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    Searched defs:arrow_location (Results 1 - 2 of 2) sorted by relevancy

  /src/games/wump/
wump.c 409 int j, arrow_location, lnk, ok; local in function:shoot
422 arrow_location = player_loc;
439 if (cave[arrow_location].tunnel[j] == next)
446 arrow_location = (random() % room_num) + 1;
448 arrow_location = next;
455 arrow_location, next);
456 else if (cave[arrow_location].tunnel[lnk] > room_num)
460 cave[arrow_location].tunnel[lnk]);
465 arrow_location, next,
466 cave[arrow_location].tunnel[lnk])
    [all...]
wump.c 409 int j, arrow_location, lnk, ok; local in function:shoot
422 arrow_location = player_loc;
439 if (cave[arrow_location].tunnel[j] == next)
446 arrow_location = (random() % room_num) + 1;
448 arrow_location = next;
455 arrow_location, next);
456 else if (cave[arrow_location].tunnel[lnk] > room_num)
460 cave[arrow_location].tunnel[lnk]);
465 arrow_location, next,
466 cave[arrow_location].tunnel[lnk])
    [all...]

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