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      1 
      2             Frequently Asked Questions about ZLIB1.DLL
      3 
      4 
      5 This document describes the design, the rationale, and the usage
      6 of the common DLL build of zlib, named ZLIB1.DLL.  If you have
      7 general questions about zlib, you should see the file "FAQ" found
      8 in the zlib distribution, or at the following location:
      9   http://www.gzip.org/zlib/zlib_faq.html
     10 
     11 
     12  1. What is ZLIB1.DLL, and how can I get it?
     13 
     14   - ZLIB1.DLL is the common build of zlib as a DLL.
     15     (Please remark the character '1' in the name.)
     16 
     17     Applications that link to ZLIB1.DLL can rely on the following
     18     specification:
     19 
     20     * The exported symbols are exclusively defined in the source
     21       files "zlib.h" and "zlib.def", found in an official zlib
     22       source distribution.
     23     * The symbols are exported by name, not by ordinal.
     24     * The exported names are undecorated.
     25     * The calling convention of functions is "C" (CDECL).
     26     * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
     27 
     28     The archive in which ZLIB1.DLL is bundled contains compiled
     29     test programs that must run with a valid build of ZLIB1.DLL.
     30     It is recommended to download the prebuilt DLL from the zlib
     31     web site, instead of building it yourself, to avoid potential
     32     incompatibilities that could be introduced by your compiler
     33     and build settings.  If you do build the DLL yourself, please
     34     make sure that it complies with all the above requirements,
     35     and it runs with the precompiled test programs, bundled with
     36     the original ZLIB1.DLL distribution.
     37 
     38     If, for any reason, you need to build an incompatible DLL,
     39     please use a different file name.
     40 
     41 
     42  2. Why did you change the name of the DLL to ZLIB1.DLL?
     43     What happened to the old ZLIB.DLL?
     44 
     45   - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
     46     compilation settings that were incompatible to those used by
     47     a static build.  The DLL settings were supposed to be enabled
     48     by defining the macro ZLIB_DLL, before including "zlib.h".
     49     Incorrect handling of this macro was silently accepted at
     50     build time, resulting in two major problems:
     51 
     52     * ZLIB_DLL was missing from the old makefile.  When building
     53       the DLL, not all people added it to the build options.  In
     54       consequence, incompatible incarnations of ZLIB.DLL started
     55       to circulate around the net.
     56 
     57     * When switching from using the static library to using the
     58       DLL, applications had to define the ZLIB_DLL macro and
     59       to recompile all the sources that contained calls to zlib
     60       functions.  Failure to do so resulted in creating binaries
     61       that were unable to run with the official ZLIB.DLL build.
     62 
     63     The only possible solution that we could foresee was to make
     64     a binary-incompatible change in the DLL interface, in order to
     65     remove the dependency on the ZLIB_DLL macro, and to release
     66     the new DLL under a different name.
     67 
     68     We chose the name ZLIB1.DLL, where '1' indicates the major
     69     zlib version number.  We hope that we will not have to break
     70     the binary compatibility again, at least not as long as the
     71     zlib-1.x series will last.
     72 
     73     There is still a ZLIB_DLL macro, that can trigger a more
     74     efficient build and use of the DLL, but compatibility no
     75     longer dependents on it.
     76 
     77 
     78  3. Can I build ZLIB.DLL from the new zlib sources, and replace
     79     an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
     80 
     81   - In principle, you can do it by assigning calling convention
     82     keywords to the macros ZEXPORT and ZEXPORTVA.  In practice,
     83     it depends on what you mean by "an old ZLIB.DLL", because the
     84     old DLL exists in several mutually-incompatible versions.
     85     You have to find out first what kind of calling convention is
     86     being used in your particular ZLIB.DLL build, and to use the
     87     same one in the new build.  If you don't know what this is all
     88     about, you might be better off if you would just leave the old
     89     DLL intact.
     90 
     91 
     92  4. Can I compile my application using the new zlib interface, and
     93     link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
     94     earlier?
     95 
     96   - The official answer is "no"; the real answer depends again on
     97     what kind of ZLIB.DLL you have.  Even if you are lucky, this
     98     course of action is unreliable.
