mask = pan_blend_constant_mask(equation);
3464                const bool supports_2src = pan_blend_supports_2src(PAN_ARCH);
3465                so->info[c] = (struct pan_blend_info) {
3466                        .no_colour = (equation.color_mask == 0),
3467                        .opaque = pan_blend_is_opaque(equation),
3468                        .constant_mask = constant_mask,
3469
3470                        /* TODO: check the dest for the logicop */
3471                        .load_dest = blend->logicop_enable ||
3472                                pan_blend_reads_dest(equation),
3473
3474                        /* Could this possibly be fixed-function? */
3475                        .fixed_function = !blend->logicop_enable &&
3476                                pan_blend_can_fixed_function(equation,
3477                                                             supports_2src) &&
3478                                (!constant_mask ||
3479                                 pan_blend_supports_constant(PAN_ARCH, c))
3480                };
3481
3482                so->pan.rts[c].equation = equation;
3483
3484                /* Bifrost needs to know if any render target loads its
3485                 * destination in the hot draw path, so precompute this */
3486                if (so->info[c].load_dest)
3487                        so->load_dest_mask |= BITFIELD_BIT(c);
3488
3489                /* Converting equations to Mali style is expensive, do it at
3490                 * CSO create time instead of draw-time */
3491                if (so->info[c].fixed_function) {
3492                        so->equation[c] = pan_pack_blend(equation);
3493                }
3494        }
3495
3496        return so;
3497}
3498
3499static void
3500prepare_rsd(struct panfrost_shader_state *state,
3501            struct panfrost_pool *pool, bool upload)
3502{
3503        struct mali_renderer_state_packed *out =
3504                (struct mali_renderer_state_packed *)&state->partial_rsd;
3505
3506        if (upload) {
3507                struct panfrost_ptr ptr =
3508                        pan_pool_alloc_desc(&pool->base, RENDERER_STATE);
3509
3510                state->state = panfrost_pool_take_ref(pool, ptr.gpu);
3511                out = ptr.cpu;
3512        }
3513
3514        pan_pack(out, RENDERER_STATE, cfg) {
3515                pan_shader_prepare_rsd(&state->info, state->bin.gpu, &cfg);
3516        }
3517}
3518
3519static void
3520panfrost_get_sample_position(struct pipe_context *context,
3521                             unsigned sample_count,
3522                             unsigned sample_index,
3523                             float *out_value)
3524{
3525        panfrost_query_sample_position(
3526                        panfrost_sample_pattern(sample_count),
3527                        sample_index,
3528                        out_value);
3529}
3530
3531static void
3532screen_destroy(struct pipe_screen *pscreen)
3533{
3534        struct panfrost_device *dev = pan_device(pscreen);
3535        GENX(panfrost_cleanup_indirect_draw_shaders)(dev);
3536        GENX(pan_indirect_dispatch_cleanup)(dev);
3537        GENX(pan_blitter_cleanup)(dev);
3538}
3539
3540static void
3541preload(struct panfrost_batch *batch, struct pan_fb_info *fb)
3542{
3543        GENX(pan_preload_fb)(&batch->pool.base, &batch->scoreboard, fb, batch->tls.gpu,
3544                             PAN_ARCH >= 6 ? batch->tiler_ctx.bifrost : 0, NULL);
3545}
3546
3547static void
3548init_batch(struct panfrost_batch *batch)
3549{
3550        /* Reserve the framebuffer and local storage descriptors */
3551        batch->framebuffer =
3552#if PAN_ARCH == 4
3553                pan_pool_alloc_desc(&batch->pool.base, FRAMEBUFFER);
3554#else
3555                pan_pool_alloc_desc_aggregate(&batch->pool.base,
3556                                              PAN_DESC(FRAMEBUFFER),
3557                                              PAN_DESC(ZS_CRC_EXTENSION),
3558                                              PAN_DESC_ARRAY(MAX2(batch->key.nr_cbufs, 1), RENDER_TARGET));
3559
3560                batch->framebuffer.gpu |= MALI_FBD_TAG_IS_MFBD;
3561#endif
3562
3563#if PAN_ARCH >= 6
3564        batch->tls = pan_pool_alloc_desc(&batch->pool.base, LOCAL_STORAGE);
3565#else
3566        /* On Midgard, the TLS is embedded in the FB descriptor */
3567        batch->tls = batch->framebuffer;
3568#endif
3569}
3570
3571static void
3572panfrost_sampler_view_destroy(
3573        struct pipe_context *pctx,
3574        struct pipe_sampler_view *pview)
3575{
3576        struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
3577
3578        pipe_resource_reference(&pview->texture, NULL);
3579        panfrost_bo_unreference(view->state.bo);
3580        ralloc_free(view);
3581}
3582
3583static void
3584context_init(struct pipe_context *pipe)
