Searched refs:uniform_size (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dlink_uniforms.cpp1417 count_uniform_size *uniform_size = (count_uniform_size *) closure; local in function:assign_hidden_uniform_slot_id
1418 unsigned hidden_uniform_start = uniform_size->num_active_uniforms -
1419 uniform_size->num_hidden_uniforms;
1421 uniform_size->map->put(hidden_uniform_start + hidden_id, name);
1716 count_uniform_size uniform_size(prog->UniformHash, hiddenUniforms, local in function:link_assign_uniform_locations
1728 uniform_size.start_shader();
1737 uniform_size.process(var);
1740 if (uniform_size.num_shader_samplers >
1747 if (uniform_size.num_shader_images >
1756 sh->Program->info.num_textures = uniform_size
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/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dlink_uniforms.cpp1184 count_uniform_size *uniform_size = (count_uniform_size *) closure; local in function:assign_hidden_uniform_slot_id
1185 unsigned hidden_uniform_start = uniform_size->num_active_uniforms -
1186 uniform_size->num_hidden_uniforms;
1188 uniform_size->map->put(hidden_uniform_start + hidden_id, name);
1483 count_uniform_size uniform_size(prog->UniformHash, hiddenUniforms, local in function:link_assign_uniform_locations
1495 uniform_size.start_shader();
1504 uniform_size.process(var);
1507 sh->Program->info.num_textures = uniform_size.num_shader_samplers;
1508 sh->Program->info.num_images = uniform_size.num_shader_images;
1509 sh->num_uniform_components = uniform_size
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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/lima/
H A Dlima_draw.c287 int uniform_size = MIN2(vs->state.uniform_size, ccb->size); local in function:lima_pack_vs_cmd
289 int size = uniform_size + vs->state.constant_size + 32;
860 int uniform_size = MIN2(vs->state.uniform_size, ccb->size); local in function:lima_update_gp_uniform
862 int size = uniform_size + vs->state.constant_size + 32;
867 memcpy(vs_const_buff, ccb->buffer, uniform_size);
869 memcpy(vs_const_buff + uniform_size,
872 memcpy(vs_const_buff + uniform_size + 16,
877 memcpy(vs_const_buff + uniform_size
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H A Dlima_context.h83 int uniform_size; member in struct:lima_vs_compiled_shader::__anona2ef69930308
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/lima/ir/gp/
H A Dnir.c459 prog->state.uniform_size = nir->num_uniforms * 16;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/lima/
H A Dlima_draw.c815 int uniform_size = ctx->vs->uniform_pending_offset + ctx->vs->constant_size + 32; local in function:lima_pack_vs_cmd
818 align(uniform_size, 16));

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