Searched refs:d3d12_reset_batch (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| H A D | d3d12_batch.h | 70 d3d12_reset_batch(struct d3d12_context *ctx, struct d3d12_batch *batch, uint64_t timeout_ns);
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| H A D | d3d12_batch.cpp | 110 d3d12_reset_batch(struct d3d12_context *ctx, struct d3d12_batch *batch, uint64_t timeout_ns) function in typeref:typename:bool 145 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE); 163 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE);
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| H A D | d3d12_fence.cpp | 150 d3d12_reset_batch(ctx, batch, 0);
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| H A D | d3d12_context.cpp | 1598 d3d12_reset_batch(ctx, old_batch, PIPE_TIMEOUT_INFINITE); 1600 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE);
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| H A D | d3d12_resource.cpp | 92 d3d12_reset_batch(ctx, batch, PIPE_TIMEOUT_INFINITE);
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