Home | Sort by: relevance | last modified time | path |
/src/games/rogue/ | |
hit.c | 152 if (mon_damage(monster, damage)) { /* still alive? */ 302 mon_damage(object *monster, short damage) function in typeref:typename:int |
hit.c | 152 if (mon_damage(monster, damage)) { /* still alive? */ 302 mon_damage(object *monster, short damage) function in typeref:typename:int |