Searched refs:sh_next (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dlink_varyings.cpp3289 gl_linked_shader *const sh_next = prog->_LinkedShaders[next]; local in function:link_varyings
3294 reserved_varying_slot(sh_next, ir_var_shader_in);
3296 do_dead_builtin_varyings(ctx, sh_i, sh_next,
3300 if (!assign_varying_locations(ctx, mem_ctx, prog, sh_i, sh_next,
3315 if (!check_against_input_limit(ctx, prog, sh_next, slots_used))
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dlink_varyings.cpp3021 gl_linked_shader *const sh_next = prog->_LinkedShaders[next]; local in function:link_varyings
3026 reserved_varying_slot(sh_next, ir_var_shader_in);
3028 do_dead_builtin_varyings(ctx, sh_i, sh_next,
3032 if (!assign_varying_locations(ctx, mem_ctx, prog, sh_i, sh_next,
3047 if (!check_against_input_limit(ctx, prog, sh_next, slots_used))

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