| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv30/ |
| H A D | nv30_context.h | 43 struct nv30_context { struct 127 static inline struct nv30_context * 128 nv30_context(struct pipe_context *pipe) function in typeref:struct:nv30_context * 130 return (struct nv30_context *)pipe; 140 nv30_vbo_validate(struct nv30_context *nv30); 155 nv30_vertprog_validate(struct nv30_context *nv30); 161 nv30_fragprog_validate(struct nv30_context *nv30); 167 nv30_texture_validate(struct nv30_context *nv30); 173 nv30_fragtex_validate(struct nv30_context *nv30); 179 nv40_verttex_validate(struct nv30_context *nv3 [all...] |
| H A D | nv30_screen.h | 15 struct nv30_context; 20 struct nv30_context *cur_ctx;
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| H A D | nv40_verttex.c | 27 #include "nv30/nv30_context.h" 30 nv40_verttex_validate(struct nv30_context *nv30) 55 struct nv30_context *nv30 = nv30_context(pipe); 77 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_state.c | 33 #include "nv30/nv30_context.h" 42 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; 121 struct nv30_context *nv30 = nv30_context(pipe); 198 struct nv30_context *nv30 = nv30_context(pipe); 214 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; 276 struct nv30_context *nv30 = nv30_context(pipe); 292 struct nv30_context *nv3 [all...] |
| H A D | nv30_context.c | 33 #include "nv30/nv30_context.h" 41 struct nv30_context *nv30; 75 struct nv30_context *nv30 = nv30_context(pipe); 92 struct nv30_context *nv30 = nv30_context(&nv->pipe); 154 struct nv30_context *nv30 = nv30_context(pipe); 193 struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context); [all...] |
| H A D | nv30_transfer.h | 26 nv30_transfer_rect(struct nv30_context *, enum nv30_transfer_filter filter,
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| H A D | nv30_resource.c | 30 #include "nv30/nv30_context.h" 37 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_fragprog.c | 31 #include "nv30/nv30_context.h" 35 nv30_fragprog_upload(struct nv30_context *nv30) 66 nv30_fragprog_validate(struct nv30_context *nv30) 156 draw_delete_fragment_shader(nv30_context(pipe)->draw, fp->draw); 167 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_state_validate.c | 32 #include "nv30/nv30_context.h" 36 nv30_validate_fb(struct nv30_context *nv30) 175 nv30_validate_blend_colour(struct nv30_context *nv30) 204 nv30_validate_stencil_ref(struct nv30_context *nv30) 215 nv30_validate_stipple(struct nv30_context *nv30) 224 nv30_validate_scissor(struct nv30_context *nv30) 246 nv30_validate_viewport(struct nv30_context *nv30) 275 nv30_validate_clip(struct nv30_context *nv30) 296 nv30_validate_blend(struct nv30_context *nv30) 305 nv30_validate_zsa(struct nv30_context *nv3 [all...] |
| H A D | nv30_query.c | 29 #include "nv30/nv30_context.h" 152 struct nv30_context *nv30 = nv30_context(pipe); 182 struct nv30_context *nv30 = nv30_context(pipe); 245 struct nv30_context *nv30 = nv30_context(pipe); 277 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d;
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| H A D | nv30_clear.c | 32 #include "nv30/nv30_context.h" 56 struct nv30_context *nv30 = nv30_context(pipe); 107 struct nv30_context *nv30 = nv30_context(pipe); 167 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_fragtex.c | 30 #include "nv30/nv30_context.h" 34 nv30_fragtex_validate(struct nv30_context *nv30) 156 struct nv30_context *nv30 = nv30_context(pipe); 178 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_vbo.c | 34 #include "nv30/nv30_context.h" 38 nv30_emit_vtxattr(struct nv30_context *nv30, struct pipe_vertex_buffer *vb, 84 nv30_vbuf_range(struct nv30_context *nv30, int vbi, 94 nv30_prevalidate_vbufs(struct nv30_context *nv30) 130 nv30_update_user_vbufs(struct nv30_context *nv30) 168 nv30_release_user_vbufs(struct nv30_context *nv30) 183 nv30_vbo_validate(struct nv30_context *nv30) 330 struct nv30_context *nv30 = nv30_context(pipe); 337 nv30_draw_arrays(struct nv30_context *nv3 [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv30/ |
