Searched refs:scroll_y (Results 1 - 10 of 10) sorted by relevance
| /xsrc/external/mit/xorg-server/dist/hw/xquartz/ |
| H A D | darwinEvents.h | 57 DarwinSendScrollEvents(double scroll_x, double scroll_y);
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| H A D | darwinEvents.c | 578 DarwinSendScrollEvents(double scroll_x, double scroll_y) { argument 590 valuator_mask_set_double(&valuators, 4, scroll_y);
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| /xsrc/external/mit/xterm/dist/ |
| H A D | graphics.c | 1417 int const scroll_y = screen->topline * FontHeight(screen); local in function:RefreshClipped 1419 int const refresh_y = toprow * FontHeight(screen) + scroll_y; 1431 int const scrollarea_y = scroll_y; 1433 int const scrollarea_h = -scroll_y; 1436 int const mainarea_y = scroll_y; 1438 int const mainarea_h = -scroll_y + Height(screen) * FontHeight(screen); 1556 int const scroll_y = screen->topline * FontHeight(screen); local in function:refresh_graphics 1558 int const refresh_y = toprow * FontHeight(screen) + scroll_y; 1645 (OriginY(screen) - scroll_y) + refresh_y + yy, 1647 (OriginY(screen) - scroll_y) 1819 int const scroll_y = (screen->whichBuf == 0 local in function:pixelarea_clear_displayed_graphics [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_widgets.cpp | 3702 float scroll_y = draw_window->Scroll.y; local in function:ImGui::InputTextEx 3703 if (cursor_offset.y - g.FontSize < scroll_y) 3704 scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize); 3705 else if (cursor_offset.y - size.y >= scroll_y) 3706 scroll_y = cursor_offset.y - size.y; 3707 draw_window->DC.CursorPos.y += (draw_window->Scroll.y - scroll_y); // To avoid a frame of lag 3708 draw_window->Scroll.y = scroll_y;
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| H A D | imgui.h | 294 IMGUI_API void SetScrollY(float scroll_y); // set scrolling amount [0..GetScrollMaxY()]
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| H A D | imgui_demo.cpp | 1970 float scroll_y = ImGui::GetScrollY(), scroll_max_y = ImGui::GetScrollMaxY(); local in function:ShowDemoWindowLayout 1972 ImGui::Text("%.0f/%0.f", scroll_y, scroll_max_y);
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| H A D | imgui.cpp | 6412 void ImGui::SetScrollY(float scroll_y) argument 6415 window->ScrollTarget.y = scroll_y + window->TitleBarHeight() + window->MenuBarHeight(); // title bar height canceled out when using ScrollTargetRelY
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui_widgets.cpp | 3702 float scroll_y = draw_window->Scroll.y; local in function:ImGui::InputTextEx 3703 if (cursor_offset.y - g.FontSize < scroll_y) 3704 scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize); 3705 else if (cursor_offset.y - size.y >= scroll_y) 3706 scroll_y = cursor_offset.y - size.y; 3707 draw_window->DC.CursorPos.y += (draw_window->Scroll.y - scroll_y); // To avoid a frame of lag 3708 draw_window->Scroll.y = scroll_y;
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| H A D | imgui.h | 294 IMGUI_API void SetScrollY(float scroll_y); // set scrolling amount [0..GetScrollMaxY()]
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| H A D | imgui.cpp | 6412 void ImGui::SetScrollY(float scroll_y) argument 6415 window->ScrollTarget.y = scroll_y + window->TitleBarHeight() + window->MenuBarHeight(); // title bar height canceled out when using ScrollTargetRelY
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