Searched refs:lightPosition (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Ddinoshade.c91 static GLfloat lightPosition[4]; variable in typeref:typename:GLfloat[4]
400 lightPosition[0] = 12*cos(lightAngle);
401 lightPosition[1] = lightHeight;
402 lightPosition[2] = 12*sin(lightAngle);
404 lightPosition[3] = 0.0;
406 lightPosition[3] = 1.0;
409 shadowMatrix(floorShadow, floorPlane, lightPosition);
417 glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
457 glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
474 glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
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