3585{
3586        pipe->draw_vbo           = panfrost_draw_vbo;
3587        pipe->launch_grid        = panfrost_launch_grid;
3588
3589        pipe->create_vertex_elements_state = panfrost_create_vertex_elements_state;
3590        pipe->create_rasterizer_state = panfrost_create_rasterizer_state;
3591        pipe->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
3592        pipe->create_sampler_view = panfrost_create_sampler_view;
3593        pipe->sampler_view_destroy = panfrost_sampler_view_destroy;
3594        pipe->create_sampler_state = panfrost_create_sampler_state;
3595        pipe->create_blend_state = panfrost_create_blend_state;
3596
3597        pipe->get_sample_position = panfrost_get_sample_position;
3598}
3599
3600#if PAN_ARCH <= 5
3601
3602/* Returns the polygon list's GPU address if available, or otherwise allocates
3603 * the polygon list.  It's perfectly fast to use allocate/free BO directly,
3604 * since we'll hit the BO cache and this is one-per-batch anyway. */
3605
3606static mali_ptr
3607batch_get_polygon_list(struct panfrost_batch *batch)
3608{
3609        struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
3610
3611        if (!batch->tiler_ctx.midgard.polygon_list) {
3612                bool has_draws = batch->scoreboard.first_tiler != NULL;
3613                unsigned size =
3614                        panfrost_tiler_get_polygon_list_size(dev,
3615                                                             batch->key.width,
3616                                                             batch->key.height,
3617                                                             has_draws);
3618                size = util_next_power_of_two(size);
3619
3620                /* Create the BO as invisible if we can. In the non-hierarchical tiler case,
3621                 * we need to write the polygon list manually because there's not WRITE_VALUE
3622                 * job in the chain (maybe we should add one...). */
3623                bool init_polygon_list = !has_draws && (dev->quirks & MIDGARD_NO_HIER_TILING);
3624                batch->tiler_ctx.midgard.polygon_list =
3625                        panfrost_batch_create_bo(batch, size,
3626                                                 init_polygon_list ? 0 : PAN_BO_INVISIBLE,
3627                                                 PIPE_SHADER_VERTEX,
3628                                                 "Polygon list");
3629                panfrost_batch_add_bo(batch, batch->tiler_ctx.midgard.polygon_list,
3630                                PIPE_SHADER_FRAGMENT);
3631
3632                if (init_polygon_list) {
3633                        assert(batch->tiler_ctx.midgard.polygon_list->ptr.cpu);
3634                        uint32_t *polygon_list_body =
3635                                batch->tiler_ctx.midgard.polygon_list->ptr.cpu +
3636                                MALI_MIDGARD_TILER_MINIMUM_HEADER_SIZE;
3637
3638                        /* Magic for Mali T720 */
3639                        polygon_list_body[0] = 0xa0000000;
3640                }
3641
3642                batch->tiler_ctx.midgard.disable = !has_draws;
3643        }
3644
3645        return batch->tiler_ctx.midgard.polygon_list->ptr.gpu;
3646}
3647#endif
3648
3649static void
3650init_polygon_list(struct panfrost_batch *batch)
3651{
3652#if PAN_ARCH <= 5
3653        mali_ptr polygon_list = batch_get_polygon_list(batch);
3654        panfrost_scoreboard_initialize_tiler(&batch->pool.base,
3655                                             &batch->scoreboard,
3656                                             polygon_list);
3657#endif
3658}
3659
3660void
3661GENX(panfrost_cmdstream_screen_init)(struct panfrost_screen *screen)
3662{
3663        struct panfrost_device *dev = &screen->dev;
3664
3665        screen->vtbl.prepare_rsd = prepare_rsd;
3666        screen->vtbl.emit_tls    = emit_tls;
3667        screen->vtbl.emit_fbd    = emit_fbd;
3668        screen->vtbl.emit_fragment_job = emit_fragment_job;
3669        screen->vtbl.screen_destroy = screen_destroy;
3670        screen->vtbl.preload     = preload;
3671        screen->vtbl.context_init = context_init;
3672        screen->vtbl.init_batch = init_batch;
3673        screen->vtbl.get_blend_shader = GENX(pan_blend_get_shader_locked);
3674        screen->vtbl.init_polygon_list = init_polygon_list;
3675        screen->vtbl.get_compiler_options = GENX(pan_shader_get_compiler_options);
3676        screen->vtbl.compile_shader = GENX(pan_shader_compile);
3677
3678        GENX(pan_blitter_init)(dev, &screen->blitter.bin_pool.base,
3679                               &screen->blitter.desc_pool.base);
3680        GENX(pan_indirect_dispatch_init)(dev);
3681        GENX(panfrost_init_indirect_draw_shaders)(dev, &screen->indirect_draw.bin_pool.base);
3682}
3683