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    Searched refs:pp (Results 1 - 25 of 269) sorted by relevancy

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  /src/games/hunt/huntd/
terminal.c 48 cgoto(PLAYER *pp, int y, int x)
50 if (x == pp->p_curx && y == pp->p_cury)
52 sendcom(pp, MOVE, y, x);
53 pp->p_cury = y;
54 pp->p_curx = x;
62 outch(PLAYER *pp, int ch)
64 if (++pp->p_curx >= TERM_WIDTH) {
65 pp->p_curx = 0;
66 pp->p_cury++
    [all...]
execute.c 56 mon_execute(PLAYER *pp)
60 ch = pp->p_cbuf[pp->p_ncount++];
63 sendcom(pp, REDRAW);
66 (void) strcpy(pp->p_death, "| Quit |");
77 execute(PLAYER *pp)
81 ch = pp->p_cbuf[pp->p_ncount++];
84 if (pp->p_flying >= 0) {
87 sendcom(pp, REDRAW)
    [all...]
draw.c 46 drawmaze(PLAYER *pp)
53 clrscr(pp);
54 outstr(pp, pp->p_maze[0], WIDTH);
56 endp = &pp->p_maze[y][WIDTH];
57 for (x = 0, sp = pp->p_maze[y]; sp < endp; x++, sp++)
59 cgoto(pp, y, x);
60 if (pp->p_x == x && pp->p_y == y)
61 outch(pp, translate(*sp))
    [all...]
expl.c 55 PLAYER *pp; local in function:showexpl
72 for (pp = Player; pp < End_player; pp++) {
73 if (pp->p_maze[y][x] == type)
75 pp->p_maze[y][x] = type;
76 cgoto(pp, y, x);
77 outch(pp, type);
80 for (pp = Monitor; pp < End_monitor; pp++)
114 PLAYER *pp; local in function:rollexpl
161 PLAYER *pp; local in function:remove_wall
    [all...]
answer.c 60 PLAYER *pp; local in function:answer
157 for (pp = Player; pp < End_player; pp++) {
158 cgoto(pp, HEIGHT, 0);
159 outstr(pp, buf, n);
162 for (pp = Player; pp < End_player; pp++)
163 outstr(pp, buf, n)
256 PLAYER *pp; local in function:stplayer
    [all...]
shots.c 70 PLAYER *pp; local in function:moveshots
92 for (pp = Player; pp < End_player; pp++)
93 check(pp, y, x);
95 for (pp = Monitor; pp < End_monitor; pp++)
96 check(pp, y, x);
139 for (pp = Monitor; pp < End_monitor; pp++
189 PLAYER *pp; local in function:move_normal_shot
378 PLAYER *pp; local in function:move_drone
665 PLAYER *pp; local in function:chkshot
800 PLAYER *pp; local in function:move_slime
1029 PLAYER *pp; local in function:play_at
1115 PLAYER *pp; local in function:mark_player
1132 PLAYER *pp; local in function:mark_boot
    [all...]
driver.c 205 PLAYER *pp; local in function:main
287 for (pp = Player, i = 0; pp < End_player; pp++, i++)
288 if (havechar(pp, i + 3)) {
289 execute(pp);
290 pp->p_nexec++;
293 for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++
517 PLAYER *pp; local in function:makeboots
924 PLAYER *pp; local in function:cleanup
    [all...]
  /src/games/atc/
update.c 73 PLANE *pp, *p1, *p2; local in function:update
87 for (pp = ground.head; pp != NULL; pp = pp->next) {
88 if (pp->new_altitude > 0) {
89 delete(&ground, pp);
90 append(&air, pp);
98 for (pp = air.head; pp != NULL; pp = pp->next)
320 PLANE *pp; local in function:next_plane
348 PLANE p, *pp, *p1; local in function:addplane
420 PLANE *pp; local in function:findplane
    [all...]
graphics.c 92 PLANE *pp; local in function:erase_all
94 for (pp = air.head; pp != NULL; pp = pp->next) {
95 (void)wmove(cleanradar, pp->ypos, pp->xpos * 2);
96 (void)wmove(radar, pp->ypos, pp->xpos * 2);
98 (void)wmove(cleanradar, pp->ypos, pp->xpos * 2 + 1)
107 PLANE *pp; local in function:draw_all
331 PLANE *pp; local in function:planewin
    [all...]