| H A D | nv30_context.h | 43 struct nv30_context { struct 127 static inline struct nv30_context * 128 nv30_context(struct pipe_context *pipe) function in typeref:struct:nv30_context * 130 return (struct nv30_context *)pipe; 140 nv30_vbo_validate(struct nv30_context *nv30); 155 nv30_vertprog_validate(struct nv30_context *nv30); 161 nv30_fragprog_validate(struct nv30_context *nv30); 167 nv30_texture_validate(struct nv30_context *nv30); 173 nv30_fragtex_validate(struct nv30_context *nv30); 179 nv40_verttex_validate(struct nv30_context *nv3 [all...] |
| H A D | nv30_screen.h | 15 struct nv30_context; 20 struct nv30_context *cur_ctx;
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| H A D | nv40_verttex.c | 27 #include "nv30/nv30_context.h" 30 nv40_verttex_validate(struct nv30_context *nv30) 55 struct nv30_context *nv30 = nv30_context(pipe); 78 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_state.c | 33 #include "nv30/nv30_context.h" 42 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; 121 struct nv30_context *nv30 = nv30_context(pipe); 198 struct nv30_context *nv30 = nv30_context(pipe); 214 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; 276 struct nv30_context *nv30 = nv30_context(pipe); 292 struct nv30_context *nv3 [all...] |
| H A D | nv30_context.c | 33 #include "nv30/nv30_context.h" 41 struct nv30_context *nv30; 45 nv30 = container_of(push->user_priv, struct nv30_context, bufctx); 75 struct nv30_context *nv30 = nv30_context(pipe); 92 struct nv30_context *nv30 = nv30_context(&nv->pipe); 154 struct nv30_context *nv30 = nv30_context(pipe); 193 struct nv30_context *nv3 [all...] |
| H A D | nv30_transfer.h | 26 nv30_transfer_rect(struct nv30_context *, enum nv30_transfer_filter filter,
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| H A D | nv30_fragprog.c | 31 #include "nv30/nv30_context.h" 35 nv30_fragprog_upload(struct nv30_context *nv30) 66 nv30_fragprog_validate(struct nv30_context *nv30) 156 draw_delete_fragment_shader(nv30_context(pipe)->draw, fp->draw); 167 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_state_validate.c | 32 #include "nv30/nv30_context.h" 36 nv30_validate_fb(struct nv30_context *nv30) 175 nv30_validate_blend_colour(struct nv30_context *nv30) 204 nv30_validate_stencil_ref(struct nv30_context *nv30) 215 nv30_validate_stipple(struct nv30_context *nv30) 224 nv30_validate_scissor(struct nv30_context *nv30) 246 nv30_validate_viewport(struct nv30_context *nv30) 275 nv30_validate_clip(struct nv30_context *nv30) 296 nv30_validate_blend(struct nv30_context *nv30) 305 nv30_validate_zsa(struct nv30_context *nv3 [all...] |
| H A D | nv30_query.c | 29 #include "nv30/nv30_context.h" 152 struct nv30_context *nv30 = nv30_context(pipe); 182 struct nv30_context *nv30 = nv30_context(pipe); 245 struct nv30_context *nv30 = nv30_context(pipe); 277 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d;
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| H A D | nv30_resource.c | 30 #include "nv30/nv30_context.h" 37 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_clear.c | 32 #include "nv30/nv30_context.h" 56 struct nv30_context *nv30 = nv30_context(pipe); 107 struct nv30_context *nv30 = nv30_context(pipe); 167 struct nv30_context *nv30 = nv30_context(pipe);
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| H A D | nv30_fragtex.c | 30 #include "nv30/nv30_context.h" 34 nv30_fragtex_validate(struct nv30_context *nv30) 156 struct nv30_context *nv30 = nv30_context(pipe); 179 struct nv30_context *nv30 = nv30_context(pipe);
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