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      1 /*
      2  * Copyright 2011-2021 The OpenSSL Project Authors. All Rights Reserved.
      3  *
      4  * Licensed under the Apache License 2.0 (the "License").  You may not use
      5  * this file except in compliance with the License.  You can obtain a copy
      6  * in the file LICENSE in the source distribution or at
      7  * https://www.openssl.org/source/license.html
      8  */
      9 
     10 /* Copyright 2011 Google Inc.
     11  *
     12  * Licensed under the Apache License, Version 2.0 (the "License");
     13  *
     14  * you may not use this file except in compliance with the License.
     15  * You may obtain a copy of the License at
     16  *
     17  *     http://www.apache.org/licenses/LICENSE-2.0
     18  *
     19  *  Unless required by applicable law or agreed to in writing, software
     20  *  distributed under the License is distributed on an "AS IS" BASIS,
     21  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     22  *  See the License for the specific language governing permissions and
     23  *  limitations under the License.
     24  */
     25 
     26 /*
     27  * ECDSA low level APIs are deprecated for public use, but still ok for
     28  * internal use.
     29  */
     30 #include "internal/deprecated.h"
     31 
     32 #include <openssl/opensslconf.h>
     33 
     34 /*
     35  * Common utility functions for ecp_nistp224.c, ecp_nistp256.c, ecp_nistp521.c.
     36  */
     37 
     38 #include <stddef.h>
     39 #include "ec_local.h"
     40 
     41 /*
     42  * Convert an array of points into affine coordinates. (If the point at
     43  * infinity is found (Z = 0), it remains unchanged.) This function is
     44  * essentially an equivalent to EC_POINTs_make_affine(), but works with the
     45  * internal representation of points as used by ecp_nistp###.c rather than
     46  * with (BIGNUM-based) EC_POINT data structures. point_array is the
     47  * input/output buffer ('num' points in projective form, i.e. three
     48  * coordinates each), based on an internal representation of field elements
     49  * of size 'felem_size'. tmp_felems needs to point to a temporary array of
     50  * 'num'+1 field elements for storage of intermediate values.
     51  */
     52 void ossl_ec_GFp_nistp_points_make_affine_internal(size_t num, void *point_array,
     53     size_t felem_size,
     54     void *tmp_felems,
     55     void (*felem_one)(void *out),
     56     int (*felem_is_zero)(const void
     57             *in),
     58     void (*felem_assign)(void *out,
     59         const void
     60             *in),
     61     void (*felem_square)(void *out,
     62         const void
     63             *in),
     64     void (*felem_mul)(void *out,
     65         const void
     66             *in1,
     67         const void
     68             *in2),
     69     void (*felem_inv)(void *out,
     70         const void
     71             *in),
     72     void (*felem_contract)(void
     73                                *out,
     74         const void
     75             *in))
     76 {
     77     int i = 0;
     78 
     79 #define tmp_felem(I) (&((char *)tmp_felems)[(I) * felem_size])
     80 #define X(I) (&((char *)point_array)[3 * (I) * felem_size])
     81 #define Y(I) (&((char *)point_array)[(3 * (I) + 1) * felem_size])
     82 #define Z(I) (&((char *)point_array)[(3 * (I) + 2) * felem_size])
     83 
     84     if (!felem_is_zero(Z(0)))
     85         felem_assign(tmp_felem(0), Z(0));
     86     else
     87         felem_one(tmp_felem(0));
     88     for (i = 1; i < (int)num; i++) {
     89         if (!felem_is_zero(Z(i)))
     90             felem_mul(tmp_felem(i), tmp_felem(i - 1), Z(i));
     91         else
     92             felem_assign(tmp_felem(i), tmp_felem(i - 1));
     93     }
     94     /*
     95      * Now each tmp_felem(i) is the product of Z(0) .. Z(i), skipping any
     96      * zero-valued factors: if Z(i) = 0, we essentially pretend that Z(i) = 1
     97      */
     98 
     99     felem_inv(tmp_felem(num - 1), tmp_felem(num - 1));
    100     for (i = num - 1; i >= 0; i--) {
    101         if (i > 0)
    102             /*
    103              * tmp_felem(i-1) is the product of Z(0) .. Z(i-1), tmp_felem(i)
    104              * is the inverse of the product of Z(0) .. Z(i)
    105              */
    106             /* 1/Z(i) */
    107             felem_mul(tmp_felem(num), tmp_felem(i - 1), tmp_felem(i));
    108         else
    109             felem_assign(tmp_felem(num), tmp_felem(0)); /* 1/Z(0) */
    110 
    111         if (!felem_is_zero(Z(i))) {
    112             if (i > 0)
    113                 /*
    114                  * For next iteration, replace tmp_felem(i-1) by its inverse
    115                  */
    116                 felem_mul(tmp_felem(i - 1), tmp_felem(i), Z(i));
    117 
    118             /*
    119              * Convert point (X, Y, Z) into affine form (X/(Z^2), Y/(Z^3), 1)
    120              */
    121             felem_square(Z(i), tmp_felem(num)); /* 1/(Z^2) */
    122             felem_mul(X(i), X(i), Z(i)); /* X/(Z^2) */
    123             felem_mul(Z(i), Z(i), tmp_felem(num)); /* 1/(Z^3) */
    124             felem_mul(Y(i), Y(i), Z(i)); /* Y/(Z^3) */
    125             felem_contract(X(i), X(i));
    126             felem_contract(Y(i), Y(i));
    127             felem_one(Z(i));
    128         } else {
    129             if (i > 0)
    130                 /*
    131                  * For next iteration, replace tmp_felem(i-1) by its inverse
    132                  */
    133                 felem_assign(tmp_felem(i - 1), tmp_felem(i));
    134         }
    135     }
    136 }
    137 
    138 /*-
    139  * This function looks at 5+1 scalar bits (5 current, 1 adjacent less
    140  * significant bit), and recodes them into a signed digit for use in fast point
    141  * multiplication: the use of signed rather than unsigned digits means that
    142  * fewer points need to be precomputed, given that point inversion is easy
    143  * (a precomputed point dP makes -dP available as well).
