Searched refs:v_speed (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.h412 // - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For gamepad/keyboard navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision).
413 IMGUI_API bool DragFloat(const char* label, float* v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f); // If v_min >= v_max we have no bound
414 IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
415 IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
416 IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
417 IMGUI_API bool DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", const char* format_max = NULL, float power = 1.0f);
418 IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d"); // If v_min >= v_max we have no bound
419 IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
420 IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed
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H A Dimgui_widgets.cpp1730 bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const TYPE v_min, const TYPE v_max, const char* format, float power, ImGuiDragFlags flags) argument
1739 if (v_speed == 0.0f && has_min_max && (v_max - v_min < FLT_MAX))
1740 v_speed = (float)((v_max - v_min) * g.DragSpeedDefaultRatio);
1756 v_speed = ImMax(v_speed, GetMinimumStepAtDecimalPrecision(decimal_precision));
1758 adjust_delta *= v_speed;
1834 bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format, float power, ImGuiDragFlags flags) argument
1849 case ImGuiDataType_S32: return DragBehaviorT<ImS32, ImS32, float >(data_type, (ImS32*)v, v_speed, v_min ? *(const ImS32* )v_min : IM_S32_MIN, v_max ? *(const ImS32* )v_max : IM_S32_MAX, format, power, flags);
1850 case ImGuiDataType_U32: return DragBehaviorT<ImU32, ImS32, float >(data_type, (ImU32*)v, v_speed, v_min ? *(const ImU32* )v_min : IM_U32_MIN, v_max ? *(const ImU32* )v_max : IM_U32_MAX, format, power, flags);
1851 case ImGuiDataType_S64: return DragBehaviorT<ImS64, ImS64, double>(data_type, (ImS64*)v, v_speed, v_mi
1861 DragScalar(const char * label,ImGuiDataType data_type,void * v,float v_speed,const void * v_min,const void * v_max,const char * format,float power) argument
1937 DragScalarN(const char * label,ImGuiDataType data_type,void * v,int components,float v_speed,const void * v_min,const void * v_max,const char * format,float power) argument
1965 DragFloat(const char * label,float * v,float v_speed,float v_min,float v_max,const char * format,float power) argument
1970 DragFloat2(const char * label,float v[2],float v_speed,float v_min,float v_max,const char * format,float power) argument
1975 DragFloat3(const char * label,float v[3],float v_speed,float v_min,float v_max,const char * format,float power) argument
1980 DragFloat4(const char * label,float v[4],float v_speed,float v_min,float v_max,const char * format,float power) argument
1985 DragFloatRange2(const char * label,float * v_current_min,float * v_current_max,float v_speed,float v_min,float v_max,const char * format,const char * format_max,float power) argument
2010 DragInt(const char * label,int * v,float v_speed,int v_min,int v_max,const char * format) argument
2015 DragInt2(const char * label,int v[2],float v_speed,int v_min,int v_max,const char * format) argument
2020 DragInt3(const char * label,int v[3],float v_speed,int v_min,int v_max,const char * format) argument
2025 DragInt4(const char * label,int v[4],float v_speed,int v_min,int v_max,const char * format) argument
2030 DragIntRange2(const char * label,int * v_current_min,int * v_current_max,float v_speed,int v_min,int v_max,const char * format,const char * format_max) argument
[all...]
H A Dimgui_internal.h1472 IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format, float power, ImGuiDragFlags flags);
1482 template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, const T v_min, const T v_max, const char* format, float power, ImGuiDragFlags flags);
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.h412 // - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For gamepad/keyboard navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision).
413 IMGUI_API bool DragFloat(const char* label, float* v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f); // If v_min >= v_max we have no bound
414 IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
415 IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
416 IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
417 IMGUI_API bool DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", const char* format_max = NULL, float power = 1.0f);
418 IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d"); // If v_min >= v_max we have no bound
419 IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
420 IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed
[all...]
H A Dimgui_widgets.cpp1730 bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const TYPE v_min, const TYPE v_max, const char* format, float power, ImGuiDragFlags flags) argument
1739 if (v_speed == 0.0f && has_min_max && (v_max - v_min < FLT_MAX))
1740 v_speed = (float)((v_max - v_min) * g.DragSpeedDefaultRatio);
1756 v_speed = ImMax(v_speed, GetMinimumStepAtDecimalPrecision(decimal_precision));
1758 adjust_delta *= v_speed;
1834 bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format, float power, ImGuiDragFlags flags) argument
1849 case ImGuiDataType_S32: return DragBehaviorT<ImS32, ImS32, float >(data_type, (ImS32*)v, v_speed, v_min ? *(const ImS32* )v_min : IM_S32_MIN, v_max ? *(const ImS32* )v_max : IM_S32_MAX, format, power, flags);
1850 case ImGuiDataType_U32: return DragBehaviorT<ImU32, ImS32, float >(data_type, (ImU32*)v, v_speed, v_min ? *(const ImU32* )v_min : IM_U32_MIN, v_max ? *(const ImU32* )v_max : IM_U32_MAX, format, power, flags);
1851 case ImGuiDataType_S64: return DragBehaviorT<ImS64, ImS64, double>(data_type, (ImS64*)v, v_speed, v_mi
1861 DragScalar(const char * label,ImGuiDataType data_type,void * v,float v_speed,const void * v_min,const void * v_max,const char * format,float power) argument
1937 DragScalarN(const char * label,ImGuiDataType data_type,void * v,int components,float v_speed,const void * v_min,const void * v_max,const char * format,float power) argument
1965 DragFloat(const char * label,float * v,float v_speed,float v_min,float v_max,const char * format,float power) argument
1970 DragFloat2(const char * label,float v[2],float v_speed,float v_min,float v_max,const char * format,float power) argument
1975 DragFloat3(const char * label,float v[3],float v_speed,float v_min,float v_max,const char * format,float power) argument
1980 DragFloat4(const char * label,float v[4],float v_speed,float v_min,float v_max,const char * format,float power) argument
1985 DragFloatRange2(const char * label,float * v_current_min,float * v_current_max,float v_speed,float v_min,float v_max,const char * format,const char * format_max,float power) argument
2010 DragInt(const char * label,int * v,float v_speed,int v_min,int v_max,const char * format) argument
2015 DragInt2(const char * label,int v[2],float v_speed,int v_min,int v_max,const char * format) argument
2020 DragInt3(const char * label,int v[3],float v_speed,int v_min,int v_max,const char * format) argument
2025 DragInt4(const char * label,int v[4],float v_speed,int v_min,int v_max,const char * format) argument
2030 DragIntRange2(const char * label,int * v_current_min,int * v_current_max,float v_speed,int v_min,int v_max,const char * format,const char * format_max) argument
[all...]
H A Dimgui_internal.h1472 IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format, float power, ImGuiDragFlags flags);
1482 template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, const T v_min, const T v_max, const char* format, float power, ImGuiDragFlags flags);

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