Searched refs:d3d12_reset_batch (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_batch.h70 d3d12_reset_batch(struct d3d12_context *ctx, struct d3d12_batch *batch, uint64_t timeout_ns);
H A Dd3d12_batch.cpp110 d3d12_reset_batch(struct d3d12_context *ctx, struct d3d12_batch *batch, uint64_t timeout_ns) function in typeref:typename:bool
145 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE);
163 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE);
H A Dd3d12_fence.cpp150 d3d12_reset_batch(ctx, batch, 0);
H A Dd3d12_context.cpp1598 d3d12_reset_batch(ctx, old_batch, PIPE_TIMEOUT_INFINITE);
1600 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE);
H A Dd3d12_resource.cpp92 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE);

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