Searched refs:use_ldlv (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/
H A Dir3_shader.h417 bool use_ldlv : 1; /* internal to ir3_compiler_nir */ member in struct:ir3_shader_variant::__anon6c2d57490608
H A Dir3_compiler_nir.c86 create_frag_input(struct ir3_context *ctx, bool use_ldlv, unsigned n) argument
93 if (use_ldlv) {
1309 !ctx->so->inputs[idx].use_ldlv) {
2428 so->inputs[n].use_ldlv = true;
2433 instr = create_frag_input(ctx, so->inputs[n].use_ldlv, idx);

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