| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/gallivm/ |
| H A D | lp_bld_quad.c | 93 LLVMValueRef vec1, vec2; local in function:lp_build_packed_ddx_ddy_onecoord 107 vec2 = lp_build_swizzle_aos(bld, a, swizzle2); 110 return LLVMBuildFSub(builder, vec2, vec1, "ddxddy"); 112 return LLVMBuildSub(builder, vec2, vec1, "ddxddy"); 130 LLVMValueRef vec1, vec2; local in function:lp_build_packed_ddx_ddy_twocoord 150 vec2 = LLVMBuildShuffleVector(builder, a, b, 153 return LLVMBuildFSub(builder, vec2, vec1, "ddxddyddxddy"); 155 return LLVMBuildSub(builder, vec2, vec1, "ddxddyddxddy");
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/gallivm/ |
| H A D | lp_bld_quad.c | 93 LLVMValueRef vec1, vec2; local in function:lp_build_packed_ddx_ddy_onecoord 107 vec2 = lp_build_swizzle_aos(bld, a, swizzle2); 110 return LLVMBuildFSub(builder, vec2, vec1, "ddxddy"); 112 return LLVMBuildSub(builder, vec2, vec1, "ddxddy"); 130 LLVMValueRef vec1, vec2; local in function:lp_build_packed_ddx_ddy_twocoord 150 vec2 = LLVMBuildShuffleVector(builder, a, b, 153 return LLVMBuildFSub(builder, vec2, vec1, "ddxddyddxddy"); 155 return LLVMBuildSub(builder, vec2, vec1, "ddxddyddxddy");
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| /xsrc/external/mit/MesaLib/dist/src/amd/compiler/tests/ |
| H A D | test_isel.cpp | 173 code[0] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(1, 0), res[0]); 174 code[1] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(2, 0), res[1]); 175 code[2] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(3, 0), res[2]); 176 code[3] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(4, 0), res[3]);
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| /xsrc/external/mit/freetype/dist/src/base/ |
| H A D | ftoutln.c | 219 FT_Vector vec1, vec2; local in function:FT_Outline_Decompose 232 vec2.x = SCALED( point[-1].x ); 233 vec2.y = SCALED( point[-1].y ); 247 vec2.x / 64.0, vec2.y / 64.0 )); 248 error = func_interface->cubic_to( &vec1, &vec2, &vec, user ); 258 vec2.x / 64.0, vec2.y / 64.0 )); 259 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
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| H A D | ftstroke.c | 382 FT_Vector* vec2 = border->points + count - 1; local in function:ft_stroke_border_close 385 for ( ; vec1 < vec2; vec1++, vec2-- ) 391 *vec1 = *vec2; 392 *vec2 = tmp; 2210 FT_Vector vec1, vec2; local in function:FT_Stroker_ParseOutline 2221 vec2 = point[-1]; 2230 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &vec ); 2236 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &v_start );
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| /xsrc/external/mit/MesaLib/dist/src/freedreno/computerator/ |
| H A D | README.rst | 20 The iova of the buffer is written as a vec2 to ``cN.c``
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| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| H A D | radv_meta_blit2d.c | 427 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_vertex_shader 433 nir_variable *tex_pos_out = nir_variable_create(b.shader, nir_var_shader_out, vec2, "v_tex_pos"); 564 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_copy_fragment_shader 567 nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "v_tex_pos"); 587 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_copy_fragment_shader_depth 590 nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "v_tex_pos"); 610 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_copy_fragment_shader_stencil 613 nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "v_tex_pos");
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| /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/ |
| H A D | radv_meta_blit2d.c | 424 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_vertex_shader 435 vec2, "v_tex_pos"); 600 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_copy_fragment_shader 607 vec2, "v_tex_pos"); 629 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_copy_fragment_shader_depth 636 vec2, "v_tex_pos"); 658 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_nir_copy_fragment_shader_stencil 665 vec2, "v_tex_pos");
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| H A D | radv_meta_resolve_fs.c | 58 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); local in function:build_resolve_fragment_shader 74 nir_variable *fs_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "fs_pos_in");