     99 
    100     If you rebuild your application and you intend to use a newer
    101     version of zlib (post- 1.1.4), it is strongly recommended to
    102     link it to the new ZLIB1.DLL.
    103 
    104 
    105  5. Why are the zlib symbols exported by name, and not by ordinal?
    106 
    107   - Although exporting symbols by ordinal is a little faster, it
    108     is risky.  Any single glitch in the maintenance or use of the
    109     DEF file that contains the ordinals can result in incompatible
    110     builds and frustrating crashes.  Simply put, the benefits of
    111     exporting symbols by ordinal do not justify the risks.
    112 
    113     Technically, it should be possible to maintain ordinals in
    114     the DEF file, and still export the symbols by name.  Ordinals
    115     exist in every DLL, and even if the dynamic linking performed
    116     at the DLL startup is searching for names, ordinals serve as
    117     hints, for a faster name lookup.  However, if the DEF file
    118     contains ordinals, the Microsoft linker automatically builds
    119     an implib that will cause the executables linked to it to use
    120     those ordinals, and not the names.  It is interesting to
    121     notice that the GNU linker for Win32 does not suffer from this
    122     problem.
    123 
    124     It is possible to avoid the DEF file if the exported symbols
    125     are accompanied by a "__declspec(dllexport)" attribute in the
    126     source files.  You can do this in zlib by predefining the
    127     ZLIB_DLL macro.
    128 
    129 
    130  6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
    131     convention.  Why not use the STDCALL convention?
    132     STDCALL is the standard convention in Win32, and I need it in
    133     my Visual Basic project!
    134 
    135     (For readability, we use CDECL to refer to the convention
    136      triggered by the "__cdecl" keyword, STDCALL to refer to
    137      the convention triggered by "__stdcall", and FASTCALL to
    138      refer to the convention triggered by "__fastcall".)
    139 
    140   - Most of the native Windows API functions (without varargs) use
    141     indeed the WINAPI convention (which translates to STDCALL in
    142     Win32), but the standard C functions use CDECL.  If a user
    143     application is intrinsically tied to the Windows API (e.g.
    144     it calls native Windows API functions such as CreateFile()),
    145     sometimes it makes sense to decorate its own functions with
    146     WINAPI.  But if ANSI C or POSIX portability is a goal (e.g.
    147     it calls standard C functions such as fopen()), it is not a
    148     sound decision to request the inclusion of <windows.h>, or to
    149     use non-ANSI constructs, for the sole purpose to make the user
    150     functions STDCALL-able.
    151 
    152     The functionality offered by zlib is not in the category of
    153     "Windows functionality", but is more like "C functionality".
    154 
    155     Technically, STDCALL is not bad; in fact, it is slightly
    156     faster than CDECL, and it works with variable-argument
    157     functions, just like CDECL.  It is unfortunate that, in spite
    158     of using STDCALL in the Windows API, it is not the default
    159     convention used by the C compilers that run under Windows.
    160     The roots of the problem reside deep inside the unsafety of
    161     the K&R-style function prototypes, where the argument types
    162     are not specified; but that is another story for another day.
    163 
    164     The remaining fact is that CDECL is the default convention.
    165     Even if an explicit convention is hard-coded into the function
    166     prototypes inside C headers, problems may appear.  The
    167     necessity to expose the convention in users' callbacks is one
    168     of these problems.
    169 
    170     The calling convention issues are also important when using
    171     zlib in other programming languages.  Some of them, like Ada
    172     (GNAT) and Fortran (GNU G77), have C bindings implemented
    173     initially on Unix, and relying on the C calling convention.
    174     On the other hand, the pre- .NET versions of Microsoft Visual
    175     Basic require STDCALL, while Borland Delphi prefers, although
    176     it does not require, FASTCALL.
    177 
    178     In fairness to all possible uses of zlib outside the C
    179     programming language, we choose the default "C" convention.
    180     Anyone interested in different bindings or conventions is
    181     encouraged to maintain specialized projects.  The "contrib/"
    182     directory from the zlib distribution already holds a couple
    183     of foreign bindings, such as Ada, C++, and Delphi.
    184 
    185 
    186  7. I need a DLL for my Visual Basic project.  What can I do?
