/src/sys/arch/cobalt/stand/boot/ |
lcd.c | 54 char row2[NCOLS]; member in struct:lcd_message 91 memcpy(loadfile_message.row2, file, uimin(NCOLS, strlen(file))); 114 CSR_WRITE(lcd_base, DREG, message->row2[i]);
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lcd.c | 54 char row2[NCOLS]; member in struct:lcd_message 91 memcpy(loadfile_message.row2, file, uimin(NCOLS, strlen(file))); 114 CSR_WRITE(lcd_base, DREG, message->row2[i]);
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/src/games/rogue/ |
level.c | 241 bottom_row = ROW2-1; 247 bottom_row = ROW2-1; 253 bottom_row = ROW2-1; 258 top_row = ROW2+1; 264 top_row = ROW2+1; 270 top_row = ROW2+1; 322 short row1, col1, row2, col2, dir; local in function:connect_rooms 331 put_door(&rooms[room2], RIGHT, &row2, &col2); 336 put_door(&rooms[room2], LEFT, &row2, &col2); 341 put_door(&rooms[room2], DOWN, &row2, &col2) [all...] |
level.c | 241 bottom_row = ROW2-1; 247 bottom_row = ROW2-1; 253 bottom_row = ROW2-1; 258 top_row = ROW2+1; 264 top_row = ROW2+1; 270 top_row = ROW2+1; 322 short row1, col1, row2, col2, dir; local in function:connect_rooms 331 put_door(&rooms[room2], RIGHT, &row2, &col2); 336 put_door(&rooms[room2], LEFT, &row2, &col2); 341 put_door(&rooms[room2], DOWN, &row2, &col2) [all...] |