Searched refs:synchronize (Results 1 - 20 of 20) sorted by relevance

/xsrc/external/mit/MesaGLUT/dist/src/glut/glx/
H A Dglut_init.c60 static Bool synchronize = False; variable in typeref:typename:Bool
139 if (synchronize)
279 synchronize = GL_TRUE;
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D10.5.3.rst87 - nouveau: synchronize "scratch runout" destruction with the command
H A D17.0.4.rst80 - nouveau: when mapping a persistent buffer, synchronize on former
H A D20.0.0.rst3116 - radv: synchronize after performing a separate depth/stencil fast
H A D21.1.0.rst5060 - radv: synchronize Cmd{Set,Write}Event() using PS_DONE/CS_DONE events
/xsrc/external/mit/MesaLib.old/dist/docs/specs/
H A DMESA_swap_frame_usage.spec158 time and does not synchronize to vertical blank.
/xsrc/external/mit/MesaLib/dist/docs/_extra/specs/
H A DMESA_swap_frame_usage.spec158 time and does not synchronize to vertical blank.
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_resource.cpp629 synchronize(struct d3d12_context *ctx, function in typeref:typename:bool
929 if (!synchronize(ctx, res, usage, &range))
/xsrc/external/mit/xcompmgr/dist/
H A Dxcompmgr.c132 static Bool synchronize; variable in typeref:typename:Bool
2118 synchronize = True;
2145 if (synchronize)
/xsrc/external/mit/libdrm/dist/man/
H A Ddrm-kms.7.rst126 buffer to flip. If you want to synchronize your flips with *vertical-blanks*,
/xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/
H A Dcontext.rst597 ``pipe_fence_handle``, and related methods, are used to synchronize
784 Do not synchronize pending operations on the resource when mapping. The
900 A transfer on one context is not expected to synchronize properly with
/xsrc/external/mit/MesaLib/dist/docs/gallium/
H A Dcontext.rst625 ``pipe_fence_handle``, and related methods, are used to synchronize
812 Do not synchronize pending operations on the resource when mapping. The
928 A transfer on one context is not expected to synchronize properly with
H A Dbuffermapping.rst46 and synchronize on each following ``glBufferSubData()``.
/xsrc/external/mit/fontconfig/dist/
H A Dconfigure.ac34 dnl Yes, it is a pain to synchronize version numbers. Unfortunately, it's
/xsrc/external/mit/MesaLib/dist/docs/
H A Denvvars.rst684 synchronize shaders after all draws/dispatches
/xsrc/external/mit/MesaLib/dist/include/GLES2/
H A Dgl2ext.h3552 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
3560 GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h5737 typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
5745 GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
H A Dglext.h11051 typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
11059 GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h9225 typedef void (GLAPIENTRY *PFNGLSHADINGRATEIMAGEBARRIERNVPROC)(GLboolean synchronize);
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H A Dgl_generated_dispatch.c[all...]

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