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  /src/games/rogue/
ring.c 63 short add_strength; variable in typeref:typename:short
238 case ADD_STRENGTH:
270 add_strength, regeneration, ring_exp, r_see_invisible,
286 add_strength = 0;
312 case ADD_STRENGTH:
313 add_strength += ring->class;
ring.c 63 short add_strength; variable in typeref:typename:short
238 case ADD_STRENGTH:
270 add_strength, regeneration, ring_exp, r_see_invisible,
286 add_strength = 0;
312 case ADD_STRENGTH:
313 add_strength += ring->class;
message.c 288 (rogue.str_current + add_strength), rogue.str_max);
message.c 288 (rogue.str_current + add_strength), rogue.str_max);
hit.c 275 strength = rogue.str_current + add_strength;
hit.c 275 strength = rogue.str_current + add_strength;
rogue.h 142 #define ADD_STRENGTH 4
682 extern short add_strength;
rogue.h 142 #define ADD_STRENGTH 4
682 extern short add_strength;

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