    187 
    188   - Define the ZLIB_WINAPI macro before including "zlib.h", when
    189     building both the DLL and the user application (except that
    190     you don't need to define anything when using the DLL in Visual
    191     Basic).  The ZLIB_WINAPI macro will switch on the WINAPI
    192     (STDCALL) convention.  The name of this DLL must be different
    193     than the official ZLIB1.DLL.
    194 
    195     Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
    196     with the ZLIB_WINAPI macro turned on, and with the minizip
    197     functionality built in.  For more information, please read
    198     the notes inside "contrib/vstudio/readme.txt", found in the
    199     zlib distribution.
    200 
    201 
    202  8. I need to use zlib in my Microsoft .NET project.  What can I
    203     do?
    204 
    205   - Henrik Ravn has contributed a .NET wrapper around zlib.  Look
    206     into contrib/dotzlib/, inside the zlib distribution.
    207 
    208 
    209  9. If my application uses ZLIB1.DLL, should I link it to
    210     MSVCRT.DLL?  Why?
    211 
    212   - It is not required, but it is recommended to link your
    213     application to MSVCRT.DLL, if it uses ZLIB1.DLL.
    214 
    215     The executables (.EXE, .DLL, etc.) that are involved in the
    216     same process and are using the C run-time library (i.e. they
    217     are calling standard C functions), must link to the same
    218     library.  There are several libraries in the Win32 system:
    219     CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
    220     Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
    221     depend on it should also be linked to MSVCRT.DLL.
    222 
    223 
    224 10. Why are you saying that ZLIB1.DLL and my application should
    225     be linked to the same C run-time (CRT) library?  I linked my
    226     application and my DLLs to different C libraries (e.g. my
    227     application to a static library, and my DLLs to MSVCRT.DLL),
    228     and everything works fine.
    229 
    230   - If a user library invokes only pure Win32 API (accessible via
    231     <windows.h> and the related headers), its DLL build will work
    232     in any context.  But if this library invokes standard C API,
    233     things get more complicated.
    234 
    235     There is a single Win32 library in a Win32 system.  Every
    236     function in this library resides in a single DLL module, that
    237     is safe to call from anywhere.  On the other hand, there are
    238     multiple versions of the C library, and each of them has its
    239     own separate internal state.  Standalone executables and user
    240     DLLs that call standard C functions must link to a C run-time
    241     (CRT) library, be it static or shared (DLL).  Intermixing
    242     occurs when an executable (not necessarily standalone) and a
    243     DLL are linked to different CRTs, and both are running in the
    244     same process.
    245 
    246     Intermixing multiple CRTs is possible, as long as their
    247     internal states are kept intact.  The Microsoft Knowledge Base
    248     articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
    249     "HOWTO: Link with the Correct C Run-Time (CRT) Library"
    250     mention the potential problems raised by intermixing.
    251 
    252     If intermixing works for you, it's because your application
    253     and DLLs are avoiding the corruption of each of the CRTs'
    254     internal states, maybe by careful design, or maybe by fortune.
    255 
    256     Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
    257     as those provided by Borland, raises similar problems.
    258 
    259 
    260 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
    261 
    262   - MSVCRT.DLL exists on every Windows 95 with a new service pack
    263     installed, or with Microsoft Internet Explorer 4 or later, and
    264     on all other Windows 4.x or later (Windows 98, Windows NT 4,
    265     or later).  It is freely distributable; if not present in the
    266     system, it can be downloaded from Microsoft or from other
    267     software provider for free.
    268 
    269     The fact that MSVCRT.DLL does not exist on a virgin Windows 95
    270     is not so problematic.  Windows 95 is scarcely found nowadays,
    271     Microsoft ended its support a long time ago, and many recent
    272     applications from various vendors, including Microsoft, do not
    273     even run on it.  Furthermore, no serious user should run
    274     Windows 95 without a proper update installed.
    275 
    276 
    277 12. Why are you not linking ZLIB1.DLL to
    278     <<my favorite C run-time library>> ?
    279 
    280   - We considered and abandoned the following alternatives:
    281 
    282     * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
    283       LIBCMT.LIB) is not a good option.  People are using the DLL
    284       mainly to save disk space.  If you are linking your program
    285       to a static C library, you may as well consider linking zlib
    286       in statically, too.
