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    Searched refs:shader_pc (Results 1 - 5 of 5) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/genxml/
decode.c 432 return b.blend_shader ? (b.shader_pc & ~0xf) : 0;
  /xsrc/external/mit/MesaLib/src/panfrost/lib/genxml/
v4_pack.h 1453 uint64_t shader_pc; member in struct:MALI_BLEND
1479 cl[ 2] = __gen_uint(values->shader_pc, 0, 63) |
1493 cl[ 3] = __gen_uint(values->shader_pc, 0, 63) >> 32 |
1514 values->shader_pc = __gen_unpack_uint(cl, 64, 127);
1541 fprintf(fp, "%*sShader PC: 0x%" PRIx64 "\n", indent, "", values->shader_pc);
v5_pack.h 1505 uint64_t shader_pc; member in struct:MALI_BLEND
1531 cl[ 2] = __gen_uint(values->shader_pc, 0, 63) |
1545 cl[ 3] = __gen_uint(values->shader_pc, 0, 63) >> 32 |
1566 values->shader_pc = __gen_unpack_uint(cl, 64, 127);
1593 fprintf(fp, "%*sShader PC: 0x%" PRIx64 "\n", indent, "", values->shader_pc);
  /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/
pan_blitter.c 173 cfg.shader_pc = blend_shader;
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/panfrost/
pan_cmdstream.c 311 cfg.shader_pc = blend_shaders[i];

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