Searched refs:scroll_y (Results 1 - 10 of 10) sorted by relevance

/xsrc/external/mit/xorg-server/dist/hw/xquartz/
H A DdarwinEvents.h57 DarwinSendScrollEvents(double scroll_x, double scroll_y);
H A DdarwinEvents.c578 DarwinSendScrollEvents(double scroll_x, double scroll_y) { argument
590 valuator_mask_set_double(&valuators, 4, scroll_y);
/xsrc/external/mit/xterm/dist/
H A Dgraphics.c1417 int const scroll_y = screen->topline * FontHeight(screen); local in function:RefreshClipped
1419 int const refresh_y = toprow * FontHeight(screen) + scroll_y;
1431 int const scrollarea_y = scroll_y;
1433 int const scrollarea_h = -scroll_y;
1436 int const mainarea_y = scroll_y;
1438 int const mainarea_h = -scroll_y + Height(screen) * FontHeight(screen);
1556 int const scroll_y = screen->topline * FontHeight(screen); local in function:refresh_graphics
1558 int const refresh_y = toprow * FontHeight(screen) + scroll_y;
1645 (OriginY(screen) - scroll_y) + refresh_y + yy,
1647 (OriginY(screen) - scroll_y)
1819 int const scroll_y = (screen->whichBuf == 0 local in function:pixelarea_clear_displayed_graphics
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_widgets.cpp3702 float scroll_y = draw_window->Scroll.y; local in function:ImGui::InputTextEx
3703 if (cursor_offset.y - g.FontSize < scroll_y)
3704 scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize);
3705 else if (cursor_offset.y - size.y >= scroll_y)
3706 scroll_y = cursor_offset.y - size.y;
3707 draw_window->DC.CursorPos.y += (draw_window->Scroll.y - scroll_y); // To avoid a frame of lag
3708 draw_window->Scroll.y = scroll_y;
H A Dimgui.h294 IMGUI_API void SetScrollY(float scroll_y); // set scrolling amount [0..GetScrollMaxY()]
H A Dimgui_demo.cpp1970 float scroll_y = ImGui::GetScrollY(), scroll_max_y = ImGui::GetScrollMaxY(); local in function:ShowDemoWindowLayout
1972 ImGui::Text("%.0f/%0.f", scroll_y, scroll_max_y);
H A Dimgui.cpp6412 void ImGui::SetScrollY(float scroll_y) argument
6415 window->ScrollTarget.y = scroll_y + window->TitleBarHeight() + window->MenuBarHeight(); // title bar height canceled out when using ScrollTargetRelY
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_widgets.cpp3702 float scroll_y = draw_window->Scroll.y; local in function:ImGui::InputTextEx
3703 if (cursor_offset.y - g.FontSize < scroll_y)
3704 scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize);
3705 else if (cursor_offset.y - size.y >= scroll_y)
3706 scroll_y = cursor_offset.y - size.y;
3707 draw_window->DC.CursorPos.y += (draw_window->Scroll.y - scroll_y); // To avoid a frame of lag
3708 draw_window->Scroll.y = scroll_y;
H A Dimgui.h294 IMGUI_API void SetScrollY(float scroll_y); // set scrolling amount [0..GetScrollMaxY()]
H A Dimgui.cpp6412 void ImGui::SetScrollY(float scroll_y) argument
6415 window->ScrollTarget.y = scroll_y + window->TitleBarHeight() + window->MenuBarHeight(); // title bar height canceled out when using ScrollTargetRelY

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