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Searched
refs:STAIRS
(Results
1 - 14
of
14
) sorted by relevancy
/src/games/hack/
def.rm.h
77
#define
STAIRS
10
87
#define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or
STAIRS
*/
hack.mkmaze.c
155
levl[xupstair][yupstair].typ =
STAIRS
;
hack.mklev.c
141
/* construct
stairs
(up and down in different rooms if possible) */
146
levl[xdnstair][ydnstair].typ =
STAIRS
;
156
levl[xupstair][yupstair].typ =
STAIRS
;
163
* Note: monster may be on the
stairs
. This cannot be
165
* monster was on the
stairs
. Conclusion: we have to check
166
* for monsters on the
stairs
anyway.
827
} while (m_at(mx, my) || levl[mx][my].typ ==
STAIRS
);
849
} while (t_at(mx, my) || levl[mx][my].typ ==
STAIRS
);
hack.mon.c
369
|| levl[u.ux][u.uy].typ ==
STAIRS
))) {
/src/games/rogue/
room.c
163
if (!(dungeon[i][j] & (OBJECT |
STAIRS
)) &&
191
if (mask & (TUNNEL |
STAIRS
| HORWALL | VERTWALL | FLOOR | DOOR)) {
192
if ((mask & (TUNNEL|
STAIRS
)) && (!(mask & HIDDEN))) {
193
return(((mask &
STAIRS
) ? '%' : '#'));
375
unsigned short mask = (HORWALL | VERTWALL | DOOR | TUNNEL | TRAP |
STAIRS
|
395
} else if (s &
STAIRS
) {
move.c
167
if (dungeon[row][col] & (DOOR |
STAIRS
| TRAP)) {
238
return(dungeon[row][col] & (FLOOR | TUNNEL | DOOR |
STAIRS
| TRAP));
273
if (s & (MONSTER | OBJECT |
STAIRS
)) {
trap.c
173
} while (((dungeon[row][col] & (OBJECT|
STAIRS
|TRAP|TUNNEL)) ||
zap.c
215
gr_row_col(&row, &col, (FLOOR | TUNNEL |
STAIRS
| OBJECT));
level.c
754
gr_row_col(&row, &col, (FLOOR | TUNNEL | OBJECT |
STAIRS
));
785
if (dungeon[rogue.row][rogue.col] &
STAIRS
) {
800
if (!(dungeon[rogue.row][rogue.col] &
STAIRS
)) {
monster.c
159
gr_row_col(&row, &col, (FLOOR | TUNNEL |
STAIRS
| OBJECT));
648
gr_row_col(&row, &col, (FLOOR | TUNNEL |
STAIRS
| OBJECT));
701
(dungeon[row][col] & (FLOOR|TUNNEL|
STAIRS
|DOOR))) {
pack.c
158
if (dungeon[rogue.row][rogue.col] & (OBJECT |
STAIRS
| TRAP)) {
rogue.h
53
#define
STAIRS
((unsigned short) 04)
spec_hit.c
296
if ((!(dungeon[row][col] & (OBJECT |
STAIRS
| TRAP))) &&
object.c
619
dungeon[row][col] |=
STAIRS
;
Completed in 22 milliseconds
Indexes created Sat Feb 21 16:20:20 UTC 2026