Searched refs:p1_distance (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/xorg-server/dist/glamor/
H A Dglamor_gradient.c450 "uniform float p1_distance;\n"\
468 " _p1_distance = p1_distance * source_texture_trans.z;\n"\
473 " _p1_distance = p1_distance * source_texture_trans.z;\n"\
1114 float p1_distance; local in function:glamor_generate_linear_gradient_picture
1214 glGetUniformLocation(gradient_prog, "p1_distance");
1388 p1_distance = pt1[0];
1389 pt_distance = (pt2[0] - p1_distance);
1390 glUniform1f(p1_distance_uniform_location, p1_distance);
1407 p1_distance = (pt1[1] - pt1[0] * slope) * cos_val;
1408 pt_distance = (pt2[1] - pt2[0] * slope) * cos_val - p1_distance;
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