    144  *
    145  * BACKGROUND:
    146  *
    147  * Signed digits for multiplication were introduced by Booth ("A signed binary
    148  * multiplication technique", Quart. Journ. Mech. and Applied Math., vol. IV,
    149  * pt. 2 (1951), pp. 236-240), in that case for multiplication of integers.
    150  * Booth's original encoding did not generally improve the density of nonzero
    151  * digits over the binary representation, and was merely meant to simplify the
    152  * handling of signed factors given in two's complement; but it has since been
    153  * shown to be the basis of various signed-digit representations that do have
    154  * further advantages, including the wNAF, using the following general approach:
    155  *
    156  * (1) Given a binary representation
    157  *
    158  *       b_k  ...  b_2  b_1  b_0,
    159  *
    160  *     of a nonnegative integer (b_k in {0, 1}), rewrite it in digits 0, 1, -1
    161  *     by using bit-wise subtraction as follows:
    162  *
    163  *        b_k     b_(k-1)  ...  b_2  b_1  b_0
    164  *      -         b_k      ...  b_3  b_2  b_1  b_0
    165  *       -----------------------------------------
    166  *        s_(k+1) s_k      ...  s_3  s_2  s_1  s_0
    167  *
    168  *     A left-shift followed by subtraction of the original value yields a new
    169  *     representation of the same value, using signed bits s_i = b_(i-1) - b_i.
    170  *     This representation from Booth's paper has since appeared in the
    171  *     literature under a variety of different names including "reversed binary
    172  *     form", "alternating greedy expansion", "mutual opposite form", and
    173  *     "sign-alternating {+-1}-representation".
    174  *
    175  *     An interesting property is that among the nonzero bits, values 1 and -1
    176  *     strictly alternate.
    177  *
    178  * (2) Various window schemes can be applied to the Booth representation of
    179  *     integers: for example, right-to-left sliding windows yield the wNAF
    180  *     (a signed-digit encoding independently discovered by various researchers
    181  *     in the 1990s), and left-to-right sliding windows yield a left-to-right
    182  *     equivalent of the wNAF (independently discovered by various researchers
    183  *     around 2004).
    184  *
    185  * To prevent leaking information through side channels in point multiplication,
    186  * we need to recode the given integer into a regular pattern: sliding windows
    187  * as in wNAFs won't do, we need their fixed-window equivalent -- which is a few
    188  * decades older: we'll be using the so-called "modified Booth encoding" due to
    189  * MacSorley ("High-speed arithmetic in binary computers", Proc. IRE, vol. 49
    190  * (1961), pp. 67-91), in a radix-2^5 setting.  That is, we always combine five
    191  * signed bits into a signed digit:
    192  *
    193  *       s_(5j + 4) s_(5j + 3) s_(5j + 2) s_(5j + 1) s_(5j)
    194  *
    195  * The sign-alternating property implies that the resulting digit values are
    196  * integers from -16 to 16.
    197  *
    198  * Of course, we don't actually need to compute the signed digits s_i as an
    199  * intermediate step (that's just a nice way to see how this scheme relates
    200  * to the wNAF): a direct computation obtains the recoded digit from the
    201  * six bits b_(5j + 4) ... b_(5j - 1).
    202  *
    203  * This function takes those six bits as an integer (0 .. 63), writing the
    204  * recoded digit to *sign (0 for positive, 1 for negative) and *digit (absolute
    205  * value, in the range 0 .. 16).  Note that this integer essentially provides
    206  * the input bits "shifted to the left" by one position: for example, the input
    207  * to compute the least significant recoded digit, given that there's no bit
    208  * b_-1, has to be b_4 b_3 b_2 b_1 b_0 0.
    209  *
    210  */
    211 void ossl_ec_GFp_nistp_recode_scalar_bits(unsigned char *sign,
    212     unsigned char *digit, unsigned char in)
    213 {
    214     unsigned char s, d;
    215 
    216     s = ~((in >> 5) - 1); /* sets all bits to MSB(in), 'in' seen as
    217                            * 6-bit value */
    218     d = (1 << 6) - in - 1;
    219     d = (d & s) | (in & ~s);
    220     d = (d >> 1) + (d & 1);
    221 
    222     *sign = s & 1;
    223     *digit = d;
    224 }
    225