Searched refs:pRenderTargetView (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/targets/d3d10sw/tests/
H A Dtri.cpp168 ComPtr<ID3D11RenderTargetView> pRenderTargetView; local in function:main
169 hr = pDevice->CreateRenderTargetView(pBackBuffer.Get(), &RenderTargetViewDesc, &pRenderTargetView);
174 pDeviceContext->OMSetRenderTargets(1, pRenderTargetView.GetAddressOf(), nullptr);
178 pDeviceContext->ClearRenderTargetView(pRenderTargetView.Get(), clearColor);
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
H A DState.h217 RenderTargetView *pRenderTargetView = CastRenderTargetView(hRenderTargetView); local in function:CastPipeRenderTargetView
218 return pRenderTargetView ? pRenderTargetView->surface : NULL;

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