| /src/sys/external/bsd/drm2/dist/drm/ |
| drm_fourcc.c | 249 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 }, 252 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 }, 255 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 }, 258 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 }, 261 .char_per_block = { 2, 4, 0 }, .block_w = { 1, 1, 0 }, .block_h = { 1, 1, 0 }, 264 .char_per_block = { 2, 4, 0 }, .block_w = { 1, 1, 0 }, .block_h = { 1, 1, 0 }, 267 .char_per_block = { 2, 4, 0 }, .block_w = { 1, 1, 0 }, .block_h = { 1, 1, 0 }, 270 .num_planes = 2, .char_per_block = { 2, 4, 0 }, 396 return DIV_ROUND_UP_ULL((u64)buffer_width * info->char_per_block[plane],
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| drm_framebuffer.c | 210 unsigned int block_size = info->char_per_block[i];
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| /src/sys/external/bsd/drm2/dist/include/drm/ |
| drm_fourcc.h | 79 * @char_per_block. It is deprecated in favour of using the 80 * triplet @char_per_block, @block_w, @block_h for better 86 * @char_per_block: 99 * @char_per_block, drm_format_info_block_width() and 104 * modifiers both @cpp and @char_per_block must be 0 in the 109 u8 char_per_block[4]; member in union:drm_format_info::__anon5904
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| /src/sys/arch/arm/rockchip/ |
| rk_vop.c | 367 paddr += sfb->base.format->char_per_block[0] * num_hblocks;
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| /src/sys/external/bsd/drm2/dist/drm/i915/display/ |
| intel_display.c | 2626 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2629 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2632 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2635 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2638 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2641 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2644 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2647 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 }, 2650 .char_per_block = { 1, 2, 1, 1 }, .block_w = { 1, 1, 4, 4 }, .block_h = { 1, 1, 1, 1 }, 2653 .char_per_block = { 2, 4, 1, 1 }, .block_w = { 1, 1, 2, 2 }, .block_h = { 1, 1, 1, 1 } [all...] |