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    Searched refs:zombie_samplers (Results 1 - 6 of 6) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
d3d12_batch.cpp 56 util_dynarray_init(&batch->zombie_samplers, NULL);
127 util_dynarray_foreach(&batch->zombie_samplers, d3d12_descriptor_handle, handle)
129 util_dynarray_clear(&batch->zombie_samplers);
153 util_dynarray_fini(&batch->zombie_samplers);
d3d12_batch.h 49 struct util_dynarray zombie_samplers; member in struct:d3d12_batch
d3d12_context.cpp 746 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle,
749 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle,
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/
zink_batch.h 89 struct util_dynarray zombie_samplers; member in struct:zink_batch_state
zink_batch.c 76 util_dynarray_foreach(&bs->zombie_samplers, VkSampler, samp) {
79 util_dynarray_clear(&bs->zombie_samplers);
176 util_dynarray_fini(&bs->zombie_samplers);
225 util_dynarray_init(&bs->zombie_samplers, NULL);
zink_context.c 604 util_dynarray_append(&batch->state->zombie_samplers, VkSampler,

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