  /src/games/mille/
print.c 56 PLAY *pp; local in function:prboard
60 pp = &Player[k];
63 if (pp->safety[i] == S_PLAYED && !pp->sh_safety[i]) {
65 if (pp->coups[i])
67 pp->sh_safety[i] = TRUE;
69 show_card(14, temp, pp->battle, &pp->sh_battle);
70 show_card(16, temp, pp->speed, &pp->sh_speed)
123 PLAY *pp; local in function:prscore
    [all...]
move.c 67 PLAY *pp; local in function:domove
71 pp = &Player[Play];
73 if (pp->hand[i] != -1)
87 if (haspicked(pp)) {
88 if (pp->hand[Card_no] == C_INIT)
94 if (is_safety(pp->hand[Card_no])) {
99 Discard = pp->hand[Card_no];
100 pp->hand[Card_no] = C_INIT;
110 goodplay = playcard(pp);
116 else if (haspicked(pp))
179 PLAY *pp, *op; local in function:check_go
    [all...]
end.c 52 finalscore(PLAY *pp)
56 if (pp->was_finished == Finished)
59 pp->was_finished = Finished;
60 num = pp - Player;
64 if (pp->mileage == End) {
67 if (pp->nummiles[C_200] == 0) {
83 pp->total += tot;
84 pp->hand_tot += tot;
96 extrapolate(PLAY *pp)
101 num = pp - Player
144 reg PLAY *pp; local in function:undoex
    [all...]
comp.c 54 PLAY *pp, *op; local in function:calcmove
65 pp = &Player[COMP];
76 card = pp->hand[i];
80 if ((playit[i] = canplay(pp, op, card)) != 0)
84 if ((playit[i] = canplay(pp, op, card))
91 if ((playit[i] = canplay(pp, op, card))
92 && pp->mileage + Value[card] == End)
96 playit[i] = canplay(pp, op, card);
103 if (pp->battle == opposite(card) ||
104 (pp->speed == C_LIMIT && card == C_RIGHT_WAY))
    [all...]
init.c 50 PLAY *pp; local in function:init
58 pp = &Player[i];
59 pp->hand[0] = C_INIT;
61 pp->safety[j] = S_UNKNOWN;
62 pp->coups[j] = FALSE;
65 pp->hand[j] = *--Topcard;
69 pp->safety[card - S_CONV] = S_IN_HAND;
72 pp->mileage = 0;
73 pp->hand_tot = 0;
74 pp->safescore = 0
114 PLAY *pp; local in function:newboard
173 PLAY *pp; local in function:newscore
    [all...]
  /src/sys/kern/
subr_pool.c 107 # define pool_redzone_init(pp, sz) __nothing
108 # define pool_redzone_fill(pp, ptr) __nothing
109 # define pool_redzone_check(pp, ptr) __nothing
119 #define pool_get_kmsan(pp, ptr) __nothing
120 #define pool_put_kmsan(pp, ptr) __nothing
149 #define pp_has_pser(pp) (((pp)->pr_roflags & PR_PSERIALIZE) != 0)
330 #define POOL_NEEDS_CATCHUP(pp) \
331 ((pp)->pr_nitems < (pp)->pr_minitems ||
557 struct pool *pp; local in function:pc_phinpage_check
1751 struct pool *pp; local in function:pool_drain
1807 struct pool *pp; local in function:pool_totalpages_locked
1829 struct pool *pp; local in function:pool_printall
2128 struct pool *pp; local in function:pool_cache_bootstrap
2217 struct pool *pp = &pc->pc_pool; local in function:pool_cache_bootstrap_destroy
3334 struct pool *pp; local in function:pool_whatis
3421 struct pool *pp; local in function:pool_sysctl
    [all...]
  /src/sys/arch/amiga/stand/dumpfont/
dumpfont.c 25 unsigned char str[256], *pp; local in function:main
39 bm.Planes[0] = pp = AllocRaster (256 * 8, 8);
41 if (!pp)
46 bzero (pp, 256 * 8);
67 write (bin, pp, 256*8);
92 pp[i+0*256], pp[i+1*256], pp[i+2*256], pp[i+3*256],
93 pp[i+4*256], pp[i+5*256], pp[i+6*256], pp[i+7*256])
    [all...]
  /src/games/monop/
rent.c 50 PROP *pp; local in function:rent
61 pp = sqp->desc;
62 if (pp->monop)
63 if (pp->houses == 0)
64 printf("rent is %d\n", rnt=pp->rent[0] * 2);
65 else if (pp->houses < 5)
67 pp->houses, pp->houses == 1 ? "" : "s",
68 rnt=pp->rent[pp->houses])
    [all...]
print.c 88 PROP *pp; local in function:printsq
105 pp = sqp->desc;
107 printf(" - %-8.8s %3d", pp->mon_desc->name, sqp->cost);
112 printf(" %d %-8.8s %3d", sqp->owner+1, pp->mon_desc->name,
115 if (pp->monop) {
116 if (pp->houses < 5)
117 if (pp->houses > 0)
118 printf("%d %4d", pp->houses,
119 pp->rent[pp->houses])
178 PLAY *pp; local in function:printhold
    [all...]
