Searched refs:OffsetNorm (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h627 float OffsetNorm; // Column start offset, normalized 0.0 (far left) -> 1.0 (far right) member in struct:ImGuiColumnData
632 ImGuiColumnData() { OffsetNorm = OffsetNormBeforeResize = 0.0f; Flags = 0; }
H A Dimgui.cpp8237 const float t = columns->Columns[column_index].OffsetNorm;
8251 offset_norm = columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm;
8263 return OffsetNormToPixels(columns, columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm);
8282 columns->Columns[column_index].OffsetNorm = PixelsToOffsetNorm(columns, offset - columns->MinX);
8365 column.OffsetNorm = n / (float)columns_count;
8439 columns->Columns[n].OffsetNormBeforeResize = columns->Columns[n].OffsetNorm;
9413 ImGui::BulletText("Column %02d: OffsetNorm %.3f (= %.1f px)", column_n, columns->Columns[column_n].OffsetNorm, OffsetNormToPixel
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/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h627 float OffsetNorm; // Column start offset, normalized 0.0 (far left) -> 1.0 (far right) member in struct:ImGuiColumnData
632 ImGuiColumnData() { OffsetNorm = OffsetNormBeforeResize = 0.0f; Flags = 0; }
H A Dimgui.cpp8237 const float t = columns->Columns[column_index].OffsetNorm;
8251 offset_norm = columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm;
8263 return OffsetNormToPixels(columns, columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm);
8282 columns->Columns[column_index].OffsetNorm = PixelsToOffsetNorm(columns, offset - columns->MinX);
8365 column.OffsetNorm = n / (float)columns_count;
8439 columns->Columns[n].OffsetNormBeforeResize = columns->Columns[n].OffsetNorm;
9413 ImGui::BulletText("Column %02d: OffsetNorm %.3f (= %.1f px)", column_n, columns->Columns[column_n].OffsetNorm, OffsetNormToPixel
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