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 7.0.1.rst | 39 - GLSL bug fix: added vec2(vec4) constructor
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| /xsrc/external/mit/freetype/dist/src/smooth/ |
| H A D | ftgrays.c | 1548 FT_Vector vec1, vec2; local in function:FT_Outline_Decompose 1561 vec2.x = SCALED( point[-1].x ); 1562 vec2.y = SCALED( point[-1].y ); 1576 vec2.x / 64.0, vec2.y / 64.0 )); 1577 error = func_interface->cubic_to( &vec1, &vec2, &vec, user ); 1587 vec2.x / 64.0, vec2.y / 64.0 )); 1588 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
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| /xsrc/external/mit/MesaLib.old/dist/docs/specs/ |
| H A D | MESA_shader_debug.spec | 169 void printMESA(const vec2 value)
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| /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/ |
| H A D | MESA_shader_debug.spec | 169 void printMESA(const vec2 value)
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/ |
| H A D | brw_clip_unfilled.c | 201 brw_MUL(p, vec2(off), vec2(dir), get_element(off, 2));
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| H A D | brw_vec4_generator.cpp | 824 brw_MOV(p, vec2(get_element_ud(dst, 0)), 854 brw_MOV(p, vec2(get_element_ud(dst, 3)), stride(offset, 4, 1, 0)); 887 brw_MOV(p, vec2(get_element_ud(dst, 0)), 892 brw_MOV(p, vec2(get_element_ud(dst, 3)), stride(offset, 4, 1, 0)); 914 brw_AND(p, vec2(get_element_ud(dst, 0)), 945 brw_MOV(p, vec2(get_element_ud(dst, 3)), restrided_offset); 995 brw_MOV(p, vec2(get_element_ud(header, 0)), urb_handles);
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| H A D | brw_clip_line.c | 143 brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));
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| H A D | brw_compile_sf.c | 339 brw_MOV(p, vec2(suboffset(c->vert[i], 2)), vec2(c->z[i]));
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| /xsrc/external/mit/MesaLib/dist/src/intel/compiler/ |
| H A D | brw_clip_unfilled.c | 201 brw_MUL(p, vec2(off), vec2(dir), get_element(off, 2));
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| H A D | brw_nir_rt_builder.h | 251 brw_nir_rt_unpack_leaf_ptr(nir_builder *b, nir_ssa_def *vec2) argument 256 nir_ssa_def *ptr64 = nir_imul_imm(b, nir_pack_64_2x32(b, vec2), 64);
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| H A D | brw_vec4_generator.cpp | 823 brw_MOV(p, vec2(get_element_ud(dst, 0)), 853 brw_MOV(p, vec2(get_element_ud(dst, 3)), stride(offset, 4, 1, 0)); 886 brw_MOV(p, vec2(get_element_ud(dst, 0)), 891 brw_MOV(p, vec2(get_element_ud(dst, 3)), stride(offset, 4, 1, 0)); 913 brw_AND(p, vec2(get_element_ud(dst, 0)), 944 brw_MOV(p, vec2(get_element_ud(dst, 3)), restrided_offset); 994 brw_MOV(p, vec2(get_element_ud(header, 0)), urb_handles);
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| H A D | brw_clip_line.c | 143 brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));
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| H A D | brw_compile_sf.c | 339 brw_MOV(p, vec2(suboffset(c->vert[i], 2)), vec2(c->z[i]));
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| /xsrc/external/mit/MesaLib/dist/docs/drivers/freedreno/ |
| H A D | ir3-notes.rst | 303 decl_reg vec2 32 r0[2] 305 vec2 32 ssa_19 = mov r0[0 + ssa_9] 323 decl_reg vec2 32 r0[2]
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| /xsrc/external/mit/freetype/dist/src/truetype/ |
| H A D | ttinterp.c | 4961 FT_Vector* vec2 = exc->zp1.org + K; local in function:Ins_MD 4964 D = DUALPROJ( vec1, vec2 ); 4969 FT_Vector* vec2 = exc->zp1.orus + K; local in function:Ins_MD 4975 D = DUALPROJ( vec1, vec2 ); 4983 vec.x = FT_MulFix( vec1->x - vec2->x, exc->metrics.x_scale ); 4984 vec.y = FT_MulFix( vec1->y - vec2->y, exc->metrics.y_scale ); 6122 FT_Vector* vec2 = &exc->zp0.org[exc->GS.rp0]; local in function:Ins_MDRP 6125 org_dist = DUALPROJ( vec1, vec2 ); 6130 FT_Vector* vec2 = &exc->zp0.orus[exc->GS.rp0]; local in function:Ins_MDRP 6136 org_dist = DUALPROJ( vec1, vec2 ); [all...] |
| /xsrc/external/mit/MesaLib/dist/docs/ |
| H A D | shading.rst | 98 - All vector types (vec2, vec3, vec4, bvec2, etc) currently occupy full
|