| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_uniforms.c | 34 struct vc4_texture_stateobj *texstate, 38 vc4_sampler_view(texstate->textures[unit]); 47 struct vc4_texture_stateobj *texstate, 51 vc4_sampler_view(texstate->textures[unit]); 53 vc4_sampler_state(texstate->samplers[unit]); 61 struct vc4_texture_stateobj *texstate, 65 struct pipe_sampler_view *texture = texstate->textures[unit]; 78 struct vc4_texture_stateobj *texstate, 82 struct pipe_sampler_view *texture = texstate->textures[unit]; 90 struct vc4_texture_stateobj *texstate, 32 write_texture_p0(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 45 write_texture_p1(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 59 write_texture_p2(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t data) argument 76 write_texture_first_level(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t data) argument 88 write_texture_msaa_addr(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 108 write_texture_border_color(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 175 get_texrect_scale(struct vc4_texture_stateobj * texstate,enum quniform_contents contents,uint32_t data) argument 191 vc4_write_uniforms(struct vc4_context * vc4,struct vc4_compiled_shader * shader,struct vc4_constbuf_stateobj * cb,struct vc4_texture_stateobj * texstate) argument [all...] |
| H A D | vc4_context.h | 486 struct vc4_texture_stateobj *texstate);
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| H A D | vc4_program.c | 2634 struct vc4_texture_stateobj *texstate) 2636 for (int i = 0; i < texstate->num_textures; i++) { 2637 struct pipe_sampler_view *sampler = texstate->textures[i]; 2640 texstate->samplers[i]; 2633 vc4_setup_shared_key(struct vc4_context * vc4,struct vc4_key * key,struct vc4_texture_stateobj * texstate) argument
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_uniforms.c | 34 struct vc4_texture_stateobj *texstate, 38 vc4_sampler_view(texstate->textures[unit]); 47 struct vc4_texture_stateobj *texstate, 51 vc4_sampler_view(texstate->textures[unit]); 53 vc4_sampler_state(texstate->samplers[unit]); 61 struct vc4_texture_stateobj *texstate, 65 struct pipe_sampler_view *texture = texstate->textures[unit]; 78 struct vc4_texture_stateobj *texstate, 82 struct pipe_sampler_view *texture = texstate->textures[unit]; 90 struct vc4_texture_stateobj *texstate, 32 write_texture_p0(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 45 write_texture_p1(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 59 write_texture_p2(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t data) argument 76 write_texture_first_level(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t data) argument 88 write_texture_msaa_addr(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 108 write_texture_border_color(struct vc4_job * job,struct vc4_cl_out ** uniforms,struct vc4_texture_stateobj * texstate,uint32_t unit) argument 175 get_texrect_scale(struct vc4_texture_stateobj * texstate,enum quniform_contents contents,uint32_t data) argument 191 vc4_write_uniforms(struct vc4_context * vc4,struct vc4_compiled_shader * shader,struct vc4_constbuf_stateobj * cb,struct vc4_texture_stateobj * texstate) argument [all...] |
| H A D | vc4_context.h | 484 struct vc4_texture_stateobj *texstate);
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| H A D | vc4_program.c | 2659 struct vc4_texture_stateobj *texstate) 2661 for (int i = 0; i < texstate->num_textures; i++) { 2662 struct pipe_sampler_view *sampler = texstate->textures[i]; 2665 texstate->samplers[i]; 2658 vc4_setup_shared_key(struct vc4_context * vc4,struct vc4_key * key,struct vc4_texture_stateobj * texstate) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_uniforms.c | 33 get_texrect_scale(struct v3d_texture_stateobj *texstate, argument 37 struct pipe_sampler_view *texture = texstate->textures[data]; 49 get_texture_size(struct v3d_texture_stateobj *texstate, argument 53 struct pipe_sampler_view *texture = texstate->textures[data]; 109 struct v3d_texture_stateobj *texstate, 113 struct pipe_sampler_state *psampler = texstate->samplers[unit]; 123 struct v3d_texture_stateobj *texstate, 132 struct pipe_sampler_view *psview = texstate->textures[unit]; 136 .texture_state_record_base_address = texstate->texture_state[unit], 151 struct v3d_texture_stateobj *texstate, 107 write_texture_p0(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t unit,uint32_t shader_data) argument 121 write_texture_p1(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t data) argument 149 write_tmu_p0(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t data) argument 187 write_tmu_p1(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t data) argument 213 struct v3d_texture_stateobj *texstate = &v3d->tex[stage]; local in function:v3d_write_uniforms [all...] |
| H A D | v3d_program.c | 406 struct v3d_texture_stateobj *texstate) 410 for (int i = 0; i < texstate->num_textures; i++) { 411 struct pipe_sampler_view *sampler = texstate->textures[i]; 414 texstate->samplers[i]; 405 v3d_setup_shared_key(struct v3d_context * v3d,struct v3d_key * key,struct v3d_texture_stateobj * texstate) argument
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_uniforms.c | 37 get_texrect_scale(struct v3d_texture_stateobj *texstate, argument 41 struct pipe_sampler_view *texture = texstate->textures[data]; 53 get_texture_size(struct v3d_texture_stateobj *texstate, argument 57 struct pipe_sampler_view *texture = texstate->textures[data]; 113 struct v3d_texture_stateobj *texstate, 117 struct pipe_sampler_state *psampler = texstate->samplers[unit]; 127 struct v3d_texture_stateobj *texstate, 136 struct pipe_sampler_view *psview = texstate->textures[unit]; 140 .texture_state_record_base_address = texstate->texture_state[unit], 155 struct v3d_texture_stateobj *texstate, 111 write_texture_p0(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t unit,uint32_t shader_data) argument 125 write_texture_p1(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t data) argument 153 write_tmu_p0(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t data) argument 191 write_tmu_p1(struct v3d_job * job,struct v3d_cl_out ** uniforms,struct v3d_texture_stateobj * texstate,uint32_t data) argument 218 struct v3d_texture_stateobj *texstate = &v3d->tex[stage]; local in function:v3d_write_uniforms [all...] |
