| /xsrc/external/mit/xlogo/dist/ |
| H A D | RenderLogo.c | 44 intersect(XLineDouble *l1, XLineDouble *l2, XPointDouble *intersection); 137 intersect(XLineDouble *l1, XLineDouble *l2, XPointDouble *intersection) argument 152 intersection->y = (b2 - b1) / (m1 - m2); 153 intersection->x = m1 * intersection->y + b1; 155 check = m2 * intersection->y + b2; 156 if (check >= intersection->x) 157 check -= intersection->x; 159 check = intersection->x - check; 161 fprintf(stderr, "intersect: intersection i [all...] |
| /xsrc/external/mit/MesaLib/dist/src/intel/compiler/ |
| H A D | brw_nir_rt.h | 40 void brw_nir_lower_combined_intersection_any_hit(nir_shader *intersection, 58 void brw_nir_lower_intersection_shader(nir_shader *intersection,
|
| H A D | brw_nir_rt.c | 75 * any-hit shader into an intersection shader, we can end up with multiple 181 * written out by the intersection shader. In our implementation, it's a 388 brw_nir_lower_combined_intersection_any_hit(nir_shader *intersection, argument 392 assert(intersection->info.stage == MESA_SHADER_INTERSECTION); 394 NIR_PASS_V(intersection, brw_nir_lower_shader_returns); 395 NIR_PASS_V(intersection, brw_nir_lower_intersection_shader, 397 NIR_PASS_V(intersection, lower_ray_walk_intrinsics, devinfo); 398 lower_rt_io_and_scratch(intersection);
|
| H A D | brw_nir_lower_intersection_shader.c | 93 * intersection shaders. 131 brw_nir_lower_intersection_shader(nir_shader *intersection, argument 135 void *dead_ctx = ralloc_context(intersection); 146 nir_function_impl *impl = nir_shader_get_entrypoint(intersection);
|
| H A D | brw_fs_combine_constants.cpp | 464 bblock_t *intersection = idom.intersect(block, imm->block); local in function:fs_visitor::opt_combine_constants 465 if (intersection != imm->block) 467 imm->block = intersection;
|
| /xsrc/external/mit/xf86-video-vmware/dist/vmwgfx/ |
| H A D | vmwgfx_saa.c | 238 RegionRec intersection; local in function:vmwgfx_pixmap_present_readback 248 REGION_NULL(vsaa->pScreen, &intersection); 249 REGION_COPY(vsaa->pScreen, &intersection, &spix->dirty_hw); 250 REGION_INTERSECT(vsaa->pScreen, &intersection, &intersection, 254 REGION_INTERSECT(vsaa->pScreen, &intersection, &intersection, region); 256 if (!REGION_NOTEMPTY(vsaa->pScreen, &intersection)) 267 &intersection) != 0) 271 &spix->dirty_hw, &intersection); 351 RegionRec intersection; local in function:vmwgfx_download_from_hw 743 RegionRec intersection; local in function:vmwgfx_check_hw_contents 863 RegionRec intersection; local in function:vmwgfx_hw_validate 1668 RegionRec intersection; local in function:vmwgfx_saa_copy_to_surface [all...] |
| /xsrc/external/mit/MesaLib/dist/src/compiler/nir/ |
| H A D | nir_constant_expressions.py | 20 sizes = sizes.intersection(set(type_sizes(input_type)))
|
| /xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/ |
| H A D | nir_constant_expressions.py | 22 sizes = sizes.intersection(set(type_sizes(input_type)))
|
| /xsrc/external/mit/freetype/dist/src/psaux/ |
| H A D | pshints.c | 1192 * intersection on the corresponding lines. 1193 * Return false if no intersection is found, or if the intersection is 1203 FT_Vector* intersection ) 1250 intersection->x = ADD_INT32( u1->x, 1252 intersection->y = ADD_INT32( u1->y, 1266 cf2_fixedAbs( SUB_INT32( intersection->x, 1268 intersection->x = u1->x; 1270 cf2_fixedAbs( SUB_INT32( intersection->y, 1272 intersection 1198 cf2_glyphpath_computeIntersection(CF2_GlyphPath glyphpath,const FT_Vector * u1,const FT_Vector * u2,const FT_Vector * v1,const FT_Vector * v2,FT_Vector * intersection) argument 1329 FT_Vector intersection = { 0, 0 }; local in function:cf2_glyphpath_pushPrevElem [all...] |
| /xsrc/external/mit/MesaLib/dist/src/panfrost/bifrost/ |
| H A D | bi_packer.c.py | 76 intersection = set(opts) & bucket 77 assert(len(intersection) <= 1) 78 return intersection.pop() if len(intersection) == 1 else None
|
| /xsrc/external/mit/MesaLib/dist/bin/ |
