Searched refs:zombie_samplers (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| H A D | d3d12_batch.cpp | 56 util_dynarray_init(&batch->zombie_samplers, NULL); 127 util_dynarray_foreach(&batch->zombie_samplers, d3d12_descriptor_handle, handle) 129 util_dynarray_clear(&batch->zombie_samplers); 153 util_dynarray_fini(&batch->zombie_samplers);
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| H A D | d3d12_batch.h | 49 struct util_dynarray zombie_samplers; member in struct:d3d12_batch
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| H A D | d3d12_context.cpp | 746 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle, 749 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/ |
| H A D | zink_batch.h | 89 struct util_dynarray zombie_samplers; member in struct:zink_batch_state
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| H A D | zink_batch.c | 76 util_dynarray_foreach(&bs->zombie_samplers, VkSampler, samp) { 79 util_dynarray_clear(&bs->zombie_samplers); 176 util_dynarray_fini(&bs->zombie_samplers); 225 util_dynarray_init(&bs->zombie_samplers, NULL);
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| H A D | zink_context.c | 604 util_dynarray_append(&batch->state->zombie_samplers, VkSampler,
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