Searched refs:sh_next (Results 1 - 2 of 2) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | link_varyings.cpp | 3289 gl_linked_shader *const sh_next = prog->_LinkedShaders[next]; local in function:link_varyings 3294 reserved_varying_slot(sh_next, ir_var_shader_in); 3296 do_dead_builtin_varyings(ctx, sh_i, sh_next, 3300 if (!assign_varying_locations(ctx, mem_ctx, prog, sh_i, sh_next, 3315 if (!check_against_input_limit(ctx, prog, sh_next, slots_used))
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | link_varyings.cpp | 3021 gl_linked_shader *const sh_next = prog->_LinkedShaders[next]; local in function:link_varyings 3026 reserved_varying_slot(sh_next, ir_var_shader_in); 3028 do_dead_builtin_varyings(ctx, sh_i, sh_next, 3032 if (!assign_varying_locations(ctx, mem_ctx, prog, sh_i, sh_next, 3047 if (!check_against_input_limit(ctx, prog, sh_next, slots_used))
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