| H A D | v3d_program.c | 444 struct v3d_texture_stateobj *texstate) 448 key->num_tex_used = texstate->num_textures; 449 key->num_samplers_used = texstate->num_textures; 451 for (int i = 0; i < texstate->num_textures; i++) { 452 struct pipe_sampler_view *sampler = texstate->textures[i]; 455 texstate->samplers[i]; 443 v3d_setup_shared_key(struct v3d_context * v3d,struct v3d_key * key,struct v3d_texture_stateobj * texstate) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/ |
| H A D | r300_state_derived.c | 791 struct r300_texture_sampler_state *texstate; local in function:r300_merge_textures_and_samplers 816 texstate = &state->regs[i]; 817 texstate->format = view->format; 818 texstate->filter0 = sampler->filter0; 819 texstate->filter1 = sampler->filter1; 822 texstate->border_color = 851 &texstate->format); 852 texstate->format.tile_config |= offset & 0xffffffe0; 857 texstate->format.format1 |= view->texcache_region; 879 texstate [all...] |
| H A D | r300_emit.c | 122 struct r300_textures_state* texstate = r300->textures_state.state; local in function:get_rc_constant_state 135 tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture); 143 tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture); 892 struct r300_texture_sampler_state *texstate; local in function:r300_emit_textures_state 903 texstate = &allstate->regs[i]; 906 OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0); 907 OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1); 909 texstate->border_color); 911 OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0); 912 OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate 1308 struct r300_textures_state *texstate = local in function:r300_emit_buffer_validate [all...] |
| H A D | r300_fs.c | 149 struct r300_textures_state *texstate = r300->textures_state.state; local in function:get_external_state 154 for (i = 0; i < texstate->sampler_state_count; i++) { 155 struct r300_sampler_state *s = texstate->sampler_states[i]; 156 struct r300_sampler_view *v = texstate->sampler_views[i];
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/ |
| H A D | r300_state_derived.c | 791 struct r300_texture_sampler_state *texstate; local in function:r300_merge_textures_and_samplers 816 texstate = &state->regs[i]; 817 texstate->format = view->format; 818 texstate->filter0 = sampler->filter0; 819 texstate->filter1 = sampler->filter1; 822 texstate->border_color = 851 &texstate->format); 852 texstate->format.tile_config |= offset & 0xffffffe0; 857 texstate->format.format1 |= view->texcache_region; 879 texstate [all...] |
| H A D | r300_emit.c | 122 struct r300_textures_state* texstate = r300->textures_state.state; local in function:get_rc_constant_state 135 tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture); 143 tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture); 895 struct r300_texture_sampler_state *texstate; local in function:r300_emit_textures_state 906 texstate = &allstate->regs[i]; 909 OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0); 910 OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1); 912 texstate->border_color); 914 OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0); 915 OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate 1311 struct r300_textures_state *texstate = local in function:r300_emit_buffer_validate [all...] |
| H A D | r300_fs.c | 149 struct r300_textures_state *texstate = r300->textures_state.state; local in function:get_external_state 154 for (i = 0; i < texstate->sampler_state_count; i++) { 155 struct r300_sampler_state *s = texstate->sampler_states[i]; 156 struct r300_sampler_view *v = texstate->sampler_views[i];
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | attrib.c | 55 #include "texstate.h" 512 struct texture_state *texstate = CALLOC_STRUCT(texture_state); local in function:_mesa_PushAttrib 515 if (!texstate) { 520 if (!save_attrib_data(&head, GL_TEXTURE_BIT, texstate)) { 521 free(texstate); 529 memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); 536 _mesa_reference_texobj(&texstate->SavedTexRef[u][tex], 544 _mesa_copy_texture_object(&texstate->SavedObj[u][tex], 549 _mesa_reference_shared_state(ctx, &texstate->SharedRef, ctx->Shared); 798 pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) argument 1471 struct texture_state *texstate local in function:_mesa_PopAttrib 1870 struct texture_state *texstate = (struct texture_state*)attr->data; local in function:_mesa_free_attrib_data [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | attrib.c | 56 #include "texstate.h" 535 pop_texture_group(struct gl_context *ctx, struct gl_texture_attrib_node *texstate) argument 544 &texstate->FixedFuncUnit[u]; 594 texstate->LodBias[u]); 621 ctx->Texture.Unit[u].LodBias = texstate->LodBias[u]; 622 ctx->Texture.Unit[u].LodBiasQuantized = texstate->LodBiasQuantized[u]; 627 unsigned num_tex_saved = texstate->NumTexSaved; 635 const struct gl_texture_object *savedObj = &texstate->SavedObj[u][tgt]; 663 savedObj = &texstate->SavedDefaultObj[tgt]; 705 const struct gl_texture_object *src = &texstate [all...] |
| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 10.0.rst | 66 [bisected] WebGL demo "Consumed": texstate.c:628:
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/ |
| H A D | Makefile.sources | 252 main/texstate.c \ 253 main/texstate.h \
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