/src/games/phantasia/ |
gamesupport.c | 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats 56 playerp = &Player; 61 playerp = &Player; 65 playerp = &Other; 68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L) 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); 86 printw("B:Password %s\n", playerp->p_password); 90 printw(" :Login %s\n", playerp->p_login); 92 printw("C:Experience %.0f\n", playerp->p_experience); 93 printw("D:Level %.0f\n", playerp->p_level) [all...] |
gamesupport.c | 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats 56 playerp = &Player; 61 playerp = &Player; 65 playerp = &Other; 68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L) 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); 86 printw("B:Password %s\n", playerp->p_password); 90 printw(" :Login %s\n", playerp->p_login); 92 printw("C:Experience %.0f\n", playerp->p_experience); 93 printw("D:Level %.0f\n", playerp->p_level) [all...] |
gamesupport.c | 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats 56 playerp = &Player; 61 playerp = &Player; 65 playerp = &Other; 68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L) 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); 86 printw("B:Password %s\n", playerp->p_password); 90 printw(" :Login %s\n", playerp->p_login); 92 printw("C:Experience %.0f\n", playerp->p_experience); 93 printw("D:Level %.0f\n", playerp->p_level) [all...] |
gamesupport.c | 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats 56 playerp = &Player; 61 playerp = &Player; 65 playerp = &Other; 68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L) 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); 86 printw("B:Password %s\n", playerp->p_password); 90 printw(" :Login %s\n", playerp->p_login); 92 printw("C:Experience %.0f\n", playerp->p_experience); 93 printw("D:Level %.0f\n", playerp->p_level) [all...] |
gamesupport.c | 25 struct player *playerp; /* pointer to structure to alter */ local in function:changestats 56 playerp = &Player; 61 playerp = &Player; 65 playerp = &Other; 68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L) 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); 86 printw("B:Password %s\n", playerp->p_password); 90 printw(" :Login %s\n", playerp->p_login); 92 printw("C:Experience %.0f\n", playerp->p_experience); 93 printw("D:Level %.0f\n", playerp->p_level) [all...] |