| H A D | khronos-update.py | 204 if args.apis and 'khr' not in args.apis and depend_on_khr.intersection(set(args.apis)):
|
| /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/ |
| H A D | brw_fs_combine_constants.cpp | 354 bblock_t *intersection = cfg_t::intersect(block, imm->block); local in function:fs_visitor::opt_combine_constants 355 if (intersection != imm->block) 357 imm->block = intersection;
|
| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 20.2.1.rst | 107 - vc4: Avoid negative scissor caused by no intersection
|
| H A D | 21.3.0.rst | 547 - radv: Add pass to lower anyhit shader into an intersection shader. 1601 - llvmpipe: take intersection with bbox for non-legacy points 3728 - llvmpipe: always use draw_regions intersection
|
| H A D | 19.3.0.rst | 357 - pan/midgard: Add constant intersection filters
|
| H A D | 21.0.0.rst | 1718 - intel/rt: Add lowering for combined intersection/any-hit shaders
|
| H A D | 20.3.0.rst | 3046 - vc4: Avoid negative scissor caused by no intersection
|
| /xsrc/external/mit/MesaLib/dist/src/intel/vulkan/ |
| H A D | anv_pipeline.c | 722 struct anv_pipeline_stage *intersection, 735 _mesa_sha1_update(&ctx, intersection->shader_sha1, sizeof(intersection->shader_sha1)); 736 _mesa_sha1_update(&ctx, &intersection->key, sizeof(intersection->key.bs)); 2840 /* We handle intersection shaders as part of the group */ 2920 /* The any-hit and intersection shader have to be combined */ 2927 nir_shader *intersection = local in function:anv_pipeline_compile_ray_tracing 2930 brw_nir_lower_combined_intersection_any_hit(intersection, any_hit, 2934 intersection, 720 anv_pipeline_hash_ray_tracing_combined_shader(struct anv_ray_tracing_pipeline * pipeline,struct anv_pipeline_layout * layout,struct anv_pipeline_stage * intersection,struct anv_pipeline_stage * any_hit,unsigned char * sha1_out) argument [all...] |
| H A D | genX_pipeline.c | 3000 sh.Intersection = anv_shader_bin_get_bsr(group->intersection, 24);
|
| H A D | anv_private.h | 3631 struct anv_shader_bin *intersection; member in struct:anv_rt_shader_group
|
| /xsrc/external/mit/MesaLib/dist/src/amd/registers/ |
| H A D | regdb.py | 270 type_ref != other_type_ref and chips.intersection(other_chips): 666 joining_chips = chips.intersection(regmap.chips)
|
| /xsrc/external/mit/libepoxy/dist/src/ |
| H A D | gen_dispatch.py | 406 if {'gl', 'gles1', 'gles2'}.intersection(apis):
|
| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| H A D | radv_pipeline_rt.c | 183 /* Output variable for intersection & anyhit shaders. */ 953 * intersection shaders. 996 /* Inline the any_hit shader into the intersection shader so we don't have 1000 nir_lower_intersection_shader(nir_shader *intersection, nir_shader *any_hit) argument 1002 void *dead_ctx = ralloc_context(intersection); 1013 nir_function_impl *impl = nir_shader_get_entrypoint(intersection); 1078 NIR_PASS_V(intersection, nir_opt_deref); 1394 /* For AABBs the intersection shader writes the hit kind, and only does it if it is the 1662 /* Based on watertight Ray/Triangle intersection from 1963 * emulate ray/box intersection her [all...] |
| /xsrc/external/mit/xedit/dist/lisp/ |
| H A D | core.c | 2013 intersection list1 list2 &key test test-not key 2328 intersection list1 list2 &key test test-not key 2341 intersection, setdifference, xunion, setexclusiveor; local in function:LispListSet 2357 setdifference = intersection = xunion = setexclusiveor = inplace = 0; 2367 intersection = 1; 2383 return (setdifference || intersection ? 2386 return (intersection || xunion || function == SUBSETP ? NIL : list1); 2471 (intersection && value == expect)) {
|
| /xsrc/external/mit/xedit/dist/lisp/test/ |
| H A D | list.lsp | 838 ;; intersection - function 841 (equal-test '(1 1 4 b c) #'intersection list1 list2) 842 (equal-test '(1 1 4 b c "B") #'intersection list1 list2 :test 'equal) 844 #'intersection list1 list2 :test #'equalp)
|