Searched refs:BeginOrderWithinContext (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h1162 short BeginOrderWithinContext; // Order within entire imgui context. This is mostly used for debugging submission order related issues. member in struct:ImGuiWindow
H A Dimgui.cpp2527 BeginOrderWithinContext = -1;
4985 window->BeginOrderWithinContext = (short)(g.WindowsActiveCount++);
9393 ImGui::BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1);
9499 ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext);
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h1162 short BeginOrderWithinContext; // Order within entire imgui context. This is mostly used for debugging submission order related issues. member in struct:ImGuiWindow
H A Dimgui.cpp2527 BeginOrderWithinContext = -1;
4985 window->BeginOrderWithinContext = (short)(g.WindowsActiveCount++);
9393 ImGui::BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1);
9499 ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext);

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