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    Searched refs:sampler2D (Results 1 - 18 of 18) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/compiler/nir/
nir_lower_bitmap.c 83 const struct glsl_type *sampler2D =
87 nir_variable_create(shader, nir_var_uniform, sampler2D, "bitmap_tex");
nir_lower_drawpixels.c 129 const struct glsl_type *sampler2D =
134 nir_variable_create(b->shader, nir_var_uniform, sampler2D, "drawpix");
172 sampler2D, "pixelmap");
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/
nir_lower_bitmap.c 91 const struct glsl_type *sampler2D =
95 nir_variable_create(shader, nir_var_uniform, sampler2D, "bitmap_tex");
nir_lower_drawpixels.c 128 const struct glsl_type *sampler2D =
133 nir_variable_create(b->shader, nir_var_uniform, sampler2D, "drawpix");
171 sampler2D, "pixelmap");
  /xsrc/external/mit/MesaLib/dist/src/amd/compiler/tests/
test_isel.cpp 147 layout(binding=0) uniform sampler2D tex;
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 53 T( sampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 2)
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 53 T( sampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 2)
  /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/
MESA_shader_debug.spec 182 void printMESA(const sampler2D value)
  /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/nir/
nir_draw_helpers.c 129 const struct glsl_type *sampler2D =
132 nir_variable *tex_var = nir_variable_create(shader, nir_var_uniform, sampler2D, "stipple_tex");
  /xsrc/external/mit/MesaLib.old/dist/docs/specs/
MESA_shader_debug.spec 182 void printMESA(const sampler2D value)
  /xsrc/external/mit/MesaLib/dist/src/compiler/
builtin_type_macros.h 90 DECL_TYPE(sampler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
builtin_type_macros.h 90 DECL_TYPE(sampler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
builtin_types.cpp 176 T(sampler2D, 110, 100)
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
builtin_types.cpp 176 T(sampler2D, 110, 100)
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_cb_drawpixels.c 117 const struct glsl_type *sampler2D =
121 nir_variable_create(b->shader, nir_var_uniform, sampler2D, name);
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_cb_drawpixels.c 116 const struct glsl_type *sampler2D =
120 nir_variable_create(b->shader, nir_var_uniform, sampler2D, name);
  /xsrc/external/mit/MesaLib/src/compiler/glsl/
glsl_parser.cpp 2661 state->symbols->add_default_precision_qualifier("sampler2D", ast_precision_low);
  /xsrc/external/mit/MesaLib.old/src/compiler/glsl/
glsl_parser.cpp 2449 state->symbols->add_default_precision_qualifier("sampler2D", ast_precision_low);

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