    287 
    288     * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
    289       CRTDLL.DLL is present on every Win32 installation.
    290       Unfortunately, it has a series of problems: it does not
    291       work properly with Microsoft's C++ libraries, it does not
    292       provide support for 64-bit file offsets, (and so on...),
    293       and Microsoft discontinued its support a long time ago.
    294 
    295     * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
    296       with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
    297       raises problems related to the status of ZLIB1.DLL as a
    298       system component.  According to the Microsoft Knowledge Base
    299       article KB326922 "INFO: Redistribution of the Shared C
    300       Runtime Component in Visual C++ .NET", MSVCR70.DLL and
    301       MSVCR71.DLL are not supposed to function as system DLLs,
    302       because they may clash with MSVCRT.DLL.  Instead, the
    303       application's installer is supposed to put these DLLs
    304       (if needed) in the application's private directory.
    305       If ZLIB1.DLL depends on a non-system runtime, it cannot
    306       function as a redistributable system component.
    307 
    308     * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
    309       Borland's, or Cygwin's, raises problems related to the
    310       reliable presence of these runtimes on Win32 systems.
    311       It's easier to let the DLL build of zlib up to the people
    312       who distribute these runtimes, and who may proceed as
    313       explained in the answer to Question 14.
    314 
    315 
    316 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
    317     how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
    318     (Visual Studio .NET) or newer?
    319 
    320   - Due to the problems explained in the Microsoft Knowledge Base
    321     article KB326922 (see the previous answer), the C runtime that
    322     comes with the VC7 environment is no longer considered a
    323     system component.  That is, it should not be assumed that this
    324     runtime exists, or may be installed in a system directory.
    325     Since ZLIB1.DLL is supposed to be a system component, it may
    326     not depend on a non-system component.
    327 
    328     In order to link ZLIB1.DLL and your application to MSVCRT.DLL
    329     in VC7, you need the library of Visual C++ 6.0 or older.  If
    330     you don't have this library at hand, it's probably best not to
    331     use ZLIB1.DLL.
    332 
    333     We are hoping that, in the future, Microsoft will provide a
    334     way to build applications linked to a proper system runtime,
    335     from the Visual C++ environment.  Until then, you have a
    336     couple of alternatives, such as linking zlib in statically.
    337     If your application requires dynamic linking, you may proceed
    338     as explained in the answer to Question 14.
    339 
    340 
    341 14. I need to link my own DLL build to a CRT different than
    342     MSVCRT.DLL.  What can I do?
    343 
    344   - Feel free to rebuild the DLL from the zlib sources, and link
    345     it the way you want.  You should, however, clearly state that
    346     your build is unofficial.  You should give it a different file
    347     name, and/or install it in a private directory that can be
    348     accessed by your application only, and is not visible to the
    349     others (i.e. it's neither in the PATH, nor in the SYSTEM or
    350     SYSTEM32 directories).  Otherwise, your build may clash with
    351     applications that link to the official build.
    352 
    353     For example, in Cygwin, zlib is linked to the Cygwin runtime
    354     CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
    355 
    356 
    357 15. May I include additional pieces of code that I find useful,
    358     link them in ZLIB1.DLL, and export them?
    359 
    360   - No.  A legitimate build of ZLIB1.DLL must not include code
    361     that does not originate from the official zlib source code.
    362     But you can make your own private DLL build, under a different
    363     file name, as suggested in the previous answer.
    364 
    365     For example, zlib is a part of the VCL library, distributed
    366     with Borland Delphi and C++ Builder.  The DLL build of VCL
    367     is a redistributable file, named VCLxx.DLL.
    368 
    369 
    370 16. May I remove some functionality out of ZLIB1.DLL, by enabling
    371     macros like NO_GZCOMPRESS or NO_GZIP at compile time?
    372 
    373   - No.  A legitimate build of ZLIB1.DLL must provide the complete
    374     zlib functionality, as implemented in the official zlib source
    375     code.  But you can make your own private DLL build, under a
    376     different file name, as suggested in the previous answer.
    377 
    378 **
    379 
    380 This document is written and maintained by
    381 Cosmin Truta <cosmint (a] cs.ubbcluj.ro>
    382