OpenGrok
Home
Sort by:
relevance
|
last modified time
|
path
Full Search
in project(s):
src
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:IS_WALL
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/hack/
def.rm.h
84
#define
IS_WALL
(typ) ((typ) <= VWALL)
hack.vault.c
291
if (!
IS_WALL
(typ = (crm = &levl[nx][ny])->typ) && typ != POOL) {
325
* in view of the above we must have
IS_WALL
(typ) or typ ==
hack.apply.c
389
if (
IS_WALL
(levl[dpx][dpy].typ)) {
hack.mklev.c
439
if (!
IS_WALL
(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */
Completed in 12 milliseconds
Indexes created Wed Oct 29 12:09:47 GMT 2025