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    Searched defs:playerp (Results 1 - 5 of 5) sorted by relevancy

  /src/games/phantasia/
gamesupport.c 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats
56 playerp = &Player;
61 playerp = &Player;
65 playerp = &Other;
68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L)
83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name);
86 printw("B:Password %s\n", playerp->p_password);
90 printw(" :Login %s\n", playerp->p_login);
92 printw("C:Experience %.0f\n", playerp->p_experience);
93 printw("D:Level %.0f\n", playerp->p_level)
    [all...]
gamesupport.c 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats
56 playerp = &Player;
61 playerp = &Player;
65 playerp = &Other;
68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L)
83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name);
86 printw("B:Password %s\n", playerp->p_password);
90 printw(" :Login %s\n", playerp->p_login);
92 printw("C:Experience %.0f\n", playerp->p_experience);
93 printw("D:Level %.0f\n", playerp->p_level)
    [all...]
gamesupport.c 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats
56 playerp = &Player;
61 playerp = &Player;
65 playerp = &Other;
68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L)
83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name);
86 printw("B:Password %s\n", playerp->p_password);
90 printw(" :Login %s\n", playerp->p_login);
92 printw("C:Experience %.0f\n", playerp->p_experience);
93 printw("D:Level %.0f\n", playerp->p_level)
    [all...]
gamesupport.c 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats
56 playerp = &Player;
61 playerp = &Player;
65 playerp = &Other;
68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L)
83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name);
86 printw("B:Password %s\n", playerp->p_password);
90 printw(" :Login %s\n", playerp->p_login);
92 printw("C:Experience %.0f\n", playerp->p_experience);
93 printw("D:Level %.0f\n", playerp->p_level)
    [all...]
gamesupport.c 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats
56 playerp = &Player;
61 playerp = &Player;
65 playerp = &Other;
68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L)
83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name);
86 printw("B:Password %s\n", playerp->p_password);
90 printw(" :Login %s\n", playerp->p_login);
92 printw("C:Experience %.0f\n", playerp->p_experience);
93 printw("D:Level %.0f\n", playerp->p_level)
    [all...]

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