  /src/bin/csh/
proc.c 93 struct process *fp, *pp; local in function:pchild
109 for (pp = proclist.p_next; pp != NULL; pp = pp->p_next)
110 if (pid == pp->p_pid)
116 pp->p_flags &= ~(PRUNNING | PSTOPPED | PREPORTED);
118 pp->p_flags |= PSTOPPED;
119 pp->p_reason = WSTOPSIG(w);
122 if (pp->p_flags & (PTIME | PPTIME) || adrof(STRtime)
207 struct process *pp; local in function:pnote
233 struct process *fp, *pp; local in function:pwait
357 struct process *pp; local in function:dowait
382 struct process *pp; local in function:pflushall
455 struct process *pp; local in function:palloc
629 struct process *pp, *tp; local in function:pendjob
817 struct process *pp; local in function:ptprint
838 struct process *pp; local in function:dojobs
875 struct process *pp; local in function:dofg
893 struct process *pp; local in function:dofg1
908 struct process *pp; local in function:dobg
925 struct process *pp; local in function:dobg1
1016 struct process *pp, *np; local in function:pkill
1140 struct process *pp; local in function:panystop
1151 struct process *pp, *np; local in function:pfind
1224 struct process *pp; local in function:donotify
    [all...]
  /src/sys/external/bsd/drm2/dist/drm/amd/display/dc/
dm_pp_smu.h 52 const void *pp; member in struct:pp_smu
105 void (*set_display_count)(struct pp_smu *pp, int count);
114 void (*set_wm_ranges)(struct pp_smu *pp,
120 void (*set_hard_min_dcfclk_by_freq)(struct pp_smu *pp, int mhz);
126 void (*set_min_deep_sleep_dcfclk)(struct pp_smu *pp, int mhz);
131 void (*set_hard_min_fclk_by_freq)(struct pp_smu *pp, int mhz);
136 void (*set_hard_min_socclk_by_freq)(struct pp_smu *pp, int mhz);
139 void (*set_pme_wa_enable)(struct pp_smu *pp);
175 enum pp_smu_status (*set_display_count)(struct pp_smu *pp, int count);
180 enum pp_smu_status (*set_hard_min_dcfclk_by_freq)(struct pp_smu *pp, int Mhz)
    [all...]
  /src/sbin/disklabel/
printlabel.c 110 struct partition *pp = lp->d_partitions + i; local in function:showpartition
111 if (pp->p_size == 0)
119 pp->p_size/lp->d_secpercyl,
120 (pp->p_size%lp->d_secpercyl) / lp->d_nsectors,
121 pp->p_size%lp->d_nsectors);
125 pp->p_offset/lp->d_secpercyl,
126 (pp->p_offset%lp->d_secpercyl) / lp->d_nsectors,
127 pp->p_offset%lp->d_nsectors);
133 'a' + i, pp->p_size, pp->p_offset)
    [all...]
  /src/games/hunt/include/
hunt_common.h 228 #define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
229 #define _cloak_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
230 #define stat_char(pp) (((pp)->p_flying < 0) ? _cloak_char(pp) : FLYER)
232 #define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*'
    [all...]
  /src/bin/sh/
mail.c 115 const char *pp; local in function:chkmail
117 if ((pp = pathopt) != NULL) {
120 while (*pp && *pp != ':')
121 len++, pp++;
132 pp = p;
134 pp = "you have mail";
136 out2str(pp);
  /src/sys/arch/sparc64/dev/
psychovar.h 137 #define psycho_alloc_config_tag(pp) psycho_alloc_bus_tag((pp), PCI_CONFIG_BUS_SPACE)
138 #define psycho_alloc_mem_tag(pp) psycho_alloc_bus_tag((pp), PCI_MEMORY_BUS_SPACE)
139 #define psycho_alloc_io_tag(pp) psycho_alloc_bus_tag((pp), PCI_IO_BUS_SPACE)
  /src/sys/fs/ptyfs/
ptyfs_subr.c 149 struct ptyfsnode *pp; local in function:ptyfs_get_node
154 SLIST_FOREACH(pp, ppp, ptyfs_hash) {
155 if (pty == pp->ptyfs_pty && pp->ptyfs_type == type) {
157 return pp;
162 pp = malloc(sizeof(struct ptyfsnode), M_TEMP, M_WAITOK);
163 pp->ptyfs_pty = pty;
164 pp->ptyfs_type = type;
165 pp->ptyfs_fileno = PTYFS_FILENO(type, pty);
166 if (pp->ptyfs_type == PTYFSroot
    [all...]

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